Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
blazeii-
Baron Samedi
Level 124
God Stats
11W - 10L
1,479 SR
Queue Stats
425W - 395L
1,511 Elo+
Party 2
Ra
Ra
temp-998050
Ra
Level 28
God Stats
1W - 0L
1,749 SR
Queue Stats
99W - 40L
1,767 Elo+
Party 2
Team Averages
Level 101
1,546 SR
1,556 Elo+

VS

Team Averages
Level 58
1,490 SR
1,500 Elo+
Ymir
Ymir
BroadColt963604
Ymir
Level 26
God Stats
25W - 31L
1,538 SR
Queue Stats
75W - 100L
1,478 Elo+
Party 3
Sun Wukong
Sun Wukong
Justme lelo
Sun Wukong
Level 89
God Stats
4W - 13L
1,303 SR
Queue Stats
238W - 249L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
PLAY3O1ed
Zhong Kui
Level 68
God Stats
0W - 2L
1,562 SR
Queue Stats
111W - 127L
1,513 Elo+
Party 1
Thanatos
Thanatos
PLAYl3O1dolf
Thanatos
Level 46
God Stats
12W - 7L
1,562 SR
Queue Stats
102W - 105L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Raddo117
Ah Muzen Cab
Level 62
God Stats
34W - 37L
1,482 SR
Queue Stats
235W - 321L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
15 / 4 / 12
11,644
647
17,507
13,597
6,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
 
Hachiman
18
12 / 1 / 14
11,586
644
18,546
12,080
4,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hel
 
Hel
18
8 / 0 / 13
11,458
637
11,187
8,202
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
blazeii-
Baron Samedi
12
1 / 2 / 15
8,462
470
5,930
8,025
4,651
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 13
10,733
596
14,168
17,395
18,007
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
7,819
434
2,059
14,179
6,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Justme lelo
Sun Wukong
12
2 / 8 / 2
7,806
434
12,170
19,646
14,569
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
PLAY3O1ed
Zhong Kui
14
3 / 7 / 2
9,430
524
8,723
17,328
9,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PLAYl3O1dolf
Thanatos
13
3 / 9 / 3
8,679
482
5,016
14,520
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Raddo117
Ah Muzen Cab
13
2 / 11 / 0
8,267
459
6,323
17,728
4,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
43
Kills
10
10
Deaths
43
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
15
4
12
5.25
W
Hachiman
 
Hachiman
12
1
14
19
W
Hel
 
Hel
8
0
13
14.5
L
0
8
4
0.25
L
Sun Wukong
Justme lelo
Sun Wukong
2
8
2
0.38
L
Zhong Kui
PLAY3O1ed
Zhong Kui
3
7
2
0.57
L
Thanatos
PLAYl3O1dolf
Thanatos
3
9
3
0.5
L
Ah Muzen Cab
Raddo117
Ah Muzen Cab
2
11
0
0.18
W
Baron Samedi
blazeii-
Baron Samedi
1
2
15
4.25
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,338
Damage
34,291
59,299
Taken
83,401
37,140
Mitigated
40,333
31,059
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,507
5,983
0
2,504
13,597
6,424
2,321
3,073
10,524
0
70,339
W
Hachiman
 
Hachiman
18,546
7,103
0
1,215
12,080
4,935
3,465
1,174
10,906
0
90,611
W
Hel
 
Hel
11,187
477
8,613
5,019
8,202
3,123
1,393
2,693
5,509
71,123
0
L
2,059
621
1,345
964
14,179
6,363
312
2,724
11,455
13,695
0
L
Sun Wukong
Justme lelo
Sun Wukong
12,170
3,009
0
3,605
19,646
14,569
0
11,311
8,335
0
46,271
L
Zhong Kui
PLAY3O1ed
Zhong Kui
8,723
980
0
5,090
17,328
9,634
0
7,826
9,502
53,046
0
L
Thanatos
PLAYl3O1dolf
Thanatos
5,016
1,299
0
5,807
14,520
5,273
0
5,262
9,258
0
45,716
L
Ah Muzen Cab
Raddo117
Ah Muzen Cab
6,323
1,608
0
3,728
17,728
4,494
1,124
4,504
13,224
0
50,873
W
Baron Samedi
blazeii-
Baron Samedi
5,930
702
887
2,383
8,025
4,651
1,395
1,060
6,965
30,493
0
W
14,168
1,964
1,810
8,628
17,395
18,007
510
2,782
14,613
64,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,883
Gold Earned
42,001
573
Minions Killed
369
0
Camps Cleared
0
1,654,266
Distance Traveled
1,449,398
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,644
647
102
6
0
362,985
2
W
Hachiman
11,586
644
161
9
0
354,420
2
W
Hel
11,458
637
142
8
0
395,926
2
L
Ymir
7,819
434
32
2
0
259,302
0
L
Sun Wukong
7,806
434
64
4
0
342,283
2
L
Zhong Kui
9,430
524
101
6
0
271,735
5
L
Thanatos
8,679
482
89
5
0
298,751
2
L
Ah Muzen Cab
8,267
459
83
5
0
277,327
0
W
Baron Samedi
8,462
470
47
3
0
205,656
3
W
Ra
10,733
596
121
7
0
335,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role