Player Matchup

Poseidon
Poseidon
Adamantium-BallZ
Poseidon
Level 156
God Stats
5W - 4L
1,438 SR
Queue Stats
290W - 343L
1,401 Elo+
Party 2
Charybdis
Charybdis
DrCarnage87
Charybdis
Level 29
God Stats
3W - 8L
1,310 SR
Queue Stats
163W - 203L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Mayluco
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RunUpG3tD0N3Up21
Izanami
Level 121
God Stats
18W - 19L
1,507 SR
Queue Stats
569W - 611L
1,415 Elo+
Party 2
Eset
Eset
You--Suck--Bro
Eset
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 142L
1,437 Elo+
Party 2
Team Averages
Level 84
1,451 SR
1,442 Elo+

VS

Team Averages
Level 20
1,483 SR
1,258 Elo+
Kuzenbo
Kuzenbo
AutodidacteBzk
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Party 1
He Bo
He Bo
B4BZ
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,288 Elo+
Party 1
Cerberus
Cerberus
Nodonglage
Cerberus
Level 16
God Stats
0W - 1L
1,416 SR
Queue Stats
8W - 12L
1,150 Elo+
Solo
Ah Puch
Ah Puch
pendicantneko
Ah Puch
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Anubis
Anubis
zab0929
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 14
14,052
937
27,442
17,673
7,971
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
DrCarnage87
Charybdis
19
5 / 3 / 20
11,323
755
10,562
10,690
6,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Mayluco
Cthulhu
16
0 / 5 / 19
9,928
662
5,085
17,004
18,116
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 3 / 13
12,979
865
21,578
14,215
4,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 6 / 28
11,315
754
13,456
15,019
5,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 12
10,254
684
9,038
19,322
29,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
B4BZ
He Bo
16
4 / 10 / 6
10,049
670
10,056
15,705
6,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Nodonglage
Cerberus
18
4 / 8 / 11
11,284
752
16,732
20,665
16,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
17
6 / 7 / 5
10,196
680
11,575
14,460
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
zab0929
Anubis
14
3 / 11 / 6
9,688
646
6,947
14,127
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
60
40
Kills
20
20
Deaths
40
94
Assists
40
Player
Kills
Deaths
Assists
KDA
W
17
3
14
8
L
3
4
12
2.25
L
He Bo
B4BZ
He Bo
4
10
6
0.7
W
Charybdis
DrCarnage87
Charybdis
5
3
20
5
W
Cthulhu
Mayluco
Cthulhu
0
5
19
1.9
L
Cerberus
Nodonglage
Cerberus
4
8
11
1.19
W
15
3
13
7.17
W
3
6
28
2.83
L
Ah Puch
6
7
5
1.21
L
Anubis
zab0929
Anubis
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,123
Damage
54,348
74,601
Taken
84,279
42,696
Mitigated
67,194
26,532
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,442
4,625
2,040
5,219
17,673
7,971
1,481
11,788
5,885
53,675
0
L
9,038
2,746
430
2,804
19,322
29,491
0
9,464
9,491
20,402
0
L
He Bo
B4BZ
He Bo
10,056
1,136
159
3,043
15,705
6,288
0
7,918
7,694
22,338
0
W
Charybdis
DrCarnage87
Charybdis
10,562
4,825
1,056
1,437
10,690
6,199
1,184
8,329
2,361
0
27,202
W
Cthulhu
Mayluco
Cthulhu
5,085
218
192
1,210
17,004
18,116
32
10,575
6,429
12,038
0
L
Cerberus
Nodonglage
Cerberus
16,732
122
1,371
3,420
20,665
16,510
0
10,375
10,014
30,699
0
W
21,578
17,329
1,212
4,675
14,215
4,474
2,819
11,456
2,759
0
44,566
W
13,456
948
5,475
4,016
15,019
5,936
836
12,200
2,696
19,883
0
L
Ah Puch
11,575
827
0
1,259
14,460
8,080
0
7,864
6,506
23,550
0
L
Anubis
zab0929
Anubis
6,947
277
1,216
771
14,127
6,825
0
9,489
4,591
18,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,597
Gold Earned
51,471
214
Minions Killed
147
0
Camps Cleared
0
1,369,599
Distance Traveled
1,129,204
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,052
937
62
4
0
279,031
0
L
Kuzenbo
10,254
684
27
2
0
267,968
1
L
He Bo
10,049
670
30
2
0
208,375
1
W
Charybdis
11,323
755
56
4
0
269,971
0
W
Cthulhu
9,928
662
19
1
0
305,977
0
L
Cerberus
11,284
752
45
3
0
233,784
1
W
Izanami
12,979
865
58
4
0
237,335
0
W
Eset
11,315
754
19
1
0
277,285
0
L
Ah Puch
10,196
680
18
1
0
211,488
1
L
Anubis
9,688
646
27
2
0
207,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role