Player Matchup

Mulan
Mulan
v Kitsune
Mulan
Level 159
God Stats
1W - 2L
1,745 SR
Queue Stats
34W - 39L
1,470 Elo+
Party 1
Discordia
Discordia
v Menny
Discordia
Level 153
God Stats
1W - 1L
1,759 SR
Queue Stats
44W - 55L
1,450 Elo+
Party 1
Hera
Hera
v Prophezy
Hera
Level 160
God Stats
1W - 1L
1,759 SR
Queue Stats
39W - 46L
1,476 Elo+
Party 1
Skadi
Skadi
xhoneyandmilkx
Skadi
Level 105
God Stats
9W - 5L
1,627 SR
Queue Stats
46W - 55L
1,459 Elo+
Party 1
Team Averages
Level 144
1,722 SR
1,464 Elo+

VS

Team Averages
Level 79
1,666 SR
1,435 Elo+
King Arthur
King Arthur
Gi-Koliopoulos96
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MightyGlomp
Ah Muzen Cab
Level 126
God Stats
4W - 3L
1,767 SR
Queue Stats
33W - 40L
1,473 Elo+
Solo
Zeus
Zeus
Paynkyller
Zeus
Level 112
God Stats
0W - 1L
1,828 SR
Queue Stats
4W - 10L
1,234 Elo+
Solo
Cthulhu
Cthulhu
Rosin135
Cthulhu
Level 49
God Stats
1W - 1L
1,571 SR
Queue Stats
3W - 2L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
v Kitsune
Mulan
17
8 / 1 / 9
11,083
924
13,594
13,549
16,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
v Menny
Discordia
16
1 / 0 / 3
10,082
840
12,151
6,563
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 0 / 7
11,615
968
20,863
6,877
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 0 / 4
9,604
800
5,544
7,032
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gi-Koliopoulos96
King Arthur
13
0 / 5 / 1
8,028
669
3,518
21,360
12,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
MightyGlomp
Ah Muzen Cab
15
1 / 5 / 0
9,325
777
8,040
12,471
5,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 6 / 1
8,647
721
8,964
10,704
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Rosin135
Cthulhu
13
0 / 4 / 0
8,168
681
4,794
13,779
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
20
Kills
1
1
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gi-Koliopoulos96
King Arthur
0
5
1
0.1
L
Ah Muzen Cab
MightyGlomp
Ah Muzen Cab
1
5
0
0.2
L
0
6
1
0.08
L
Cthulhu
Rosin135
Cthulhu
0
4
0
0
W
Mulan
v Kitsune
Mulan
8
1
9
12.5
W
Discordia
v Menny
Discordia
1
0
3
2.5
W
8
0
7
11.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,152
Damage
25,316
34,021
Taken
58,314
24,272
Mitigated
32,777
7,196
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gi-Koliopoulos96
King Arthur
3,518
693
0
2,862
21,360
12,716
0
14,754
5,906
0
15,358
L
Ah Muzen Cab
MightyGlomp
Ah Muzen Cab
8,040
3,189
0
3,409
12,471
5,181
1,586
8,227
3,986
0
45,488
L
8,964
676
0
1,736
10,704
3,991
299
6,795
3,645
43,207
0
L
Cthulhu
Rosin135
Cthulhu
4,794
221
547
1,804
13,779
10,889
48
6,191
6,938
14,488
0
W
Mulan
v Kitsune
Mulan
13,594
1,722
19
3,372
13,549
16,619
13
6,046
7,503
7,261
22,200
W
Discordia
v Menny
Discordia
12,151
553
0
938
6,563
2,410
1,181
3,120
3,443
47,007
0
W
20,863
4,382
105
2,103
6,877
2,730
733
1,803
5,074
55,781
0
W
5,544
2,261
0
659
7,032
2,513
2,789
3,301
3,731
0
28,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
34,168
283
Minions Killed
210
13
Camps Cleared
8
925,866
Distance Traveled
821,914
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,028
669
30
3
2
222,555
5
L
Ah Muzen Cab
9,325
777
90
8
3
207,035
0
L
Zeus
8,647
721
66
6
2
180,551
4
L
Cthulhu
8,168
681
24
2
1
211,773
2
W
Mulan
11,083
924
44
4
4
238,069
1
W
Discordia
10,082
840
107
9
1
240,486
1
W
Hera
11,615
968
92
8
4
232,619
1
W
Skadi
9,604
800
40
3
4
214,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role