Player Matchup

Kali
Kali
GercogAzus
Kali
Level 88
God Stats
5W - 6L
1,562 SR
Queue Stats
61W - 79L
1,421 Elo+
Party 2
Ymir
Ymir
Kali1111
Ymir
Level 75
God Stats
16W - 12L
1,460 SR
Queue Stats
73W - 96L
1,335 Elo+
Party 1
Sol
Sol
RushThenCrush
Sol
Level 69
God Stats
256W - 289L
1,534 SR
Queue Stats
287W - 336L
1,476 Elo+
Party 1
Nox
Nox
Stiksis
Nox
Level 108
God Stats
4W - 3L
1,317 SR
Queue Stats
198W - 201L
1,487 Elo+
Party 2
Chaac
Chaac
u529vs
Chaac
Level 61
God Stats
1W - 0L
1,231 SR
Queue Stats
16W - 25L
1,383 Elo+
Party 2
Team Averages
Level 80
1,421 SR
1,420 Elo+

VS

Team Averages
Level 82
1,495 SR
1,388 Elo+
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aledwan
Neith
Level 55
God Stats
1W - 8L
1,205 SR
Queue Stats
46W - 93L
1,328 Elo+
Party 3
Poseidon
Poseidon
Hickam
Poseidon
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 67L
1,325 Elo+
Solo
Bellona
Bellona
SmokeGas
Bellona
Level 55
God Stats
22W - 25L
1,547 SR
Queue Stats
150W - 237L
1,336 Elo+
Party 3
Ymir
Ymir
xXxV1L3xXx
Ymir
Level 107
God Stats
1W - 1L
1,724 SR
Queue Stats
28W - 27L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 7
7,503
536
5,352
11,443
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
2 / 1 / 7
7,459
533
5,038
10,702
7,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 5
7,387
528
9,218
8,492
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nox
16
6 / 2 / 4
9,450
675
6,348
7,528
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
u529vs
Chaac
13
5 / 0 / 2
7,490
535
5,407
10,391
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 4 / 3
6,358
454
2,268
7,735
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Aledwan
Neith
10
1 / 5 / 1
6,404
457
9,939
9,271
3,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Hickam
Poseidon
12
5 / 3 / 0
8,003
572
5,780
7,249
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SmokeGas
Bellona
12
2 / 3 / 0
7,392
528
8,119
9,086
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
6,351
454
2,674
10,141
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
9
9
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
3
0.38
L
Neith
Aledwan
Neith
1
5
1
0.3
W
4
6
7
1.25
L
Poseidon
Hickam
Poseidon
5
3
0
1.67
W
Ymir
2
1
7
5.5
W
2
0
5
4.5
L
Bellona
SmokeGas
Bellona
2
3
0
0.67
W
Nox
6
2
4
4
W
Chaac
u529vs
Chaac
5
0
2
6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,363
Damage
28,780
48,556
Taken
43,482
25,070
Mitigated
25,378
19,587
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,268
891
0
1,317
7,735
2,883
0
1,710
5,864
0
28,088
L
Neith
Aledwan
Neith
9,939
3,841
250
2,907
9,271
3,629
0
6,367
2,904
0
40,402
W
5,352
2,155
0
2,535
11,443
6,071
0
1,646
9,797
0
26,484
L
Poseidon
Hickam
Poseidon
5,780
703
0
1,033
7,249
2,254
0
4,765
2,484
44,570
0
W
Ymir
5,038
1,076
2,732
2,827
10,702
7,462
688
2,448
8,254
19,158
0
W
9,218
3,484
0
5,342
8,492
2,457
2,471
1,397
7,095
60,087
0
L
Bellona
SmokeGas
Bellona
8,119
3,704
0
2,588
9,086
7,135
200
1,353
7,343
0
43,255
W
Nox
6,348
215
0
2,182
7,528
3,004
366
2,595
4,933
67,968
0
W
Chaac
u529vs
Chaac
5,407
1,131
0
3,969
10,391
6,076
691
572
9,819
2,180
32,709
L
2,674
157
0
1,434
10,141
9,477
0
6,859
3,282
14,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
34,508
381
Minions Killed
328
0
Camps Cleared
0
1,351,969
Distance Traveled
1,310,789
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,358
454
49
4
0
314,812
4
L
Neith
6,404
457
70
5
0
219,966
0
W
Kali
7,503
536
47
3
0
272,944
1
L
Poseidon
8,003
572
95
7
0
276,585
3
W
Ymir
7,459
533
26
2
0
262,184
5
W
Sol
7,387
528
120
9
0
253,310
4
L
Bellona
7,392
528
92
7
0
263,757
1
W
Nox
9,450
675
131
9
0
291,294
5
W
Chaac
7,490
535
57
4
0
272,237
0
L
Ymir
6,351
454
22
2
0
235,669
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role