Player Matchup

Charybdis
Charybdis
MAVABoss
Charybdis
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 129L
1,409 Elo+
Party 3
Achilles
Achilles
SeezerWage
Achilles
Level 32
God Stats
1W - 0L
1,905 SR
Queue Stats
17W - 9L
1,656 Elo+
Party 2
Cupid
Cupid
Smokahashi
Cupid
Level 156
God Stats
6W - 9L
1,662 SR
Queue Stats
85W - 67L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
Sooopy
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,626 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Superbadjoker46
Morgan Le Fay
Level 48
God Stats
2W - 2L
1,407 SR
Queue Stats
50W - 58L
1,340 Elo+
Party 3
Team Averages
Level 85
1,595 SR
1,523 Elo+

VS

Team Averages
Level 54
1,484 SR
1,398 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Big Cayse
Achilles
Level 6
God Stats
6W - 7L
1,448 SR
Queue Stats
18W - 18L
1,277 Elo+
Party 1
Thanatos
Thanatos
Living lMasTeR
Thanatos
Level 97
God Stats
102W - 114L
1,502 SR
Queue Stats
1,105W - 1,078L
1,513 Elo+
Solo
Janus
Janus
Meek Fill
Janus
Level 46
God Stats
24W - 21L
1,462 SR
Queue Stats
113W - 143L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Wonton Coop
Danzaburou
Level 60
God Stats
134W - 105L
1,506 SR
Queue Stats
354W - 391L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MAVABoss
Charybdis
10
2 / 1 / 2
5,599
560
2,541
5,263
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SeezerWage
Achilles
10
11 / 1 / 4
6,778
678
9,109
7,174
4,286
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
10
3 / 0 / 1
5,591
559
3,252
4,571
1,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Sooopy
Sun Wukong
10
4 / 2 / 3
6,043
604
3,310
5,578
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Superbadjoker46
Morgan Le Fay
9
0 / 2 / 5
5,485
549
3,212
4,636
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 2 / 1
4,210
421
1,629
4,808
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Big Cayse
Achilles
7
2 / 5 / 1
4,904
490
2,502
7,171
4,081
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
6
2 / 5 / 0
4,848
485
3,129
6,031
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Meek Fill
Janus
8
1 / 5 / 1
4,941
494
2,867
5,931
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Wonton Coop
Danzaburou
8
1 / 4 / 1
4,942
494
3,285
6,012
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
6
6
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Achilles
Big Cayse
Achilles
2
5
1
0.5
L
Thanatos
2
5
0
0.4
W
Charybdis
MAVABoss
Charybdis
2
1
2
3
L
Janus
Meek Fill
Janus
1
5
1
0.3
W
Achilles
SeezerWage
Achilles
11
1
4
13
W
Cupid
3
0
1
3.5
W
Sun Wukong
Sooopy
Sun Wukong
4
2
3
2.75
W
Morgan Le Fay
Superbadjoker46
Morgan Le Fay
0
2
5
1.25
L
Danzaburou
Wonton Coop
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
13,412
27,222
Taken
29,953
13,737
Mitigated
13,730
9,086
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,629
243
120
882
4,808
4,180
0
251
4,557
8,227
2,419
L
Achilles
Big Cayse
Achilles
2,502
522
0
79
7,171
4,081
178
1,357
5,616
0
11,617
L
Thanatos
3,129
1,063
0
2,098
6,031
2,178
0
703
5,111
0
15,098
W
Charybdis
MAVABoss
Charybdis
2,541
1,368
0
1,853
5,263
1,864
187
587
4,636
0
32,756
L
Janus
Meek Fill
Janus
2,867
283
0
750
5,931
1,456
0
1,946
3,985
20,500
0
W
Achilles
SeezerWage
Achilles
9,109
3,395
0
2,527
7,174
4,286
0
765
6,361
4,946
22,333
W
Cupid
3,252
1,085
0
1,899
4,571
1,083
940
754
3,817
0
29,447
W
Sun Wukong
Sooopy
Sun Wukong
3,310
488
0
1,216
5,578
5,027
821
43
5,535
0
21,560
W
Morgan Le Fay
Superbadjoker46
Morgan Le Fay
3,212
270
0
1,591
4,636
1,477
1,164
1,909
2,489
25,975
0
L
Danzaburou
Wonton Coop
Danzaburou
3,285
1,372
0
637
6,012
1,835
214
598
5,373
0
22,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
23,845
271
Minions Killed
142
0
Camps Cleared
0
907,516
Distance Traveled
833,890
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,210
421
22
2
0
156,071
0
L
Achilles
4,904
490
20
2
0
161,764
1
L
Thanatos
4,848
485
29
3
0
187,855
2
W
Charybdis
5,599
560
73
7
0
179,809
0
L
Janus
4,941
494
34
3
0
175,606
0
W
Achilles
6,778
678
41
4
0
210,103
3
W
Cupid
5,591
559
48
5
0
177,741
1
W
Sun Wukong
6,043
604
52
5
0
168,503
1
W
Morgan Le Fay
5,485
549
57
6
0
171,360
0
L
Danzaburou
4,942
494
37
4
0
152,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role