Player Matchup

Sylvanus
Sylvanus
C3POdroid
Sylvanus
Level 24
God Stats
5W - 3L
1,792 SR
Queue Stats
99W - 88L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EKO3K0EKO
Ah Muzen Cab
Level 16
God Stats
7W - 5L
1,715 SR
Queue Stats
16W - 15L
1,516 Elo+
Party 1
Ra
Ra
Nivelean
Ra
Level 4
God Stats
2W - 3L
1,706 SR
Queue Stats
108W - 96L
1,156 Elo+
Solo
Kali
Kali
Polarity17
Kali
Level 16
God Stats
10W - 6L
1,500 SR
Queue Stats
241W - 198L
1,502 Elo+
Party 1
Osiris
Osiris
Yashchoor
Osiris
Level 27
God Stats
5W - 5L
1,477 SR
Queue Stats
65W - 64L
1,459 Elo+
Solo
Team Averages
Level 17
1,638 SR
1,421 Elo+

VS

Team Averages
Level 25
1,416 SR
1,387 Elo+
Ares
Ares
BomJaraMstun
Ares
Level 5
God Stats
2W - 5L
1,510 SR
Queue Stats
7W - 13L
1,357 Elo+
Party 3
Pele
Pele
Gisen167
Pele
Level 80
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 4L
1,589 Elo+
Party 2
Anubis
Anubis
GpaMo3eka
Anubis
Level 6
God Stats
7W - 8L
1,198 SR
Queue Stats
13W - 19L
1,176 Elo+
Party 3
Guan Yu
Guan Yu
VanOkro
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 2
Jormungandr
Jormungandr
Warturasde
Jormungandr
Level 27
God Stats
7W - 9L
1,531 SR
Queue Stats
170W - 158L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C3POdroid
Sylvanus
19
6 / 5 / 17
12,565
546
12,079
19,398
26,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
EKO3K0EKO
Ah Muzen Cab
20
6 / 5 / 5
13,719
596
12,811
14,588
6,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 10
12,876
560
11,328
12,839
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 5 / 14
14,308
622
17,055
21,224
10,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
Yashchoor
Osiris
20
12 / 3 / 4
15,858
689
15,951
17,166
11,799
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
10,824
471
4,823
19,363
18,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
18
10 / 9 / 2
12,015
522
14,195
20,142
7,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
GpaMo3eka
Anubis
16
6 / 7 / 5
10,272
447
7,831
10,857
5,375
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
VanOkro
Guan Yu
15
0 / 7 / 1
9,175
399
2,664
15,838
15,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Warturasde
Jormungandr
18
4 / 6 / 8
11,267
490
14,560
20,203
10,931
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
44
36
Kills
22
22
Deaths
36
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Sylvanus
C3POdroid
Sylvanus
6
5
17
2.9
W
Ah Muzen Cab
EKO3K0EKO
Ah Muzen Cab
6
5
5
1.7
L
Pele
10
9
2
1.22
L
Anubis
GpaMo3eka
Anubis
6
7
5
1.21
W
5
4
10
2.5
W
7
5
14
2.8
L
Guan Yu
VanOkro
Guan Yu
0
7
1
0.07
L
Jormungandr
Warturasde
Jormungandr
4
6
8
1.33
W
Osiris
Yashchoor
Osiris
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,224
Damage
44,073
85,215
Taken
86,403
59,387
Mitigated
58,169
37,273
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,823
191
0
1,607
19,363
18,497
586
5,342
13,919
44,305
0
W
Sylvanus
C3POdroid
Sylvanus
12,079
3,518
2,921
7,551
19,398
26,043
1,387
7,995
11,403
29,145
8,800
W
Ah Muzen Cab
EKO3K0EKO
Ah Muzen Cab
12,811
6,192
0
5,946
14,588
6,063
182
5,746
8,842
0
118,598
L
Pele
14,195
5,463
0
787
20,142
7,443
756
4,986
15,094
0
56,156
L
Anubis
GpaMo3eka
Anubis
7,831
219
0
2,092
10,857
5,375
485
2,067
8,790
34,493
0
W
11,328
2,360
3,221
4,726
12,839
4,595
1,100
9,204
3,635
68,030
0
W
17,055
8,211
0
7,916
21,224
10,887
1,904
6,990
14,234
0
100,397
L
Guan Yu
VanOkro
Guan Yu
2,664
254
0
582
15,838
15,923
437
1,286
14,490
0
36,958
L
Jormungandr
Warturasde
Jormungandr
14,560
3,214
0
1,835
20,203
10,931
0
7,973
11,872
79,646
0
W
Osiris
Yashchoor
Osiris
15,951
8,159
0
4,992
17,166
11,799
2,446
1,961
15,205
0
145,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,326
Gold Earned
53,553
679
Minions Killed
443
0
Camps Cleared
0
2,110,800
Distance Traveled
1,916,909
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,824
471
70
3
0
387,122
5
W
Sylvanus
12,565
546
39
2
0
378,360
6
W
Ah Muzen Cab
13,719
596
171
7
0
423,573
13
L
Pele
12,015
522
72
3
0
394,546
2
L
Anubis
10,272
447
81
4
0
358,672
0
W
Ra
12,876
560
133
6
0
401,723
4
W
Kali
14,308
622
131
6
0
472,624
6
L
Guan Yu
9,175
399
82
4
0
389,871
5
L
Jormungandr
11,267
490
138
6
0
386,698
1
W
Osiris
15,858
689
205
9
0
434,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role