Player Matchup

Freya
Freya
MajinLover
Freya
Level 45
God Stats
2W - 0L
1,779 SR
Queue Stats
51W - 58L
1,363 Elo+
Solo
Thanatos
Thanatos
SANTOSAA07
Thanatos
Level 46
God Stats
24W - 31L
1,421 SR
Queue Stats
200W - 215L
1,449 Elo+
Solo
Athena
Athena
Septicgaming437
Athena
Level 61
God Stats
4W - 0L
1,578 SR
Queue Stats
156W - 174L
1,381 Elo+
Party 2
Geb
Geb
pablo5681
Geb
Level 48
God Stats
7W - 4L
1,620 SR
Queue Stats
200W - 201L
1,432 Elo+
Party 2
Izanami
Izanami
tired_zac
Izanami
Level 41
God Stats
22W - 6L
1,632 SR
Queue Stats
285W - 311L
1,425 Elo+
Solo
Team Averages
Level 48
1,606 SR
1,410 Elo+

VS

Team Averages
Level 92
1,498 SR
1,424 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
THE HOMIE COKE
Ymir
Level 18
God Stats
2W - 7L
1,439 SR
Queue Stats
6W - 10L
1,347 Elo+
Party 1
Ravana
Ravana
ThatGLoco
Ravana
Level 129
God Stats
11W - 12L
1,478 SR
Queue Stats
327W - 369L
1,443 Elo+
Party 1
Odin
Odin
TheHomieZer0
Odin
Level 125
God Stats
10W - 10L
1,576 SR
Queue Stats
317W - 344L
1,337 Elo+
Party 1
Scylla
Scylla
YawningScimitar
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
2 / 4 / 0
7,095
546
6,559
10,659
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
SANTOSAA07
Thanatos
15
7 / 1 / 0
8,149
627
6,576
10,064
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 3
6,515
501
3,594
10,866
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 1
7,273
559
5,041
8,976
7,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
tired_zac
Izanami
10
2 / 4 / 0
6,203
477
5,529
8,722
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 4
6,608
508
8,534
8,077
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 3 / 4
5,370
413
1,615
7,716
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
ThatGLoco
Ravana
12
5 / 2 / 0
7,530
579
7,738
7,484
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,518
501
4,277
7,578
3,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 3 / 4
7,028
541
8,757
6,752
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
12
Kills
12
12
Deaths
12
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
4
2.5
W
Freya
2
4
0
0.5
W
Thanatos
SANTOSAA07
Thanatos
7
1
0
7
W
0
3
3
0.5
L
0
3
4
0.67
L
Ravana
ThatGLoco
Ravana
5
2
0
2.5
L
0
2
0
0
L
4
3
4
2
W
1
0
1
1.5
W
Izanami
tired_zac
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,299
Damage
30,921
49,287
Taken
37,607
25,898
Mitigated
13,535
23,542
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,534
3,468
0
3,352
8,077
1,940
849
1,835
6,242
0
39,693
W
Freya
6,559
1,887
0
4,460
10,659
3,912
668
5,783
4,876
32,173
5,268
W
Thanatos
SANTOSAA07
Thanatos
6,576
1,462
0
10,024
10,064
4,184
120
824
9,240
0
60,529
W
3,594
873
0
3,122
10,866
7,880
241
1,952
8,914
12,729
0
L
1,615
227
0
381
7,716
3,291
202
1,885
5,831
5,897
0
L
Ravana
ThatGLoco
Ravana
7,738
1,779
0
2,432
7,484
2,451
1,288
1,777
5,707
0
44,988
L
4,277
1,097
0
2,019
7,578
3,989
0
5,164
2,414
0
33,913
L
8,757
812
0
0
6,752
1,864
475
3,777
2,975
28,934
0
W
5,041
683
140
2,475
8,976
7,404
451
0
8,458
46,683
0
W
Izanami
tired_zac
Izanami
5,529
3,928
0
3,321
8,722
2,518
1,530
1,813
6,909
0
49,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
33,054
367
Minions Killed
294
0
Camps Cleared
0
1,253,857
Distance Traveled
1,215,453
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,608
508
58
4
0
213,369
3
W
Freya
7,095
546
60
5
0
228,518
1
W
Thanatos
8,149
627
99
8
0
292,358
0
W
Athena
6,515
501
29
2
0
276,860
4
L
Ymir
5,370
413
10
1
0
210,416
0
L
Ravana
7,530
579
96
7
0
275,656
0
L
Odin
6,518
501
82
6
0
270,017
5
L
Scylla
7,028
541
48
4
0
245,995
2
W
Geb
7,273
559
89
7
0
240,683
1
W
Izanami
6,203
477
90
7
0
215,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role