Player Matchup

Raijin
Raijin
GandulesVerdes
Raijin
Level 29
God Stats
3W - 9L
1,132 SR
Queue Stats
171W - 213L
1,457 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Googler625
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,412 Elo+
Party 3
Osiris
Osiris
Macaroni95
Osiris
Level 23
God Stats
1W - 3L
1,522 SR
Queue Stats
33W - 34L
1,478 Elo+
Solo
Charybdis
Charybdis
TheeDevyn
Charybdis
Level 14
God Stats
7W - 14L
1,320 SR
Queue Stats
25W - 36L
1,443 Elo+
Party 2
Medusa
Medusa
cookiethekweenTV
Medusa
Level 25
God Stats
3W - 8L
1,574 SR
Queue Stats
117W - 108L
1,471 Elo+
Party 2
Team Averages
Level 24
1,409 SR
1,452 Elo+

VS

Team Averages
Level 22
1,602 SR
1,555 Elo+
Izanami
Izanami
Darnson
Izanami
Level 28
God Stats
4W - 2L
1,819 SR
Queue Stats
109W - 90L
1,661 Elo+
Party 1
Raijin
Raijin
Dïnk
Raijin
Level 23
God Stats
4W - 0L
1,750 SR
Queue Stats
49W - 47L
1,466 Elo+
Solo
Cthulhu
Cthulhu
IvanGhost
Cthulhu
Level 16
God Stats
1W - 1L
1,323 SR
Queue Stats
18W - 17L
1,449 Elo+
Solo
Horus
Horus
Robotstick
Horus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,627 Elo+
Party 1
Nemesis
Nemesis
downpipe
Nemesis
Level 26
God Stats
23W - 14L
1,616 SR
Queue Stats
207W - 206L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,170
441
4,071
9,185
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Googler625
Tsukuyomi
11
2 / 6 / 3
6,867
491
7,544
12,469
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Macaroni95
Osiris
12
2 / 3 / 0
6,994
500
5,074
8,407
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
TheeDevyn
Charybdis
10
0 / 4 / 2
6,241
446
1,952
8,520
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 6 / 0
7,422
530
7,606
10,282
2,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darnson
Izanami
15
7 / 3 / 1
8,750
625
7,502
8,310
2,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Dïnk
Raijin
14
9 / 2 / 4
9,255
661
10,768
8,541
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
IvanGhost
Cthulhu
11
4 / 3 / 9
7,308
522
7,259
10,033
8,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
14
3 / 1 / 2
8,423
602
5,313
6,900
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
downpipe
Nemesis
12
4 / 2 / 2
7,228
516
3,920
7,979
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
11
Kills
27
27
Deaths
11
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darnson
Izanami
7
3
1
2.5
W
Raijin
Dïnk
Raijin
9
2
4
5.5
L
1
8
1
0.19
L
Tsukuyomi
Googler625
Tsukuyomi
2
6
3
0.58
W
Cthulhu
IvanGhost
Cthulhu
4
3
9
2.83
L
Osiris
Macaroni95
Osiris
2
3
0
0.67
W
Horus
3
1
2
4
L
Charybdis
TheeDevyn
Charybdis
0
4
2
0.25
L
6
6
0
1
W
Nemesis
downpipe
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
34,762
48,863
Taken
41,763
16,788
Mitigated
21,757
8,878
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darnson
Izanami
7,502
4,085
0
2,388
8,310
2,712
1,164
162
8,136
0
71,598
W
Raijin
Dïnk
Raijin
10,768
2,002
0
1,692
8,541
2,440
805
1,698
6,509
48,473
0
L
4,071
409
0
800
9,185
2,174
130
5,378
3,463
25,453
0
L
Tsukuyomi
Googler625
Tsukuyomi
7,544
2,065
0
3,774
12,469
3,615
0
5,308
6,950
0
43,062
W
Cthulhu
IvanGhost
Cthulhu
7,259
474
245
1,329
10,033
8,192
294
806
9,177
21,204
0
L
Osiris
Macaroni95
Osiris
5,074
2,141
0
523
8,407
6,084
249
2,133
6,234
0
31,383
W
Horus
5,313
1,863
130
2,580
6,900
5,524
272
0
6,900
9,253
34,946
L
Charybdis
TheeDevyn
Charybdis
1,952
1,265
0
1,625
8,520
2,132
104
2,624
5,896
0
27,996
L
7,606
4,455
0
2,156
10,282
2,783
310
4,094
6,172
0
31,421
W
Nemesis
downpipe
Nemesis
3,920
1,734
0
1,475
7,979
2,889
0
938
6,909
0
35,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
40,964
305
Minions Killed
402
0
Camps Cleared
0
1,257,454
Distance Traveled
1,289,645
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,750
625
129
9
0
254,003
5
W
Raijin
9,255
661
101
7
0
257,000
3
L
Raijin
6,170
441
46
3
0
225,557
0
L
Tsukuyomi
6,867
491
71
5
0
253,108
0
W
Cthulhu
7,308
522
28
2
0
259,597
0
L
Osiris
6,994
500
75
5
0
262,183
0
W
Horus
8,423
602
86
6
0
250,607
0
L
Charybdis
6,241
446
69
5
0
249,197
3
L
Medusa
7,422
530
44
3
0
267,409
4
W
Nemesis
7,228
516
58
4
0
268,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role