Player Matchup

Mercury
Mercury
AndyDroga
Mercury
Level 65
God Stats
9W - 9L
1,473 SR
Queue Stats
69W - 68L
1,424 Elo+
Party 2
Tyr
Tyr
Dissociato
Tyr
Level 125
God Stats
14W - 18L
1,503 SR
Queue Stats
135W - 150L
1,394 Elo+
Party 2
Heimdallr
Heimdallr
Guppy1994
Heimdallr
Level 65
God Stats
11W - 4L
1,667 SR
Queue Stats
41W - 33L
1,584 Elo+
Party 4
Geb
Geb
SIippli
Geb
Level 49
God Stats
8W - 5L
1,707 SR
Queue Stats
63W - 58L
1,558 Elo+
Party 4
Kukulkan
Kukulkan
VodkaSonik
Kukulkan
Level 24
God Stats
21W - 18L
1,526 SR
Queue Stats
58W - 64L
1,417 Elo+
Party 2
Team Averages
Level 66
1,575 SR
1,475 Elo+

VS

Team Averages
Level 47
1,466 SR
1,418 Elo+
Da Ji
Da Ji
McFabii418
Da Ji
Level 33
God Stats
14W - 15L
1,580 SR
Queue Stats
74W - 99L
1,489 Elo+
Party 1
Bellona
Bellona
NSFI xLik3x
Bellona
Level 69
God Stats
0W - 1L
1,267 SR
Queue Stats
117W - 120L
1,402 Elo+
Party 3
Loki
Loki
OmEgAxLocoo
Loki
Level 42
God Stats
2W - 5L
1,481 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
OmEgAxZoki
Sun Wukong
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 1
Cupid
Cupid
itsLoCkE420
Cupid
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndyDroga
Mercury
17
11 / 4 / 7
11,368
598
15,075
12,139
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 6 / 10
9,512
501
7,016
15,427
17,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Guppy1994
Heimdallr
18
11 / 2 / 4
10,912
574
13,134
13,373
10,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
15
8 / 0 / 15
10,918
575
10,469
15,957
24,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
VodkaSonik
Kukulkan
14
2 / 6 / 7
9,157
482
7,996
10,187
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
9 / 7 / 2
9,717
511
12,566
15,187
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NSFI xLik3x
Bellona
15
4 / 6 / 8
10,365
546
15,016
18,773
19,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 9 / 1
8,498
447
5,392
14,507
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
OmEgAxZoki
Sun Wukong
9
0 / 5 / 2
6,463
340
1,667
11,918
5,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 9 / 2
7,896
416
4,443
14,941
4,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
35
Kills
18
18
Deaths
36
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
AndyDroga
Mercury
11
4
7
3.63
W
3
6
10
1.33
W
Heimdallr
Guppy1994
Heimdallr
11
2
4
6.5
L
Da Ji
9
7
2
1.43
L
Bellona
NSFI xLik3x
Bellona
4
6
8
1.33
L
4
9
1
0.5
L
Sun Wukong
OmEgAxZoki
Sun Wukong
0
5
2
0.2
W
Geb
8
0
15
15.5
W
Kukulkan
VodkaSonik
Kukulkan
2
6
7
0.92
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,690
Damage
39,084
67,083
Taken
75,326
61,180
Mitigated
41,917
17,213
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AndyDroga
Mercury
15,075
7,540
0
634
12,139
5,094
884
929
11,210
0
62,768
W
7,016
951
0
4,056
15,427
17,554
735
755
14,672
0
45,120
W
Heimdallr
Guppy1994
Heimdallr
13,134
6,121
0
6,161
13,373
10,025
1,258
1,440
11,933
0
89,938
L
Da Ji
12,566
2,609
0
3,070
15,187
6,780
0
2,741
12,369
0
58,738
L
Bellona
NSFI xLik3x
Bellona
15,016
3,513
0
2,198
18,773
19,796
0
5,012
13,619
9,942
35,465
L
5,392
1,179
0
1,490
14,507
5,544
0
2,750
11,691
0
41,056
L
Sun Wukong
OmEgAxZoki
Sun Wukong
1,667
676
99
1,921
11,918
5,508
0
2,319
9,585
0
21,241
W
Geb
10,469
1,529
811
4,062
15,957
24,508
319
1,695
14,262
36,909
0
W
Kukulkan
VodkaSonik
Kukulkan
7,996
367
0
1,489
10,187
3,999
948
317
9,870
43,979
0
L
4,443
3,188
550
3,564
14,941
4,289
0
5,384
9,436
0
31,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,867
Gold Earned
42,939
421
Minions Killed
339
0
Camps Cleared
0
1,830,741
Distance Traveled
1,680,371
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,368
598
94
5
0
416,365
3
W
Tyr
9,512
501
77
4
0
354,430
0
W
Heimdallr
10,912
574
127
7
0
342,189
1
L
Da Ji
9,717
511
92
5
0
350,668
0
L
Bellona
10,365
546
74
4
0
370,400
2
L
Loki
8,498
447
78
4
0
321,296
0
L
Sun Wukong
6,463
340
36
2
0
325,588
3
W
Geb
10,918
575
39
2
0
390,115
9
W
Kukulkan
9,157
482
84
4
0
327,642
4
L
Cupid
7,896
416
59
3
0
312,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role