Player Matchup

Da Ji
Da Ji
Magistaire1
Da Ji
Level 28
God Stats
76W - 59L
1,707 SR
Queue Stats
221W - 253L
1,618 Elo+
Solo
Merlin
Merlin
TehDMCmaniac
Merlin
Level 69
God Stats
2W - 4L
1,266 SR
Queue Stats
138W - 117L
1,530 Elo+
Party 2
King Arthur
King Arthur
Vibach
King Arthur
Level 22
God Stats
2W - 3L
1,606 SR
Queue Stats
149W - 134L
1,581 Elo+
Solo
Sol
Sol
ookookhulksmash
Sol
Level 8
God Stats
2W - 5L
1,471 SR
Queue Stats
9W - 10L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
zefixg
Jormungandr
Level 29
God Stats
1W - 1L
1,520 SR
Queue Stats
112W - 103L
1,626 Elo+
Solo
Team Averages
Level 31
1,514 SR
1,591 Elo+

VS

Team Averages
Level 24
1,662 SR
1,583 Elo+
Thor
Thor
 
Thor
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Back2Carry
Olorun
Level 25
God Stats
5W - 4L
1,582 SR
Queue Stats
32W - 27L
1,621 Elo+
Party 1
Xbalanque
Xbalanque
RazikPoltava
Xbalanque
Level 29
God Stats
7W - 1L
1,843 SR
Queue Stats
25W - 25L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
ded134
Sylvanus
Level 14
God Stats
2W - 1L
1,776 SR
Queue Stats
31W - 28L
1,636 Elo+
Solo
Loki
Loki
garagala
Loki
Level 28
God Stats
26W - 20L
1,611 SR
Queue Stats
81W - 56L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
4,945
495
2,610
6,965
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
0 / 3 / 2
4,992
499
1,721
4,080
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Vibach
King Arthur
9
1 / 2 / 0
5,478
548
3,959
6,499
4,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 0
4,513
451
2,929
4,869
1,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
zefixg
Jormungandr
7
0 / 1 / 0
4,786
479
2,048
5,803
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 0 / 2
6,783
678
3,768
5,349
3,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Back2Carry
Olorun
12
2 / 0 / 1
7,036
704
2,905
4,482
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
RazikPoltava
Xbalanque
10
2 / 0 / 2
5,587
559
3,784
3,775
1,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
ded134
Sylvanus
9
2 / 0 / 2
5,725
573
3,758
5,776
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
10
5 / 3 / 1
6,171
617
3,508
6,642
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
2
2
W
Olorun
Back2Carry
Olorun
2
0
1
2.5
L
2
4
0
0.5
W
Xbalanque
RazikPoltava
Xbalanque
2
0
2
3
L
Merlin
0
3
2
0.33
L
King Arthur
Vibach
King Arthur
1
2
0
0.5
W
Sylvanus
ded134
Sylvanus
2
0
2
3
W
Loki
5
3
1
1.83
L
0
2
0
0
L
Jormungandr
zefixg
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,267
Damage
17,723
28,216
Taken
26,024
11,515
Mitigated
10,997
7,978
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,768
643
0
2,741
5,349
3,078
0
0
5,349
3,905
34,219
W
Olorun
Back2Carry
Olorun
2,905
1,196
0
2,390
4,482
1,535
772
1,142
3,340
44,790
0
L
2,610
958
0
1,449
6,965
2,465
0
1,071
5,894
0
18,462
W
Xbalanque
RazikPoltava
Xbalanque
3,784
2,128
0
1,315
3,775
1,147
514
2,259
1,516
0
26,574
L
Merlin
1,721
193
0
1,200
4,080
1,251
0
2,627
1,453
19,011
0
L
King Arthur
Vibach
King Arthur
3,959
649
0
2,029
6,499
4,082
0
597
5,902
0
28,473
W
Sylvanus
ded134
Sylvanus
3,758
1,815
926
2,948
5,776
3,319
556
3,155
2,621
19,856
6,439
W
Loki
3,508
964
0
3,104
6,642
1,918
0
246
6,396
0
27,862
L
2,929
1,370
0
1,902
4,869
1,322
0
1,021
3,848
27,535
0
L
Jormungandr
zefixg
Jormungandr
2,048
369
90
1,308
5,803
2,395
0
1,333
4,470
17,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,714
Gold Earned
31,302
244
Minions Killed
333
0
Camps Cleared
0
919,195
Distance Traveled
995,623
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,783
678
90
9
0
205,233
5
W
Olorun
7,036
704
93
9
0
199,824
2
L
Da Ji
4,945
495
35
4
0
195,102
2
W
Xbalanque
5,587
559
47
5
0
188,703
1
L
Merlin
4,992
499
42
4
0
165,480
4
L
King Arthur
5,478
548
73
7
0
197,151
4
W
Sylvanus
5,725
573
46
5
0
176,468
4
W
Loki
6,171
617
57
6
0
225,395
5
L
Sol
4,513
451
52
5
0
182,049
1
L
Jormungandr
4,786
479
42
4
0
179,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role