Player Matchup

Tyr
Tyr
Antna
Tyr
Level 29
God Stats
1W - 3L
1,310 SR
Queue Stats
164W - 180L
1,382 Elo+
Solo
Set
Set
InMyRage
Set
Level 28
God Stats
5W - 4L
1,659 SR
Queue Stats
97W - 57L
1,762 Elo+
Solo
Charybdis
Charybdis
LimonadenLeon
Charybdis
Level 22
God Stats
5W - 8L
1,500 SR
Queue Stats
118W - 143L
1,427 Elo+
Solo
Da Ji
Da Ji
Szef00l666
Da Ji
Level 28
God Stats
10W - 9L
1,647 SR
Queue Stats
69W - 71L
1,513 Elo+
Solo
Ra
Ra
carlosmaia20000
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,596 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,536 Elo+

VS

Team Averages
Level 18
1,451 SR
1,514 Elo+
Kali
Kali
EgoSolitario
Kali
Level 10
God Stats
1W - 0L
1,258 SR
Queue Stats
17W - 13L
1,413 Elo+
Party 1
Discordia
Discordia
Fat14yo
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 86L
1,612 Elo+
Solo
Artemis
Artemis
Norinh
Artemis
Level 21
God Stats
2W - 3L
1,271 SR
Queue Stats
14W - 9L
1,466 Elo+
Solo
Bastet
Bastet
Pride0rDie
Bastet
Level 25
God Stats
60W - 37L
1,727 SR
Queue Stats
87W - 55L
1,651 Elo+
Solo
Ymir
Ymir
Shaderson
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Antna
Tyr
8
0 / 5 / 8
6,125
471
1,867
12,379
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 5 / 0
7,770
598
6,184
11,664
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
LimonadenLeon
Charybdis
8
5 / 5 / 2
6,069
467
4,907
7,455
1,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
13
3 / 4 / 0
7,708
593
3,284
8,943
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 8 / 0
4,368
336
353
6,016
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 7
6,574
506
3,482
5,914
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Fat14yo
Discordia
14
4 / 1 / 3
8,323
640
5,904
5,300
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Norinh
Artemis
11
5 / 5 / 5
7,572
582
8,213
6,866
1,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Pride0rDie
Bastet
14
14 / 2 / 1
9,296
715
13,377
9,482
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
2 / 2 / 4
7,783
599
2,779
6,937
6,934
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
13
Kills
26
27
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
Antna
Tyr
0
5
8
0.8
W
1
3
7
1.5
W
Discordia
Fat14yo
Discordia
4
1
3
5.5
L
5
5
0
1
L
Charybdis
LimonadenLeon
Charybdis
5
5
2
1.2
W
Artemis
Norinh
Artemis
5
5
5
1.5
W
Bastet
Pride0rDie
Bastet
14
2
1
7.25
W
Ymir
2
2
4
2
L
Da Ji
3
4
0
0.75
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,595
Damage
33,755
46,457
Taken
34,499
21,592
Mitigated
17,004
5,732
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Antna
Tyr
1,867
260
0
2,193
12,379
10,376
108
113
12,266
0
7,719
W
3,482
1,759
0
2,024
5,914
2,652
0
45
5,869
0
19,281
W
Discordia
Fat14yo
Discordia
5,904
1,370
0
1,885
5,300
1,869
550
146
5,154
56,097
0
L
6,184
2,762
0
2,154
11,664
4,417
0
3,840
7,824
0
55,611
L
Charybdis
LimonadenLeon
Charybdis
4,907
2,517
0
885
7,455
1,840
360
665
6,790
0
27,607
W
Artemis
Norinh
Artemis
8,213
3,873
0
1,184
6,866
1,866
190
0
6,866
0
32,050
W
Bastet
Pride0rDie
Bastet
13,377
4,621
0
3,298
9,482
3,683
0
0
9,482
0
61,064
W
Ymir
2,779
1,419
0
746
6,937
6,934
987
589
6,348
30,036
0
L
Da Ji
3,284
1,059
0
230
8,943
3,289
0
1,474
7,469
0
41,326
L
353
255
31
239
6,016
1,670
0
2,862
3,154
3,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
39,548
289
Minions Killed
344
0
Camps Cleared
0
1,080,887
Distance Traveled
1,216,390
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,125
471
16
1
0
221,892
4
W
Kali
6,574
506
31
2
0
231,602
0
W
Discordia
8,323
640
113
9
0
238,191
9
L
Set
7,770
598
121
9
0
248,062
2
L
Charybdis
6,069
467
51
4
0
217,671
2
W
Artemis
7,572
582
61
5
0
247,003
0
W
Bastet
9,296
715
74
6
0
295,760
4
W
Ymir
7,783
599
65
5
0
203,834
0
L
Da Ji
7,708
593
98
8
0
244,813
2
L
Ra
4,368
336
3
0
0
148,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role