Player Matchup

Neith
Neith
Axlna
Neith
Level 21
God Stats
37W - 9L
1,896 SR
Queue Stats
84W - 28L
1,724 Elo+
Party 1
Camazotz
Camazotz
Bulakz
Camazotz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,631 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CIivePaImer
Ah Muzen Cab
Level 21
God Stats
18W - 2L
1,500 SR
Queue Stats
86W - 25L
1,731 Elo+
Party 1
Izanami
Izanami
KvNG-XI
Izanami
Level 23
God Stats
13W - 4L
1,933 SR
Queue Stats
92W - 33L
1,730 Elo+
Party 1
Tiamat
Tiamat
Senxus
Tiamat
Level 21
God Stats
6W - 3L
1,577 SR
Queue Stats
69W - 22L
1,725 Elo+
Party 1
Team Averages
Level 21
1,681 SR
1,708 Elo+

VS

Team Averages
Level 23
1,459 SR
1,466 Elo+
Amaterasu
Amaterasu
AHginger
Amaterasu
Level 29
God Stats
13W - 13L
1,592 SR
Queue Stats
39W - 51L
1,559 Elo+
Solo
Ares
Ares
ClitRippah
Ares
Level 7
God Stats
0W - 3L
1,267 SR
Queue Stats
3W - 8L
1,454 Elo+
Solo
Loki
Loki
DeadStrong
Loki
Level 22
God Stats
4W - 9L
1,309 SR
Queue Stats
29W - 36L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
G2 E Goga
Morgan Le Fay
Level 30
God Stats
42W - 47L
1,504 SR
Queue Stats
215W - 197L
1,433 Elo+
Solo
Artemis
Artemis
suolaez
Artemis
Level 28
God Stats
25W - 20L
1,625 SR
Queue Stats
133W - 104L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axlna
Neith
13
0 / 2 / 2
8,049
473
2,563
7,024
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
Bulakz
Camazotz
14
7 / 1 / 1
8,841
520
4,388
9,059
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
CIivePaImer
Ah Muzen Cab
13
3 / 4 / 0
8,566
504
5,642
8,880
2,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
KvNG-XI
Izanami
17
5 / 3 / 6
10,434
614
11,594
11,913
3,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Senxus
Tiamat
18
9 / 0 / 4
11,107
653
10,963
8,966
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AHginger
Amaterasu
12
1 / 5 / 3
7,155
421
6,354
15,412
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 10 / 0
5,630
331
1,756
13,001
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 5 / 1
8,050
474
5,677
10,393
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
G2 E Goga
Morgan Le Fay
14
0 / 4 / 0
7,717
454
4,535
9,663
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
suolaez
Artemis
16
4 / 2 / 2
8,949
526
8,272
11,045
3,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
24
Kills
10
10
Deaths
26
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AHginger
Amaterasu
1
5
3
0.5
W
Neith
Axlna
Neith
0
2
2
0.5
W
Camazotz
Bulakz
Camazotz
7
1
1
7.5
W
Ah Muzen Cab
CIivePaImer
Ah Muzen Cab
3
4
0
0.75
L
0
10
0
0
L
5
5
1
1.1
L
Morgan Le Fay
G2 E Goga
Morgan Le Fay
0
4
0
0
W
Izanami
KvNG-XI
Izanami
5
3
6
2.67
W
Tiamat
Senxus
Tiamat
9
0
4
11
L
Artemis
suolaez
Artemis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
26,594
45,842
Taken
59,514
18,896
Mitigated
31,159
18,732
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AHginger
Amaterasu
6,354
2,734
0
4,493
15,412
9,628
784
2,589
12,749
0
34,438
W
Neith
Axlna
Neith
2,563
370
0
1,926
7,024
2,716
0
0
7,024
0
47,451
W
Camazotz
Bulakz
Camazotz
4,388
1,135
0
4,794
9,059
3,600
0
532
8,527
0
51,260
W
Ah Muzen Cab
CIivePaImer
Ah Muzen Cab
5,642
2,559
0
2,745
8,880
2,540
71
151
8,729
0
45,885
L
1,756
297
0
160
13,001
9,600
208
2,069
10,844
13,604
0
L
5,677
779
0
1,326
10,393
4,097
0
2,702
7,521
0
43,962
L
Morgan Le Fay
G2 E Goga
Morgan Le Fay
4,535
282
0
1,557
9,663
3,846
0
3,101
6,392
59,010
0
W
Izanami
KvNG-XI
Izanami
11,594
8,613
0
4,262
11,913
3,900
3,459
2,355
9,558
0
81,569
W
Tiamat
Senxus
Tiamat
10,963
1,638
119
4,886
8,966
6,140
469
3,253
5,713
80,602
0
L
Artemis
suolaez
Artemis
8,272
3,714
0
3,535
11,045
3,988
668
0
11,045
0
67,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,997
Gold Earned
37,501
594
Minions Killed
405
0
Camps Cleared
0
1,618,174
Distance Traveled
1,424,832
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,155
421
56
3
0
314,946
1
W
Neith
8,049
473
66
4
0
294,648
5
W
Camazotz
8,841
520
88
5
0
389,613
0
W
Ah Muzen Cab
8,566
504
117
7
0
319,273
0
L
Ares
5,630
331
16
1
0
222,317
0
L
Loki
8,050
474
77
5
0
297,484
1
L
Morgan Le Fay
7,717
454
118
7
0
285,229
3
W
Izanami
10,434
614
150
9
0
316,408
3
W
Tiamat
11,107
653
173
10
0
298,232
4
L
Artemis
8,949
526
138
8
0
304,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role