Player Matchup

Athena
Athena
Bronze III
EG-Mada-Mada
Athena
Bronze III
Level 34
God Stats
2W - 4L
1,426 SR
Queue Stats
6W - 16L
1,254 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
SquidManRay
Sun Wukong
Silver III
Level 46
God Stats
3W - 3L
1,635 SR
Queue Stats
102W - 136L
1,222 MMR
Solo
Tiamat
Tiamat
Bronze III
VincentGameur27
Tiamat
Bronze III
Level 121
God Stats
0W - 1L
1,537 SR
Queue Stats
6W - 17L
1,264 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,533 SR
1,247 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,574 SR
1,265 MMR
Merlin
Merlin
Silver III
Georgio-138
Merlin
Silver III
Level 68
God Stats
7W - 5L
1,517 SR
Queue Stats
29W - 34L
1,208 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
Goldoloko19
Kuzenbo
Silver IV
Level 107
God Stats
37W - 32L
1,518 SR
Queue Stats
566W - 778L
1,085 MMR
Solo
Cernunnos
Cernunnos
Gold V
Songoten69150
Cernunnos
Gold V
Level 106
God Stats
10W - 6L
1,688 SR
Queue Stats
42W - 52L
1,503 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 3 / 4
8,680
620
3,541
19,186
15,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
SquidManRay
Sun Wukong
12
4 / 2 / 1
9,157
654
9,612
18,121
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 1
8,945
639
10,868
13,412
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneAresBacchusGilgameshKing Arthur

VS

Bans
Morgan Le FayKumbhakarnaNemesisGebArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 3 / 6
9,235
660
11,112
7,420
2,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Goldoloko19
Kuzenbo
13
1 / 2 / 10
9,597
686
11,140
13,884
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Songoten69150
Cernunnos
14
7 / 1 / 4
9,970
712
19,545
12,558
4,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
11
11
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
4
0.67
W
Merlin
3
3
6
2
W
Kuzenbo
Goldoloko19
Kuzenbo
1
2
10
3
W
Cernunnos
Songoten69150
Cernunnos
7
1
4
9
L
Sun Wukong
SquidManRay
Sun Wukong
4
2
1
2.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
41,797
50,719
Taken
33,862
30,813
Mitigated
23,337
11,389
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,541
642
0
2,662
19,186
15,242
151
8,505
10,681
10,356
0
W
Merlin
11,112
547
755
1,090
7,420
2,388
571
2,505
4,431
32,100
0
W
Kuzenbo
Goldoloko19
Kuzenbo
11,140
3,285
625
4,571
13,884
16,452
93
4,602
8,318
29,333
0
W
Cernunnos
Songoten69150
Cernunnos
19,545
11,435
0
6,777
12,558
4,497
1,509
6,586
5,262
0
47,488
L
Sun Wukong
SquidManRay
Sun Wukong
9,612
1,286
0
4,743
18,121
10,049
0
7,406
10,715
0
24,277
L
10,868
973
0
3,984
13,412
5,522
318
6,845
6,567
42,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
28,802
134
Minions Killed
177
4
Camps Cleared
6
769,087
Distance Traveled
736,555
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,680
620
24
2
0
253,666
4
W
Merlin
9,235
660
54
4
1
235,053
0
W
Kuzenbo
9,597
686
44
3
0
264,191
0
W
Cernunnos
9,970
712
79
6
5
237,311
1
L
Sun Wukong
9,157
654
32
2
1
288,520
0
L
Tiamat
8,945
639
78
6
3
226,901
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role