Player Matchup

Arachne
Arachne
Cresent-Witch
Arachne
Level 24
God Stats
6W - 11L
1,480 SR
Queue Stats
84W - 77L
1,453 Elo+
Solo
Scylla
Scylla
MaarkiiNL
Scylla
Level 29
God Stats
29W - 36L
1,471 SR
Queue Stats
198W - 217L
1,385 Elo+
Solo
Ra
Ra
Snogue_Demon
Ra
Level 26
God Stats
4W - 5L
1,544 SR
Queue Stats
11W - 10L
1,534 Elo+
Solo
Heimdallr
Heimdallr
XstX_dxrkmxr
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,555 Elo+
Party 1
Thanatos
Thanatos
big-brain-sneazy
Thanatos
Level 10
God Stats
0W - 7L
1,224 SR
Queue Stats
16W - 26L
1,386 Elo+
Party 1
Team Averages
Level 18
1,444 SR
1,463 Elo+

VS

Team Averages
Level 19
1,547 SR
1,408 Elo+
Cernunnos
Cernunnos
KayyCiii
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 72L
1,536 Elo+
Solo
Set
Set
The_1tomi
Set
Level 29
God Stats
5W - 1L
1,671 SR
Queue Stats
150W - 142L
1,540 Elo+
Solo
Ra
Ra
Wouete
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,198 Elo+
Party 2
Hou Yi
Hou Yi
Ygnirs
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,198 Elo+
Party 2
Tyr
Tyr
soloxys974
Tyr
Level 29
God Stats
8W - 3L
1,565 SR
Queue Stats
125W - 105L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
6 / 2 / 3
8,528
656
8,463
10,734
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
MaarkiiNL
Scylla
13
5 / 4 / 2
7,559
581
4,233
6,188
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 5 / 0
6,063
466
2,709
5,670
2,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
XstX_dxrkmxr
Heimdallr
4
0 / 1 / 0
4,378
337
193
1,550
373
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 0
5,594
430
2,287
6,265
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KayyCiii
Cernunnos
15
6 / 1 / 2
9,147
704
7,232
10,012
3,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 2 / 1
9,207
708
6,683
6,891
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
10
0 / 5 / 2
6,210
478
2,283
5,609
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Ygnirs
Hou Yi
10
1 / 4 / 0
6,331
487
1,410
7,774
2,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 3
7,308
562
3,821
6,787
4,034
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
13
Kills
16
16
Deaths
13
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
6
2
3
3.75
W
Cernunnos
KayyCiii
Cernunnos
6
1
2
7
L
Scylla
MaarkiiNL
Scylla
5
4
2
1.5
L
1
5
0
0.2
W
9
2
1
4.75
W
Ra
0
5
2
0.2
L
Heimdallr
XstX_dxrkmxr
Heimdallr
0
1
0
0
W
Hou Yi
Ygnirs
Hou Yi
1
4
0
0.25
L
1
4
0
0.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,885
Damage
21,429
30,407
Taken
37,073
12,425
Mitigated
14,935
8,409
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
8,463
5,600
0
4,411
10,734
5,643
0
146
10,548
0
50,825
W
Cernunnos
KayyCiii
Cernunnos
7,232
2,890
0
4,641
10,012
3,843
2,366
1,347
8,665
0
65,282
L
Scylla
MaarkiiNL
Scylla
4,233
248
0
238
6,188
1,888
433
840
5,108
35,878
0
L
2,709
493
224
416
5,670
2,127
0
861
4,653
26,932
0
W
6,683
3,238
0
1,424
6,891
3,283
1,500
234
6,657
0
51,593
W
Ra
2,283
151
11
870
5,609
1,640
92
2,871
2,738
18,944
0
L
Heimdallr
XstX_dxrkmxr
Heimdallr
193
124
0
296
1,550
373
0
0
1,550
0
3,813
W
Hou Yi
Ygnirs
Hou Yi
1,410
648
0
1,182
7,774
2,135
0
557
7,217
0
31,707
L
2,287
817
0
2,824
6,265
2,394
164
0
6,265
0
18,032
W
3,821
493
0
3,007
6,787
4,034
608
1,994
4,793
0
36,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
38,203
264
Minions Killed
358
0
Camps Cleared
0
1,000,831
Distance Traveled
1,249,460
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,528
656
95
7
0
273,592
0
W
Cernunnos
9,147
704
110
8
0
244,057
2
L
Scylla
7,559
581
74
6
0
229,708
2
L
Ra
6,063
466
43
3
0
233,457
0
W
Set
9,207
708
92
7
0
274,448
0
W
Ra
6,210
478
36
3
0
224,095
0
L
Heimdallr
4,378
337
10
1
0
73,862
0
W
Hou Yi
6,331
487
49
4
0
238,048
1
L
Thanatos
5,594
430
42
3
0
190,212
2
W
Tyr
7,308
562
71
5
0
268,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role