Player Matchup

Baron Samedi
Baron Samedi
MasterJiro
Baron Samedi
Level 23
God Stats
17W - 17L
1,439 SR
Queue Stats
66W - 65L
1,471 Elo+
Solo
Geb
Geb
SneakyDutchman
Geb
Level 27
God Stats
24W - 25L
1,231 SR
Queue Stats
121W - 120L
1,425 Elo+
Solo
Chang'e
Chang'e
Zeskind
Chang'e
Level 27
God Stats
4W - 1L
1,730 SR
Queue Stats
10W - 8L
1,446 Elo+
Solo
Aphrodite
Aphrodite
briatoreflavio83
Aphrodite
Level 16
God Stats
40W - 30L
1,462 SR
Queue Stats
69W - 71L
1,470 Elo+
Solo
Artemis
Artemis
sniperelite993
Artemis
Level 4
God Stats
3W - 1L
1,745 SR
Queue Stats
3W - 3L
1,476 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,458 Elo+

VS

Team Averages
Level 11
1,457 SR
1,383 Elo+
Yemoja
Yemoja
Giorgos-Ka
Yemoja
Level 5
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Neith
Neith
SableChalk70089
Neith
Level 5
God Stats
1W - 1L
1,515 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 1
Cerberus
Cerberus
Tangleslime123
Cerberus
Level 15
God Stats
3W - 3L
1,632 SR
Queue Stats
29W - 43L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
WeeZ93
Tsukuyomi
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Solo
Nu Wa
Nu Wa
xDejaVuLove
Nu Wa
Level 24
God Stats
6W - 2L
1,339 SR
Queue Stats
87W - 92L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MasterJiro
Baron Samedi
19
12 / 3 / 9
13,821
1,063
26,866
19,346
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
2 / 1 / 16
13,010
1,001
16,010
22,700
26,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Zeskind
Chang'e
20
10 / 0 / 11
13,855
1,066
27,951
10,853
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
19
0 / 0 / 18
13,024
1,002
10,056
10,908
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 8 / 5
11,355
873
14,015
14,684
4,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Giorgos-Ka
Yemoja
18
2 / 4 / 5
11,749
904
4,424
21,144
8,579
17
0 / 10 / 7
10,817
832
4,632
22,623
8,782
Cerberus
15
0 / 0 / 0
8,030
618
0
0
0
Tsukuyomi
WeeZ93
Tsukuyomi
17
4 / 7 / 5
11,608
893
17,110
30,213
13,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 5 / 5
12,685
976
39,593
25,896
9,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
26
Kills
12
12
Deaths
26
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Giorgos-Ka
Yemoja
2
4
5
1.13
W
Baron Samedi
MasterJiro
Baron Samedi
12
3
9
5.5
L
0
10
7
0.35
W
2
1
16
10
L
Cerberus
0
0
0
0
L
Tsukuyomi
WeeZ93
Tsukuyomi
4
7
5
0.93
W
Chang'e
Zeskind
Chang'e
10
0
11
15.5
W
Aphrodite
0
0
18
9
W
2
8
5
0.56
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,898
Damage
65,759
78,491
Taken
99,876
56,249
Mitigated
40,667
44,189
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Giorgos-Ka
Yemoja
4,424
1,310
1,343
304
21,144
8,579
0
15,250
5,894
18,244
0
W
Baron Samedi
MasterJiro
Baron Samedi
26,866
2,523
6,734
5,926
19,346
8,050
0
11,737
7,609
42,364
0
L
4,632
2,293
0
560
22,623
8,782
0
18,705
3,918
0
9,756
W
16,010
2,142
0
1,686
22,700
26,744
0
9,705
12,995
32,111
0
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
WeeZ93
Tsukuyomi
17,110
5,772
0
916
30,213
13,683
0
26,186
4,027
0
25,349
W
Chang'e
Zeskind
Chang'e
27,951
1,520
10,973
5,549
10,853
4,158
0
5,157
5,696
77,495
0
W
Aphrodite
10,056
2,290
5,986
5,572
10,908
13,121
0
6,565
4,343
37,521
0
W
14,015
7,239
0
1,763
14,684
4,176
0
10,853
3,831
0
36,134
L
39,593
11,106
447
2,500
25,896
9,623
0
20,742
5,154
76,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,065
Gold Earned
54,889
270
Minions Killed
144
4
Camps Cleared
0
1,118,990
Distance Traveled
874,526
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,749
904
38
3
0
219,766
1
W
Baron Samedi
13,821
1,063
38
3
0
208,106
1
L
Neith
10,817
832
6
0
0
214,057
2
W
Geb
13,010
1,001
20
2
0
265,631
0
L
Cerberus
8,030
618
0
0
0
0
0
L
Tsukuyomi
11,608
893
12
1
0
224,109
0
W
Chang'e
13,855
1,066
104
8
1
268,349
0
W
Aphrodite
13,024
1,002
68
5
0
240,317
4
W
Artemis
11,355
873
40
3
3
136,587
2
L
Nu Wa
12,685
976
88
7
0
216,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role