Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AVEjoke
Xing Tian
Level 157
God Stats
0W - 1L
1,402 SR
Queue Stats
206W - 200L
1,553 Elo+
Party 2
Hun Batz
Hun Batz
Ashar29
Hun Batz
Level 126
God Stats
3W - 3L
1,537 SR
Queue Stats
145W - 133L
1,600 Elo+
Solo
Discordia
Discordia
CharlieQuinn
Discordia
Level 99
God Stats
0W - 3L
1,490 SR
Queue Stats
19W - 33L
1,479 Elo+
Party 3
Anhur
Anhur
javiertv1999
Anhur
Level 156
God Stats
0W - 1L
991 SR
Queue Stats
6W - 7L
1,687 Elo+
Party 3
Team Averages
Level 139
1,384 SR
1,564 Elo+

VS

Team Averages
Level 110
1,574 SR
1,570 Elo+
Persephone
Persephone
Bertrang
Persephone
Level 154
God Stats
81W - 26L
1,838 SR
Queue Stats
1,125W - 346L
1,633 Elo+
Party 1
Hercules
Hercules
Dondodasupamida
Hercules
Level 103
God Stats
7W - 7L
1,416 SR
Queue Stats
208W - 212L
1,516 Elo+
Party 1
Ymir
Ymir
Fone阳
Ymir
Level 99
God Stats
2W - 1L
1,250 SR
Queue Stats
86W - 52L
1,558 Elo+
Party 1
Susano
Susano
OverBro1231231
Susano
Level 66
God Stats
86W - 54L
1,647 SR
Queue Stats
254W - 244L
1,500 Elo+
Solo
Izanami
Izanami
Zephyrblast
Izanami
Level 127
God Stats
15W - 8L
1,721 SR
Queue Stats
950W - 267L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 1 / 5
10,655
888
12,124
8,190
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
AVEjoke
Xing Tian
17
1 / 1 / 7
10,530
878
8,570
18,646
25,934
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Ashar29
Hun Batz
17
4 / 7 / 6
11,173
931
14,014
20,261
18,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
CharlieQuinn
Discordia
16
0 / 3 / 4
9,555
796
4,628
3,839
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 5 / 3
11,218
935
16,581
16,299
6,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

133

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bertrang
Persephone
18
8 / 2 / 8
12,878
1,073
26,600
10,412
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
18
3 / 0 / 8
11,253
938
8,678
13,764
19,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Fone阳
Ymir
17
1 / 3 / 9
11,295
941
6,766
18,129
24,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 3 / 10
10,722
894
7,932
9,440
4,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Zephyrblast
Izanami
17
4 / 2 / 5
11,385
949
13,256
8,494
3,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
10
Kills
17
17
Deaths
10
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
1
5
5.5
L
Xing Tian
AVEjoke
Xing Tian
1
1
7
4.5
L
Hun Batz
Ashar29
Hun Batz
4
7
6
1
W
Persephone
Bertrang
Persephone
8
2
8
6
L
Discordia
CharlieQuinn
Discordia
0
3
4
0.67
W
Hercules
3
0
8
7
W
Ymir
Fone阳
Ymir
1
3
9
1.83
W
1
3
10
2
W
Izanami
Zephyrblast
Izanami
4
2
5
3.25
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,917
Damage
63,232
67,235
Taken
60,239
56,000
Mitigated
55,836
600
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,124
61
0
68
8,190
3,503
0
5,884
2,306
23,268
0
L
Xing Tian
AVEjoke
Xing Tian
8,570
298
0
0
18,646
25,934
0
6,680
11,966
16,525
0
L
Hun Batz
Ashar29
Hun Batz
14,014
2,116
0
0
20,261
18,349
0
9,993
10,268
159
23,898
W
Persephone
Bertrang
Persephone
26,600
998
279
1,819
10,412
4,124
0
3,864
6,546
47,534
0
L
Discordia
CharlieQuinn
Discordia
4,628
263
0
0
3,839
1,427
0
2,436
1,403
14,736
0
W
Hercules
8,678
2,283
0
5,374
13,764
19,138
0
5,791
7,973
0
23,615
W
Ymir
Fone阳
Ymir
6,766
1,359
0
1,095
18,129
24,583
0
6,878
11,251
22,377
0
W
7,932
1,407
0
0
9,440
4,005
0
4,856
4,584
0
16,119
W
Izanami
Zephyrblast
Izanami
13,256
6,463
0
0
8,494
3,986
0
4,091
4,403
0
46,546
L
16,581
9,364
0
532
16,299
6,787
0
8,373
7,926
0
55,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,131
Gold Earned
57,533
186
Minions Killed
225
3
Camps Cleared
12
1,073,795
Distance Traveled
1,150,759
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,655
888
37
3
0
225,917
2
L
Xing Tian
10,530
878
9
1
0
267,473
1
L
Hun Batz
11,173
931
29
2
2
235,595
1
W
Persephone
12,878
1,073
44
4
5
229,800
0
L
Discordia
9,555
796
17
1
1
131,745
0
W
Hercules
11,253
938
33
3
3
263,763
0
W
Ymir
11,295
941
40
3
0
215,245
3
W
Susano
10,722
894
21
2
1
241,344
3
W
Izanami
11,385
949
87
7
3
200,607
0
L
Anhur
11,218
935
94
8
0
213,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role