Player Matchup

Anubis
Anubis
GalaxieEnnemi
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
bunnyxxwarlock
Sun Wukong
Level 17
God Stats
8W - 11L
1,569 SR
Queue Stats
25W - 45L
1,154 Elo+
Solo
Ymir
Ymir
crouton-michou72
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 2
Team Averages
Level 10
1,523 SR
1,270 Elo+

VS

Team Averages
Level 20
1,435 SR
1,429 Elo+
Anubis
Anubis
 
Anubis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AlmostGay1753
Bakasura
Level 6
God Stats
7W - 6L
1,575 SR
Queue Stats
22W - 23L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
FS4MARINE
Baron Samedi
Level 44
God Stats
4W - 2L
1,230 SR
Queue Stats
133W - 122L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 18 / 2
9,582
564
5,665
16,336
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
bunnyxxwarlock
Sun Wukong
13
8 / 6 / 0
10,726
631
14,396
24,573
21,432
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 11 / 4
8,862
521
8,023
26,466
17,716
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 8 / 20
11,316
666
13,741
16,396
6,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
AlmostGay1753
Bakasura
16
18 / 1 / 9
13,529
796
19,260
13,345
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
FS4MARINE
Baron Samedi
16
13 / 0 / 19
13,349
785
24,770
12,480
7,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
9
Kills
35
35
Deaths
9
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
8
20
1.75
W
Bakasura
AlmostGay1753
Bakasura
18
1
9
22.5
W
Baron Samedi
FS4MARINE
Baron Samedi
13
0
19
22.5
L
1
18
2
0.11
L
Sun Wukong
bunnyxxwarlock
Sun Wukong
8
6
0
1.33
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
57,771
67,375
Taken
42,221
48,069
Mitigated
19,784
2,130
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,741
4,985
0
5,977
16,396
6,459
954
4,737
11,659
25,473
0
W
Bakasura
AlmostGay1753
Bakasura
19,260
12,767
0
3,753
13,345
5,927
123
5,345
8,000
0
43,073
W
Baron Samedi
FS4MARINE
Baron Samedi
24,770
4,816
1,987
6,489
12,480
7,398
1,687
4,199
8,281
54,929
0
L
5,665
1,169
0
256
16,336
8,921
0
7,802
8,182
25,917
0
L
Sun Wukong
bunnyxxwarlock
Sun Wukong
14,396
4,376
0
1,874
24,573
21,432
0
13,085
10,554
0
35,237
L
8,023
462
0
0
26,466
17,716
0
18,287
7,648
24,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,170
Gold Earned
38,194
97
Minions Killed
150
5
Camps Cleared
6
664,774
Distance Traveled
744,366
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,316
666
27
2
0
183,425
4
W
Bakasura
13,529
796
56
3
5
316,281
4
W
Baron Samedi
13,349
785
67
4
1
244,660
1
L
Anubis
9,582
564
28
2
3
177,449
2
L
Sun Wukong
10,726
631
36
2
2
256,551
0
L
Ymir
8,862
521
33
2
0
230,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role