Player Matchup

Hachiman
Hachiman
Anim3kidd4
Hachiman
Level 68
God Stats
8W - 2L
1,650 SR
Queue Stats
160W - 171L
1,289 Elo+
Solo
Hel
Hel
Done5766
Hel
Level 58
God Stats
24W - 26L
1,492 SR
Queue Stats
266W - 305L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
DosBlacNMild
Baron Samedi
Level 107
God Stats
20W - 18L
1,528 SR
Queue Stats
679W - 760L
1,409 Elo+
Solo
Set
Set
HydiroHappy3906
Set
Level 80
God Stats
10W - 17L
1,400 SR
Queue Stats
452W - 573L
1,333 Elo+
Solo
Nike
Nike
Syngrafeas
Nike
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 86L
1,380 Elo+
Solo
Team Averages
Level 84
1,514 SR
1,353 Elo+

VS

Team Averages
Level 63
1,409 SR
1,286 Elo+
Thor
Thor
Emilian0701
Thor
Level 67
God Stats
2W - 3L
1,440 SR
Queue Stats
163W - 221L
1,313 Elo+
Solo
Chaac
Chaac
Jorge-Quill
Chaac
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 114L
1,345 Elo+
Solo
Pele
Pele
Konflict803
Pele
Level 54
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 6L
1,086 Elo+
Solo
Heimdallr
Heimdallr
Mateus_anjo
Heimdallr
Level 62
God Stats
4W - 3L
1,488 SR
Queue Stats
121W - 127L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
murasakibara_8
Nu Wa
Level 66
God Stats
14W - 8L
1,351 SR
Queue Stats
51W - 57L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anim3kidd4
Hachiman
8
0 / 1 / 0
4,864
540
1,191
4,450
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 0 / 3
4,570
508
2,600
4,990
1,142
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DosBlacNMild
Baron Samedi
10
2 / 0 / 3
5,694
633
2,904
4,002
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 2 / 1
5,804
645
5,363
5,948
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 2 / 3
5,727
636
5,257
5,389
1,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,764
529
3,283
7,913
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 3 / 1
5,435
604
4,810
8,817
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,294
366
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
Mateus_anjo
Heimdallr
10
1 / 0 / 0
5,471
608
2,890
3,337
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 1
5,311
590
2,536
4,439
1,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Anim3kidd4
Hachiman
0
1
0
0
W
1
0
3
2.5
W
Baron Samedi
DosBlacNMild
Baron Samedi
2
0
3
3.5
L
0
4
1
0.13
W
5
2
1
2.75
L
3
3
1
1.17
L
0
0
0
0
L
Heimdallr
Mateus_anjo
Heimdallr
1
0
0
1
W
2
2
3
1.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,315
Damage
13,519
24,779
Taken
24,506
7,997
Mitigated
9,534
10,417
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Anim3kidd4
Hachiman
1,191
356
0
1,576
4,450
867
625
98
4,352
0
22,188
W
2,600
253
1,549
2,411
4,990
1,142
0
479
4,511
18,162
0
W
Baron Samedi
DosBlacNMild
Baron Samedi
2,904
266
647
1,332
4,002
1,489
198
1,179
2,780
30,800
0
L
3,283
1,395
0
250
7,913
2,187
0
1,796
6,117
0
28,371
W
5,363
2,728
0
1,597
5,948
2,726
0
565
5,185
0
29,331
L
4,810
2,075
0
2,671
8,817
5,220
0
2,235
6,582
0
15,225
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Mateus_anjo
Heimdallr
2,890
1,682
0
1,450
3,337
1,013
342
258
3,079
0
28,923
W
5,257
1,400
0
1,305
5,389
1,773
0
215
4,815
0
27,091
L
2,536
445
10
847
4,439
1,114
0
1,215
3,224
26,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
24,275
246
Minions Killed
195
0
Camps Cleared
0
900,238
Distance Traveled
671,557
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,864
540
42
5
0
151,773
0
W
Hel
4,570
508
29
3
0
175,877
0
W
Baron Samedi
5,694
633
59
7
0
160,147
4
L
Thor
4,764
529
62
7
0
177,679
2
W
Set
5,804
645
54
6
0
211,166
1
L
Chaac
5,435
604
24
3
0
162,777
2
L
Pele
3,294
366
0
0
0
0
0
L
Heimdallr
5,471
608
54
6
0
167,761
2
W
Nike
5,727
636
62
7
0
201,275
0
L
Nu Wa
5,311
590
55
6
0
163,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role