Player Matchup

Anubis
Anubis
Gold V
BiigBeasty313
Anubis
Gold V
Level 123
God Stats
2W - 1L
1,803 SR
Queue Stats
84W - 93L
1,284 MMR
Party 1
Ra
Ra
Platinum V
OGGrandad
Ra
Platinum V
Level 117
God Stats
1W - 2L
1,527 SR
Queue Stats
73W - 63L
1,706 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
Straight_Goated0
Gilgamesh
Gold I
Level 103
God Stats
0W - 1L
1,259 SR
Queue Stats
63W - 54L
1,715 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,530 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,621 SR
1,607 MMR
Chiron
Chiron
Gold III
AmedeoMusic
Chiron
Gold III
Level 129
God Stats
33W - 25L
1,663 SR
Queue Stats
366W - 421L
1,501 MMR
Solo
Ares
Ares
Platinum V
Chumbo5757
Ares
Platinum V
Level 149
God Stats
14W - 6L
1,712 SR
Queue Stats
273W - 300L
1,711 MMR
Solo
Hera
Hera
Gold IV
boulbi_424
Hera
Gold IV
Level 146
God Stats
19W - 23L
1,488 SR
Queue Stats
125W - 150L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
9,047
646
10,608
13,549
6,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 3
9,399
671
6,804
11,173
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
11
1 / 9 / 4
8,950
639
13,502
22,842
11,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Erlang ShenMorgan Le FayBacchusTiamatZhong Kui

VS

Bans
AthenaSkadiYmirDanzaburouKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
13 / 1 / 5
11,397
814
17,221
16,322
5,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 15
10,607
758
11,168
16,796
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 3 / 11
10,202
729
10,841
9,070
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
19
19
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
13
1
5
15.5
L
2
7
3
0.5
W
2
2
15
4.75
L
3
3
3
1.5
L
Gilgamesh
1
9
4
0.33
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,914
Damage
39,230
47,564
Taken
42,188
21,528
Mitigated
24,931
10,967
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
17,221
8,385
764
9,899
16,322
5,454
2,605
7,465
8,857
0
64,295
L
10,608
455
0
3,325
13,549
6,004
0
7,791
5,758
30,364
0
W
11,168
711
616
3,627
16,796
15,307
342
6,323
10,473
16,024
0
L
6,804
872
1,714
2,310
11,173
3,697
0
5,168
6,005
45,795
0
L
Gilgamesh
13,502
2,608
0
3,618
22,842
11,827
0
9,476
13,366
0
20,848
W
10,841
1,861
0
2,513
9,070
4,170
568
4,225
4,845
37,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,396
Gold Earned
32,206
130
Minions Killed
161
3
Camps Cleared
9
802,614
Distance Traveled
809,306
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,397
814
83
6
8
264,709
2
L
Anubis
9,047
646
42
3
0
247,883
3
W
Ares
10,607
758
11
1
0
273,264
1
L
Ra
9,399
671
64
5
3
288,010
5
L
Gilgamesh
8,950
639
24
2
0
266,721
2
W
Hera
10,202
729
67
5
1
271,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role