Player Matchup

Neith
Neith
HeartlessZomboy
Neith
Level 18
God Stats
2W - 0L
1,316 SR
Queue Stats
27W - 20L
1,397 Elo+
Solo
Cthulhu
Cthulhu
RzMews
Cthulhu
Level 29
God Stats
6W - 2L
1,908 SR
Queue Stats
66W - 93L
1,309 Elo+
Party 1
Fenrir
Fenrir
Vaughan Braaf
Fenrir
Level 14
God Stats
13W - 6L
1,805 SR
Queue Stats
19W - 13L
1,490 Elo+
Solo
Chang'e
Chang'e
bmwginger
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 82L
1,316 Elo+
Party 1
Chaac
Chaac
ceehhsarr
Chaac
Level 26
God Stats
4W - 3L
1,314 SR
Queue Stats
248W - 309L
1,275 Elo+
Solo
Team Averages
Level 23
1,569 SR
1,358 Elo+

VS

Team Averages
Level 18
1,428 SR
1,288 Elo+
Kukulkan
Kukulkan
BrAlex7836
Kukulkan
Level 8
God Stats
1W - 3L
1,203 SR
Queue Stats
18W - 26L
1,241 Elo+
Solo
Arachne
Arachne
DeathsClover
Arachne
Level 22
God Stats
5W - 6L
1,526 SR
Queue Stats
40W - 28L
1,457 Elo+
Solo
Persephone
Persephone
FunCreature2572
Persephone
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 3L
1,067 Elo+
Solo
Bellona
Bellona
FunLeopard061
Bellona
Level 25
God Stats
3W - 4L
1,466 SR
Queue Stats
21W - 24L
1,321 Elo+
Solo
Fenrir
Fenrir
King0OJay
Fenrir
Level 28
God Stats
1W - 3L
1,667 SR
Queue Stats
28W - 29L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 16
15,422
1,186
33,667
13,868
5,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RzMews
Cthulhu
20
15 / 3 / 26
16,448
1,265
25,436
26,101
34,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 2 / 10
13,809
1,062
15,125
12,712
6,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
bmwginger
Chang'e
20
4 / 5 / 18
12,979
998
10,158
16,457
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
ceehhsarr
Chaac
20
2 / 9 / 25
13,306
1,024
15,381
25,504
28,305
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrAlex7836
Kukulkan
19
3 / 8 / 10
12,479
960
14,798
16,705
7,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DeathsClover
Arachne
19
8 / 7 / 9
13,681
1,052
23,042
22,873
12,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
FunCreature2572
Persephone
19
1 / 11 / 12
12,421
955
14,367
20,018
8,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
19
7 / 11 / 7
13,473
1,036
18,332
27,126
27,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
King0OJay
Fenrir
19
3 / 9 / 9
12,160
935
16,976
22,865
10,455
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
69
46
Kills
22
22
Deaths
46
95
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BrAlex7836
Kukulkan
3
8
10
1
L
Arachne
DeathsClover
Arachne
8
7
9
1.79
L
Persephone
FunCreature2572
Persephone
1
11
12
0.64
L
Bellona
7
11
7
0.95
W
14
3
16
7.33
L
Fenrir
King0OJay
Fenrir
3
9
9
0.83
W
Cthulhu
RzMews
Cthulhu
15
3
26
9.33
W
11
2
10
8
W
Chang'e
bmwginger
Chang'e
4
5
18
2.6
W
Chaac
ceehhsarr
Chaac
2
9
25
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,767
Damage
87,515
94,642
Taken
109,587
80,196
Mitigated
66,593
7,847
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BrAlex7836
Kukulkan
14,798
2,365
0
934
16,705
7,271
0
6,054
10,521
52,766
0
L
Arachne
DeathsClover
Arachne
23,042
15,758
248
6,442
22,873
12,718
0
6,544
16,049
0
46,268
L
Persephone
FunCreature2572
Persephone
14,367
3,351
124
2,841
20,018
8,176
0
9,171
10,624
31,835
0
L
Bellona
18,332
6,256
313
1,299
27,126
27,973
0
8,797
18,108
61
28,736
W
33,667
18,738
0
2,283
13,868
5,554
0
4,526
9,342
0
76,043
L
Fenrir
King0OJay
Fenrir
16,976
9,147
0
1,087
22,865
10,455
0
5,876
16,775
0
32,033
W
Cthulhu
RzMews
Cthulhu
25,436
2,327
0
250
26,101
34,035
0
8,659
17,442
52,181
0
W
15,125
1,407
0
394
12,712
6,305
0
2,574
10,138
0
23,714
W
Chang'e
bmwginger
Chang'e
10,158
1,829
40
109
16,457
5,997
0
5,836
10,621
20,690
0
W
Chaac
ceehhsarr
Chaac
15,381
5,773
0
4,771
25,504
28,305
0
7,631
17,873
1,589
30,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,964
Gold Earned
64,214
264
Minions Killed
208
3
Camps Cleared
3
1,208,501
Distance Traveled
1,220,640
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,479
960
81
6
1
234,457
0
L
Arachne
13,681
1,052
46
4
0
275,125
0
L
Persephone
12,421
955
37
3
0
242,005
0
L
Bellona
13,473
1,036
15
1
2
229,737
0
W
Neith
15,422
1,186
110
8
0
222,706
1
L
Fenrir
12,160
935
29
2
0
239,316
0
W
Cthulhu
16,448
1,265
82
6
0
281,013
0
W
Fenrir
13,809
1,062
17
1
3
252,869
0
W
Chang'e
12,979
998
24
2
0
238,521
0
W
Chaac
13,306
1,024
31
2
0
213,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role