Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Andrew Gn1733
Arachne
Level 64
God Stats
23W - 14L
1,588 SR
Queue Stats
64W - 61L
1,432 Elo+
Party 4
He Bo
He Bo
IsraelHowlet
He Bo
Level 85
God Stats
11W - 10L
1,482 SR
Queue Stats
225W - 244L
1,393 Elo+
Party 4
Mulan
Mulan
SwingBoar
Mulan
Level 85
God Stats
11W - 10L
1,567 SR
Queue Stats
219W - 254L
1,436 Elo+
Party 4
Danzaburou
Danzaburou
Truck0ff
Danzaburou
Level 123
God Stats
22W - 13L
1,543 SR
Queue Stats
90W - 91L
1,416 Elo+
Party 1
Team Averages
Level 103
1,536 SR
1,435 Elo+

VS

Team Averages
Level 111
1,484 SR
1,411 Elo+
Nemesis
Nemesis
CocolaWeed78
Nemesis
Level 82
God Stats
70W - 54L
1,552 SR
Queue Stats
385W - 355L
1,352 Elo+
Party 2
Janus
Janus
DimosPhronimos78
Janus
Level 102
God Stats
71W - 85L
1,436 SR
Queue Stats
515W - 490L
1,385 Elo+
Party 2
Kuzenbo
Kuzenbo
Muff1nStuffn883
Kuzenbo
Level 146
God Stats
19W - 21L
1,485 SR
Queue Stats
490W - 561L
1,396 Elo+
Party 3
Hou Yi
Hou Yi
XXGooneySlayer
Hou Yi
Level 120
God Stats
5W - 5L
1,454 SR
Queue Stats
115W - 116L
1,480 Elo+
Solo
Achilles
Achilles
ZxSpawnDevilxZ
Achilles
Level 103
God Stats
4W - 5L
1,496 SR
Queue Stats
665W - 746L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
5 / 1 / 3
8,603
615
7,168
7,282
2,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
13
6 / 3 / 4
8,063
576
10,341
10,476
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
6 / 1 / 2
8,133
581
9,771
7,780
2,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
SwingBoar
Mulan
14
1 / 1 / 5
8,092
578
10,998
10,722
5,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Truck0ff
Danzaburou
13
2 / 1 / 2
7,718
551
7,914
9,359
2,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CocolaWeed78
Nemesis
11
1 / 6 / 3
6,568
469
6,037
12,406
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 0
7,041
503
7,052
10,212
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 3
5,879
420
3,979
13,681
8,875
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 1
8,017
573
5,473
12,007
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
12
0 / 2 / 0
6,862
490
4,273
12,686
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
7
7
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
3
6.5
W
Arachne
6
3
4
2.67
L
Nemesis
CocolaWeed78
Nemesis
1
6
3
0.42
L
1
5
0
0.2
W
6
1
2
7
L
0
3
3
0.5
W
Mulan
SwingBoar
Mulan
1
1
5
3.5
W
Danzaburou
Truck0ff
Danzaburou
2
1
2
3
L
5
4
1
1.38
L
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
26,814
45,619
Taken
60,992
17,619
Mitigated
30,190
22,411
Healing
22,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,168
1,993
1,198
3,542
7,282
2,043
810
2,044
5,170
52,830
0
W
Arachne
10,341
6,150
0
3,822
10,476
4,730
0
729
9,701
0
49,159
L
Nemesis
CocolaWeed78
Nemesis
6,037
2,603
0
4,114
12,406
5,593
0
4,632
7,682
0
34,010
L
7,052
600
0
2,881
10,212
3,105
74
5,099
5,065
48,296
0
W
9,771
628
0
3,950
7,780
2,529
116
5,119
2,391
42,589
0
L
3,979
2,002
541
4,539
13,681
8,875
0
5,136
8,455
23,142
0
W
Mulan
SwingBoar
Mulan
10,998
2,460
0
5,449
10,722
5,632
192
1,946
7,878
0
47,947
W
Danzaburou
Truck0ff
Danzaburou
7,914
3,619
0
4,450
9,359
2,685
918
1,006
8,353
0
48,519
L
5,473
1,972
0
3,514
12,007
3,317
0
2,072
9,935
0
40,282
L
Achilles
4,273
1,633
0
6,706
12,686
9,300
0
0
12,119
0
36,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
34,367
415
Minions Killed
386
0
Camps Cleared
0
1,359,409
Distance Traveled
1,309,835
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,603
615
85
6
0
264,908
2
W
Arachne
8,063
576
76
5
0
314,285
0
L
Nemesis
6,568
469
74
5
0
284,554
0
L
Janus
7,041
503
107
8
0
251,435
4
W
He Bo
8,133
581
74
5
0
264,072
5
L
Kuzenbo
5,879
420
45
3
0
277,866
0
W
Mulan
8,092
578
95
7
0
265,598
1
W
Danzaburou
7,718
551
85
6
0
250,546
4
L
Hou Yi
8,017
573
72
5
0
258,841
1
L
Achilles
6,862
490
88
6
0
237,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role