Player Matchup

Athena
Athena
FourlnchPounder
Athena
Level 24
God Stats
46W - 32L
1,748 SR
Queue Stats
338W - 323L
1,409 Elo+
Solo
Bellona
Bellona
RickHeavyMetal
Bellona
Level 28
God Stats
9W - 8L
1,444 SR
Queue Stats
76W - 96L
1,359 Elo+
Solo
Charybdis
Charybdis
TheJunas
Charybdis
Level 128
God Stats
9W - 2L
1,599 SR
Queue Stats
30W - 24L
1,581 Elo+
Party 1
Thor
Thor
WentHollow
Thor
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
assasin_god321
Zeus
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
71W - 91L
1,306 Elo+
Solo
Team Averages
Level 42
1,558 SR
1,431 Elo+

VS

Team Averages
Level 16
1,531 SR
1,275 Elo+
Neith
Neith
BDNI_yeash
Neith
Level 28
God Stats
1W - 1L
1,693 SR
Queue Stats
54W - 54L
1,312 Elo+
Solo
Zeus
Zeus
GarWar700
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,089 Elo+
Solo
Arachne
Arachne
Kattleyaaaa
Arachne
Level 23
God Stats
5W - 3L
1,369 SR
Queue Stats
64W - 78L
1,352 Elo+
Solo
Thanatos
Thanatos
MercenariosCOL
Thanatos
Level 7
God Stats
3W - 6L
1,594 SR
Queue Stats
5W - 12L
1,287 Elo+
Solo
Mercury
Mercury
Vibe Rainbow
Mercury
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 20L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 19
7,284
520
4,124
12,604
13,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 2 / 5
8,437
603
6,965
8,591
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
TheJunas
Charybdis
13
3 / 2 / 3
8,257
590
4,042
6,212
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
12 / 0 / 8
9,917
708
11,470
8,152
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
18 / 2 / 7
9,833
702
16,608
7,733
3,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 6 / 2
6,197
443
4,804
8,341
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
6
0 / 13 / 1
4,859
347
3,705
10,299
2,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Kattleyaaaa
Arachne
9
2 / 7 / 3
5,940
424
4,760
12,130
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
9
3 / 10 / 1
6,026
430
2,379
10,828
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Vibe Rainbow
Mercury
9
1 / 6 / 3
5,948
425
2,593
11,634
2,803
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
42
Kills
8
9
Deaths
42
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
2
0.5
W
2
3
19
3.83
L
Zeus
0
13
1
0.04
L
Arachne
Kattleyaaaa
Arachne
2
7
3
0.5
L
Thanatos
3
10
1
0.35
W
7
2
5
4.75
W
Charybdis
TheJunas
Charybdis
3
2
3
2.25
L
Mercury
Vibe Rainbow
Mercury
1
6
3
0.42
W
12
0
8
16
W
18
2
7
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,209
Damage
18,241
43,292
Taken
53,232
30,274
Mitigated
14,783
11,191
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,804
1,754
0
352
8,341
2,011
0
3,004
5,337
0
22,823
W
4,124
1,609
196
719
12,604
13,722
873
1,311
11,293
13,031
0
L
Zeus
3,705
1,953
0
517
10,299
2,815
0
7,655
2,644
10,355
0
L
Arachne
Kattleyaaaa
Arachne
4,760
3,048
0
2,708
12,130
3,727
0
4,225
7,905
0
17,156
L
Thanatos
2,379
805
0
3,071
10,828
3,427
176
2,990
7,838
0
23,986
W
6,965
3,091
0
3,173
8,591
7,261
615
255
8,336
222
46,473
W
Charybdis
TheJunas
Charybdis
4,042
1,566
0
1,633
6,212
2,816
3,016
0
6,212
0
48,799
L
Mercury
Vibe Rainbow
Mercury
2,593
1,078
0
0
11,634
2,803
0
3,050
8,584
0
15,041
W
11,470
2,450
0
4,080
8,152
3,285
1,585
187
7,965
0
71,236
W
16,608
3,324
0
1,390
7,733
3,190
948
1,952
5,781
48,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
28,970
414
Minions Killed
160
0
Camps Cleared
0
1,229,876
Distance Traveled
1,117,013
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,197
443
34
2
0
200,061
0
W
Athena
7,284
520
16
1
0
250,425
3
L
Zeus
4,859
347
11
1
0
180,796
0
L
Arachne
5,940
424
36
3
0
249,125
0
L
Thanatos
6,026
430
48
3
0
238,122
0
W
Bellona
8,437
603
98
7
0
254,356
1
W
Charybdis
8,257
590
103
7
0
189,567
3
L
Mercury
5,948
425
31
2
0
248,909
2
W
Thor
9,917
708
119
9
0
293,181
0
W
Zeus
9,833
702
78
6
0
242,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role