Player Matchup

Baron Samedi
Baron Samedi
DefinedSquare
Baron Samedi
Level 27
God Stats
0W - 2L
1,316 SR
Queue Stats
124W - 142L
1,353 Elo+
Solo
Cernunnos
Cernunnos
Fénrisúlfr
Cernunnos
Level 29
God Stats
23W - 25L
1,489 SR
Queue Stats
164W - 169L
1,431 Elo+
Solo
Thanatos
Thanatos
JiNgbiEquE
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
KttrlFreke
Bastet
Level 20
God Stats
9W - 6L
1,435 SR
Queue Stats
11W - 9L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
zontaz1
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,450 Elo+

VS

Team Averages
Level 10
1,429 SR
1,405 Elo+
Neith
Neith
BrickWallBrady
Neith
Level 4
God Stats
3W - 2L
1,259 SR
Queue Stats
6W - 5L
1,415 Elo+
Solo
Set
Set
dieirlbic
Set
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
dinotristan1234
Sylvanus
Level 14
God Stats
6W - 3L
1,489 SR
Queue Stats
54W - 49L
1,299 Elo+
Solo
Bakasura
Bakasura
saltdtoest
Bakasura
Level 27
God Stats
19W - 26L
1,396 SR
Queue Stats
150W - 184L
1,312 Elo+
Solo
Ra
Ra
spiritusimmundus
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DefinedSquare
Baron Samedi
13
5 / 8 / 2
8,963
448
11,051
16,896
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Fénrisúlfr
Cernunnos
14
5 / 9 / 4
9,472
474
15,756
21,175
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
JiNgbiEquE
Thanatos
13
7 / 11 / 5
9,626
481
10,724
17,470
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
KttrlFreke
Bastet
12
1 / 9 / 3
7,361
368
5,742
19,182
5,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
zontaz1
Erlang Shen
3
0 / 3 / 0
5,442
272
177
3,050
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 9
10,211
511
13,856
15,145
4,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
16 / 1 / 6
12,425
621
19,362
11,411
10,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
15
3 / 4 / 20
11,125
556
12,724
20,114
23,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
saltdtoest
Bakasura
16
4 / 3 / 7
10,703
535
7,172
15,098
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
11 / 3 / 5
11,160
558
7,332
13,555
4,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
18
Kills
40
40
Deaths
19
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
8
9
1.31
L
Baron Samedi
DefinedSquare
Baron Samedi
5
8
2
0.75
L
Cernunnos
Fénrisúlfr
Cernunnos
5
9
4
0.78
L
Thanatos
JiNgbiEquE
Thanatos
7
11
5
0.86
L
Bastet
KttrlFreke
Bastet
1
9
3
0.28
W
16
1
6
19
W
Sylvanus
3
4
20
3.25
W
Bakasura
saltdtoest
Bakasura
4
3
7
2.5
W
11
3
5
4.5
L
Erlang Shen
zontaz1
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,450
Damage
60,446
77,773
Taken
75,323
27,218
Mitigated
49,187
14,659
Healing
35,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,856
7,188
0
4,947
15,145
4,226
3,370
2,637
12,415
0
56,597
L
Baron Samedi
DefinedSquare
Baron Samedi
11,051
1,183
175
1,652
16,896
6,300
0
3,762
13,037
35,942
0
L
Cernunnos
Fénrisúlfr
Cernunnos
15,756
7,742
142
6,270
21,175
7,718
372
5,005
15,941
0
53,149
L
Thanatos
JiNgbiEquE
Thanatos
10,724
3,077
0
6,203
17,470
6,518
690
5,792
11,506
0
25,787
L
Bastet
KttrlFreke
Bastet
5,742
2,190
0
0
19,182
5,672
0
4,786
14,271
0
24,695
W
19,362
7,520
0
4,856
11,411
10,585
0
1,821
9,428
219
79,774
W
Sylvanus
12,724
2,554
2,098
9,020
20,114
23,881
1,778
3,580
16,231
37,168
0
W
Bakasura
saltdtoest
Bakasura
7,172
5,784
0
8,058
15,098
5,688
1,578
1,334
13,135
0
59,512
W
7,332
1,032
1,150
5,531
13,555
4,807
2,433
936
12,533
67,040
0
L
Erlang Shen
zontaz1
Erlang Shen
177
104
0
217
3,050
1,010
0
653
2,397
0
2,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
55,624
223
Minions Killed
529
0
Camps Cleared
0
1,414,564
Distance Traveled
1,851,066
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,211
511
83
4
0
337,840
1
L
Baron Samedi
8,963
448
54
3
0
318,398
0
L
Cernunnos
9,472
474
93
5
0
271,138
4
L
Thanatos
9,626
481
39
2
0
346,817
1
L
Bastet
7,361
368
33
2
0
380,875
0
W
Set
12,425
621
131
7
0
388,928
6
W
Sylvanus
11,125
556
50
3
0
337,717
1
W
Bakasura
10,703
535
139
7
0
429,482
4
W
Ra
11,160
558
126
6
0
357,099
0
L
Erlang Shen
5,442
272
4
0
0
97,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role