Player Matchup

Sol
Sol
Alejonn
Sol
Level 68
God Stats
119W - 132L
1,493 SR
Queue Stats
279W - 328L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
GhandiRage
Kuzenbo
Level 77
God Stats
9W - 7L
1,523 SR
Queue Stats
141W - 159L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Neotron420
Danzaburou
Level 25
God Stats
44W - 45L
1,420 SR
Queue Stats
205W - 242L
1,354 Elo+
Party 2
Vamana
Vamana
srivnr
Vamana
Level 45
God Stats
2W - 10L
1,222 SR
Queue Stats
183W - 257L
1,332 Elo+
Solo
Loki
Loki
temp-392172
Loki
Level 86
God Stats
5W - 4L
1,300 SR
Queue Stats
341W - 386L
1,361 Elo+
Party 2
Team Averages
Level 60
1,392 SR
1,378 Elo+

VS

Team Averages
Level 68
1,459 SR
1,345 Elo+
Neith
Neith
BlueIce0283
Neith
Level 66
God Stats
9W - 15L
1,391 SR
Queue Stats
70W - 98L
1,192 Elo+
Party 1
Khepri
Khepri
CGS773
Khepri
Level 46
God Stats
1W - 3L
1,413 SR
Queue Stats
44W - 56L
1,389 Elo+
Party 3
Achilles
Achilles
JohnVavrushka
Achilles
Level 106
God Stats
12W - 10L
1,600 SR
Queue Stats
173W - 190L
1,475 Elo+
Solo
Ra
Ra
TheBagamo
Ra
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 85L
1,429 Elo+
Party 3
Da Ji
Da Ji
blex2413
Da Ji
Level 27
God Stats
21W - 25L
1,391 SR
Queue Stats
93W - 135L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
3 / 2 / 1
6,022
602
4,861
6,422
2,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
GhandiRage
Kuzenbo
8
0 / 0 / 7
4,899
490
2,403
5,223
6,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Neotron420
Danzaburou
10
9 / 0 / 0
6,828
683
6,818
6,077
1,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
srivnr
Vamana
9
0 / 1 / 1
5,227
523
1,383
3,785
1,976
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 2 / 6
5,841
584
3,769
5,814
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,086
509
3,211
5,217
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
CGS773
Khepri
7
0 / 2 / 0
4,695
470
814
5,297
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
JohnVavrushka
Achilles
9
2 / 0 / 1
5,434
543
3,841
6,601
3,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 4 / 2
5,585
559
4,637
5,239
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
blex2413
Da Ji
8
2 / 2 / 0
5,321
532
1,979
5,037
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
3
2
1
1.75
L
1
5
0
0.2
L
Khepri
CGS773
Khepri
0
2
0
0
W
Kuzenbo
GhandiRage
Kuzenbo
0
0
7
3.5
L
Achilles
JohnVavrushka
Achilles
2
0
1
2.5
W
Danzaburou
Neotron420
Danzaburou
9
0
0
9
L
0
4
2
0.25
L
Da Ji
blex2413
Da Ji
2
2
0
1
W
Vamana
srivnr
Vamana
0
1
1
0.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
14,482
27,321
Taken
27,391
13,963
Mitigated
11,209
12,467
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,861
1,940
0
2,910
6,422
2,174
1,590
2,699
3,515
28,998
0
L
3,211
1,345
0
505
5,217
1,208
0
558
4,659
0
20,768
L
Khepri
CGS773
Khepri
814
15
0
795
5,297
3,059
0
1,048
4,249
7,720
0
W
Kuzenbo
GhandiRage
Kuzenbo
2,403
1,200
381
2,022
5,223
6,424
52
678
4,500
10,438
0
L
Achilles
JohnVavrushka
Achilles
3,841
477
0
2,410
6,601
3,308
0
1,625
4,976
0
23,907
W
Danzaburou
Neotron420
Danzaburou
6,818
3,378
0
2,918
6,077
1,842
0
938
5,129
0
32,150
L
4,637
891
36
1,080
5,239
1,751
0
2,842
2,397
29,017
0
L
Da Ji
blex2413
Da Ji
1,979
448
0
1,515
5,037
1,883
0
1,191
3,846
0
19,319
W
Vamana
srivnr
Vamana
1,383
257
0
1,659
3,785
1,976
882
384
3,329
0
22,311
W
3,769
980
0
2,577
5,814
1,547
0
487
5,283
0
27,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,817
Gold Earned
26,121
218
Minions Killed
216
0
Camps Cleared
0
1,021,130
Distance Traveled
1,035,887
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,022
602
59
6
0
185,512
3
L
Neith
5,086
509
42
4
0
176,271
2
L
Khepri
4,695
470
14
1
0
218,290
0
W
Kuzenbo
4,899
490
13
1
0
214,707
1
L
Achilles
5,434
543
53
5
0
219,481
0
W
Danzaburou
6,828
683
52
5
0
209,511
1
L
Ra
5,585
559
64
6
0
200,557
0
L
Da Ji
5,321
532
43
4
0
221,288
4
W
Vamana
5,227
523
38
4
0
187,391
3
W
Loki
5,841
584
56
6
0
224,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role