Player Matchup

Hercules
Hercules
Giyu-S
Hercules
Level 121
God Stats
1W - 3L
1,608 SR
Queue Stats
17W - 23L
1,508 Elo+
Party 1
Ares
Ares
RohitZamorak13
Ares
Level 150
God Stats
0W - 1L
1,230 SR
Queue Stats
24W - 24L
1,589 Elo+
Solo
Merlin
Merlin
fahoooodeRiyadh
Merlin
Level 158
God Stats
0W - 1L
1,550 SR
Queue Stats
83W - 68L
1,614 Elo+
Party 1
Team Averages
Level 143
1,462 SR
1,570 Elo+

VS

Team Averages
Level 98
1,560 SR
1,518 Elo+
Hades
Hades
GamerJustin1407
Hades
Level 79
God Stats
33W - 19L
1,574 SR
Queue Stats
80W - 83L
1,427 Elo+
Party 2
Anubis
Anubis
Latham94
Anubis
Level 160
God Stats
11W - 10L
1,584 SR
Queue Stats
348W - 286L
1,684 Elo+
Solo
Danzaburou
Danzaburou
Stoppelkamp18
Danzaburou
Level 54
God Stats
4W - 11L
1,523 SR
Queue Stats
68W - 61L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Giyu-S
Hercules
15
5 / 5 / 7
11,311
628
10,551
17,591
16,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 11
11,542
641
11,714
24,707
25,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 7 / 6
12,434
691
16,594
15,256
5,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
12,809
712
6,542
14,908
9,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Latham94
Anubis
16
4 / 6 / 8
12,678
704
14,943
16,407
7,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Stoppelkamp18
Danzaburou
17
10 / 4 / 7
13,706
761
25,384
19,188
7,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
13
Kills
18
19
Deaths
14
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Hercules
Giyu-S
Hercules
5
5
7
1.7
W
Anubis
Latham94
Anubis
4
6
8
1.33
L
1
7
11
0.93
W
Danzaburou
Stoppelkamp18
Danzaburou
10
4
7
3.38
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
46,869
57,554
Taken
50,503
48,094
Mitigated
24,614
11,905
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,542
929
493
3,951
14,908
9,760
311
9,087
5,821
24,414
0
L
Hercules
Giyu-S
Hercules
10,551
2,516
0
2,803
17,591
16,807
399
6,702
10,889
0
30,404
W
Anubis
Latham94
Anubis
14,943
1,337
0
5,340
16,407
7,792
1,045
10,607
5,800
67,424
0
L
11,714
973
363
5,381
24,707
25,849
0
9,173
15,534
26,162
0
W
Danzaburou
Stoppelkamp18
Danzaburou
25,384
11,428
0
6,450
19,188
7,062
1,276
9,419
9,769
0
69,966
L
16,594
412
0
3,358
15,256
5,438
228
6,255
9,001
60,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,287
Gold Earned
39,193
162
Minions Killed
227
5
Camps Cleared
10
897,566
Distance Traveled
835,866
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,809
712
38
2
2
260,482
0
L
Hercules
11,311
628
45
3
2
331,953
1
W
Anubis
12,678
704
105
6
5
267,715
3
L
Ares
11,542
641
22
1
0
273,854
3
W
Danzaburou
13,706
761
84
5
3
307,669
2
L
Merlin
12,434
691
95
5
3
291,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role