Player Matchup

Guan Yu
Guan Yu
LoGWolfe
Guan Yu
Level 127
God Stats
3W - 1L
1,650 SR
Queue Stats
20W - 11L
1,717 Elo+
Party 1
Charybdis
Charybdis
Matrix Swag
Charybdis
Level 69
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 11L
1,524 Elo+
Party 1
Chernobog
Chernobog
Semtexie
Chernobog
Level 160
God Stats
0W - 1L
1,206 SR
Queue Stats
12W - 5L
1,686 Elo+
Party 1
Janus
Janus
Tamohawk5
Janus
Level 146
God Stats
0W - 1L
1,664 SR
Queue Stats
27W - 15L
1,601 Elo+
Party 1
Team Averages
Level 126
1,565 SR
1,632 Elo+

VS

Team Averages
Level 140
1,449 SR
1,572 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Crooked Hollow
Fafnir
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 149L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
OrEvenTweezers
Gilgamesh
Level 128
God Stats
1W - 0L
1,286 SR
Queue Stats
20W - 24L
1,525 Elo+
Solo
Charybdis
Charybdis
ZoggyMyNoggy
Charybdis
Level 148
God Stats
10W - 10L
1,512 SR
Queue Stats
221W - 133L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LoGWolfe
Guan Yu
17
2 / 3 / 5
10,897
681
7,240
22,993
25,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Matrix Swag
Charybdis
17
2 / 7 / 2
11,506
719
6,086
14,905
5,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Semtexie
Chernobog
18
6 / 6 / 5
12,751
797
15,516
19,164
9,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Tamohawk5
Janus
18
4 / 7 / 6
12,226
764
14,263
16,875
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
6 / 4 / 7
13,169
823
18,098
12,526
5,131
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 12
12,981
811
9,677
19,957
32,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
OrEvenTweezers
Gilgamesh
20
10 / 4 / 10
14,402
900
19,894
22,993
28,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
ZoggyMyNoggy
Charybdis
19
3 / 4 / 9
13,227
827
18,459
12,731
4,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
14
Kills
23
23
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
4
7
2.38
W
4
2
12
5
L
Guan Yu
LoGWolfe
Guan Yu
2
3
5
1.5
L
Charybdis
Matrix Swag
Charybdis
2
7
2
0.43
W
Gilgamesh
OrEvenTweezers
Gilgamesh
10
4
10
3.75
L
Chernobog
Semtexie
Chernobog
6
6
5
1.42
L
Janus
Tamohawk5
Janus
4
7
6
1
W
Charybdis
ZoggyMyNoggy
Charybdis
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
66,128
73,937
Taken
68,207
44,964
Mitigated
70,984
15,051
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
18,098
0
5,836
6,443
12,526
5,131
1,766
2,836
9,249
49,662
0
W
9,677
2,411
0
3,496
19,957
32,550
1,212
3,569
15,817
30,085
0
L
Guan Yu
LoGWolfe
Guan Yu
7,240
856
3,299
7,379
22,993
25,085
346
5,537
16,733
299
19,318
L
Charybdis
Matrix Swag
Charybdis
6,086
3,032
0
1,510
14,905
5,281
100
4,860
9,453
0
36,249
W
Gilgamesh
OrEvenTweezers
Gilgamesh
19,894
5,131
884
2,992
22,993
28,414
1,447
5,757
16,001
0
49,786
L
Chernobog
Semtexie
Chernobog
15,516
7,984
0
454
19,164
9,206
822
8,665
9,668
0
72,218
L
Janus
Tamohawk5
Janus
14,263
333
510
1,899
16,875
5,392
713
7,861
8,506
52,456
0
W
Charybdis
ZoggyMyNoggy
Charybdis
18,459
11,924
0
2,437
12,731
4,889
1,846
2,409
10,124
0
80,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
53,779
276
Minions Killed
289
13
Camps Cleared
16
1,161,053
Distance Traveled
1,318,164
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,169
823
74
5
1
350,274
2
W
Fafnir
12,981
811
30
2
1
325,756
1
L
Guan Yu
10,897
681
30
2
2
345,503
0
L
Charybdis
11,506
719
58
4
2
243,906
1
W
Gilgamesh
14,402
900
65
4
5
358,533
0
L
Chernobog
12,751
797
100
6
7
309,440
1
L
Janus
12,226
764
88
6
2
262,204
1
W
Charybdis
13,227
827
120
8
9
283,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role