Player Matchup

Chang'e
Chang'e
Juanma5002
Chang'e
Level 129
God Stats
1W - 2L
1,576 SR
Queue Stats
16W - 24L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
Nahuelito32
Sylvanus
Level 127
God Stats
0W - 1L
1,517 SR
Queue Stats
53W - 42L
1,575 Elo+
Party 1
Loki
Loki
z-Dayrup
Loki
Level 123
God Stats
0W - 1L
1,348 SR
Queue Stats
28W - 39L
1,372 Elo+
Party 1
Team Averages
Level 126
1,480 SR
1,474 Elo+

VS

Team Averages
Level 49
1,535 SR
1,457 Elo+
Chronos
Chronos
 
Chronos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AscherithBR
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,278 Elo+
Solo
Ne Zha
Ne Zha
SuricatoNoiadoX
Ne Zha
Level 129
God Stats
1W - 0L
1,604 SR
Queue Stats
167W - 138L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Juanma5002
Chang'e
11
6 / 6 / 4
8,743
729
7,971
11,407
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Nahuelito32
Sylvanus
11
3 / 6 / 7
8,170
681
7,551
11,973
12,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Loki
11
5 / 8 / 5
8,407
701
7,673
10,544
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
11 / 1 / 8
11,006
917
13,909
10,497
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
AscherithBR
Kukulkan
12
2 / 8 / 10
8,522
710
4,250
7,526
2,138
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 5 / 12
10,057
838
10,181
11,075
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
14
Kills
20
20
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
11
1
8
15
W
Kukulkan
AscherithBR
Kukulkan
2
8
10
0.88
L
Chang'e
Juanma5002
Chang'e
6
6
4
1.33
L
Sylvanus
Nahuelito32
Sylvanus
3
6
7
1.08
W
7
5
12
2.6
L
Loki
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
28,340
33,924
Taken
29,098
21,548
Mitigated
11,864
6,178
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,909
8,702
0
3,618
10,497
3,815
1,608
5,754
4,509
53,488
0
W
Kukulkan
AscherithBR
Kukulkan
4,250
1,109
229
553
7,526
2,138
285
3,211
4,165
17,237
0
L
Chang'e
Juanma5002
Chang'e
7,971
151
412
2,597
11,407
4,184
196
6,903
4,256
19,269
0
L
Sylvanus
Nahuelito32
Sylvanus
7,551
1,458
92
2,215
11,973
12,944
0
5,823
6,012
17,752
4,025
W
10,181
5,376
0
1,402
11,075
5,911
813
5,464
5,143
0
20,436
L
Loki
7,673
1,879
0
862
10,544
4,420
191
5,399
5,023
0
21,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
29,585
94
Minions Killed
137
6
Camps Cleared
6
501,013
Distance Traveled
605,417
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,006
917
89
7
5
229,309
3
W
Kukulkan
8,522
710
38
3
0
174,833
2
L
Chang'e
8,743
729
38
3
1
158,661
1
L
Sylvanus
8,170
681
33
3
2
169,297
4
W
Ne Zha
10,057
838
10
1
1
201,275
3
L
Loki
8,407
701
23
2
3
173,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role