Player Matchup

Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
Calcal8410
Hades
Gold IV
Level 85
God Stats
201W - 184L
1,555 SR
Queue Stats
314W - 376L
1,364 MMR
Solo
Cupid
Cupid
Silver II
HvS Saiir
Cupid
Silver II
Level 138
God Stats
10W - 9L
1,654 SR
Queue Stats
456W - 517L
1,086 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,570 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,514 SR
1,245 MMR
Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
CrumplyCloud
Fenrir
Silver II
Level 108
God Stats
68W - 63L
1,509 SR
Queue Stats
350W - 472L
999 MMR
Solo
Artemis
Artemis
Gold V
PATOMANETE
Artemis
Gold V
Level 88
God Stats
12W - 14L
1,533 SR
Queue Stats
19W - 31L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 3 / 8
13,176
732
15,145
14,454
5,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
17
5 / 6 / 11
12,560
698
14,413
20,702
9,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
HvS Saiir
Cupid
17
10 / 3 / 9
13,816
768
23,636
12,309
6,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChaacAnubisGilgamesh

VS

Bans
CharybdisOdinBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 8 / 8
11,741
652
14,900
20,071
11,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
14
6 / 8 / 4
11,721
651
8,908
24,190
25,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
PATOMANETE
Artemis
14
3 / 9 / 6
11,135
619
12,351
16,602
5,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
25
Kills
12
12
Deaths
25
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
3
8
4.67
L
Zhong Kui
 
Zhong Kui
3
8
8
0.88
W
Hades
5
6
11
1.75
L
Fenrir
6
8
4
1
W
Cupid
HvS Saiir
Cupid
10
3
9
4.83
L
Artemis
PATOMANETE
Artemis
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,194
Damage
36,159
47,465
Taken
60,863
22,448
Mitigated
41,843
16,554
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,145
4,058
0
4,901
14,454
5,843
416
4,011
10,443
0
32,364
L
Zhong Kui
 
Zhong Kui
14,900
150
99
5,235
20,071
11,483
0
6,025
14,046
45,851
0
W
Hades
14,413
591
356
8,340
20,702
9,889
74
8,964
11,738
57,192
0
L
Fenrir
8,908
1,098
0
939
24,190
25,088
421
4,262
19,928
572
16,975
W
Cupid
HvS Saiir
Cupid
23,636
9,967
676
2,281
12,309
6,716
1,891
3,173
9,136
0
67,376
L
Artemis
PATOMANETE
Artemis
12,351
6,573
0
1,526
16,602
5,272
240
4,637
11,965
0
36,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
34,597
200
Minions Killed
152
12
Camps Cleared
4
966,079
Distance Traveled
835,642
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,176
732
23
1
0
330,991
4
L
Zhong Kui
11,741
652
88
5
4
283,038
4
W
Hades
12,560
698
99
6
7
312,807
0
L
Fenrir
11,721
651
14
1
0
312,733
4
W
Cupid
13,816
768
78
4
5
322,281
0
L
Artemis
11,135
619
50
3
0
239,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role