Player Matchup

Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AtalayXFactor
Fenrir
Level 5
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Ymir
Ymir
GOSHONER
Ymir
Level 18
God Stats
3W - 3L
1,467 SR
Queue Stats
46W - 40L
1,480 Elo+
Solo
Nemesis
Nemesis
Nickwario1
Nemesis
Level 29
God Stats
16W - 16L
1,561 SR
Queue Stats
116W - 124L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
juuulsz
Sun Wukong
Level 22
God Stats
1W - 1L
1,690 SR
Queue Stats
20W - 12L
1,581 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,548 Elo+

VS

Team Averages
Level 23
1,488 SR
1,493 Elo+
Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
CheGuacvara
Camazotz
Level 25
God Stats
3W - 4L
1,262 SR
Queue Stats
72W - 69L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Warturasde
Jormungandr
Level 27
God Stats
7W - 9L
1,482 SR
Queue Stats
170W - 158L
1,509 Elo+
Solo
Olorun
Olorun
megapepinillo
Olorun
Level 16
God Stats
4W - 0L
1,698 SR
Queue Stats
86W - 90L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 8 / 1
7,403
529
6,379
11,678
3,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

5
1 / 4 / 1
5,319
380
2,269
5,126
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
1 / 10 / 3
6,531
467
4,525
15,131
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Nickwario1
Nemesis
5
1 / 2 / 1
5,202
372
2,300
2,710
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
juuulsz
Sun Wukong
13
3 / 4 / 0
7,860
561
7,505
12,319
6,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 2 / 5
10,312
737
10,356
13,671
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
 
Pele
15
3 / 1 / 2
9,422
673
5,088
9,033
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
CheGuacvara
Camazotz
15
8 / 4 / 4
9,814
701
9,135
13,581
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Warturasde
Jormungandr
14
4 / 0 / 10
8,984
642
6,311
10,384
11,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 4
9,482
677
4,528
5,837
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
28
28
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
1
0.31
W
Bakasura
 
Bakasura
9
2
5
5.75
W
Pele
 
Pele
3
1
2
4
L
1
4
1
0.38
W
Camazotz
CheGuacvara
Camazotz
8
4
4
2.5
L
Ymir
1
10
3
0.25
L
Nemesis
Nickwario1
Nemesis
1
2
1
0.75
W
Jormungandr
Warturasde
Jormungandr
4
0
10
9
L
Sun Wukong
juuulsz
Sun Wukong
3
4
0
0.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
35,418
46,964
Taken
52,506
22,840
Mitigated
29,930
11,552
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,379
5,172
0
2,921
11,678
3,025
544
3,388
7,596
0
48,909
W
Bakasura
 
Bakasura
10,356
6,723
0
6,750
13,671
6,804
1,410
1,805
11,866
0
71,957
W
Pele
 
Pele
5,088
658
0
4,059
9,033
3,800
2,062
310
8,723
0
45,923
L
2,269
1,152
0
1,129
5,126
1,716
0
1,477
3,626
0
14,071
W
Camazotz
CheGuacvara
Camazotz
9,135
3,815
0
7,143
13,581
6,418
3,325
1,027
12,554
0
62,551
L
Ymir
4,525
1,877
114
1,954
15,131
10,718
0
3,006
11,226
10,992
0
L
Nemesis
Nickwario1
Nemesis
2,300
1,113
0
847
2,710
763
0
694
1,948
0
11,429
W
Jormungandr
Warturasde
Jormungandr
6,311
2,061
430
1,925
10,384
11,163
363
1,201
9,183
34,153
0
L
Sun Wukong
juuulsz
Sun Wukong
7,505
1,641
0
4,587
12,319
6,618
0
2,274
9,825
0
38,277
W
4,528
1,812
259
2,878
5,837
1,745
5,956
246
5,591
47,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
48,014
230
Minions Killed
482
0
Camps Cleared
0
989,632
Distance Traveled
1,441,315
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,403
529
96
7
0
225,969
1
W
Bakasura
10,312
737
122
9
0
345,270
3
W
Pele
9,422
673
104
7
0
287,829
0
L
Fenrir
5,319
380
21
2
0
116,228
2
W
Camazotz
9,814
701
97
7
0
273,300
0
L
Ymir
6,531
467
12
1
0
250,379
1
L
Nemesis
5,202
372
22
2
0
134,225
1
W
Jormungandr
8,984
642
61
4
0
284,600
4
L
Sun Wukong
7,860
561
79
6
0
262,831
3
W
Olorun
9,482
677
98
7
0
250,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role