Player Matchup

Bellona
Bellona
FLeX_NB
Bellona
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Sol
Sol
Scyther88
Sol
Level 130
God Stats
9W - 9L
1,664 SR
Queue Stats
57W - 69L
1,405 Elo+
Solo
Jormungandr
Jormungandr
fantasticmrjac
Jormungandr
Level 119
God Stats
1W - 0L
1,594 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 1
Ao Kuang
Ao Kuang
mohamedelshokry
Ao Kuang
Level 121
God Stats
1W - 0L
1,295 SR
Queue Stats
17W - 16L
1,491 Elo+
Solo
Chiron
Chiron
shakeythecruel
Chiron
Level 126
God Stats
1W - 0L
1,286 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 1
Team Averages
Level 121
1,468 SR
1,508 Elo+

VS

Team Averages
Level 60
1,373 SR
1,423 Elo+
Guan Yu
Guan Yu
InnоQ
Guan Yu
Level 28
God Stats
1W - 3L
1,236 SR
Queue Stats
30W - 34L
1,395 Elo+
Party 2
Raijin
Raijin
IvanPISTOLET
Raijin
Level 39
God Stats
1W - 3L
1,346 SR
Queue Stats
39W - 48L
1,393 Elo+
Party 2
Sobek
Sobek
JesusChwist
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3
Chiron
Chiron
dontthinkso99
Chiron
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3
Arachne
Arachne
helboy99
Arachne
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FLeX_NB
Bellona
14
2 / 1 / 4
8,433
843
6,640
10,257
7,633
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

14
3 / 2 / 6
8,307
831
7,051
8,717
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
fantasticmrjac
Jormungandr
13
0 / 4 / 9
8,173
817
7,465
10,343
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
15
4 / 0 / 7
9,054
905
6,543
9,478
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 4 / 4
9,454
945
11,250
9,281
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
InnоQ
Guan Yu
13
3 / 5 / 4
7,448
745
8,945
14,890
14,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
14
2 / 3 / 6
7,894
789
11,514
11,408
3,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 3
7,867
787
7,551
10,177
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 0 / 0
5,424
542
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
helboy99
Arachne
15
3 / 5 / 6
8,585
859
7,208
12,369
5,766
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
15
Kills
11
11
Deaths
15
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
FLeX_NB
Bellona
2
1
4
4
L
Guan Yu
InnоQ
Guan Yu
3
5
4
1
L
Raijin
2
3
6
1.67
L
3
2
3
2.25
W
3
2
6
3
L
0
0
0
0
W
Jormungandr
fantasticmrjac
Jormungandr
0
4
9
1.13
L
Arachne
helboy99
Arachne
3
5
6
1.2
W
Ao Kuang
4
0
7
7.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,949
Damage
35,218
48,076
Taken
48,844
24,869
Mitigated
34,084
12,062
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FLeX_NB
Bellona
6,640
1,239
885
2,441
10,257
7,633
760
5,320
4,768
0
23,581
L
Guan Yu
InnоQ
Guan Yu
8,945
847
2,334
4,616
14,890
14,349
0
7,934
6,956
167
16,510
L
Raijin
11,514
1,444
701
1,500
11,408
3,738
0
3,125
8,283
25,346
0
L
7,551
498
0
2,791
10,177
10,231
0
4,418
5,759
20,327
0
W
7,051
1,995
0
1,757
8,717
2,900
1,795
3,013
5,520
20,804
1,339
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
fantasticmrjac
Jormungandr
7,465
499
214
1,833
10,343
8,095
160
3,859
6,315
19,559
0
L
Arachne
helboy99
Arachne
7,208
4,432
0
2,259
12,369
5,766
0
5,229
7,140
0
28,932
W
Ao Kuang
6,543
991
0
2,533
9,478
3,246
0
3,314
6,032
24,828
0
W
11,250
4,264
816
1,583
9,281
2,995
2,085
3,412
5,742
0
39,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,421
Gold Earned
37,218
223
Minions Killed
131
10
Camps Cleared
4
1,016,502
Distance Traveled
836,751
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,433
843
42
4
0
207,076
0
L
Guan Yu
7,448
745
15
2
0
201,849
0
L
Raijin
7,894
789
31
3
0
188,501
0
L
Sobek
7,867
787
24
2
0
234,852
0
W
Sol
8,307
831
36
4
1
221,160
3
L
Chiron
5,424
542
0
0
0
0
0
W
Jormungandr
8,173
817
28
3
0
178,158
0
L
Arachne
8,585
859
61
6
4
211,549
0
W
Ao Kuang
9,054
905
50
5
6
230,435
2
W
Chiron
9,454
945
67
7
3
179,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role