Player Matchup

Arachne
Arachne
Chillum94
Arachne
Level 23
God Stats
0W - 2L
1,584 SR
Queue Stats
11W - 14L
1,432 Elo+
Solo
Cupid
Cupid
Desibira
Cupid
Level 26
God Stats
0W - 1L
1,697 SR
Queue Stats
136W - 178L
1,356 Elo+
Solo
Nemesis
Nemesis
cheescube
Nemesis
Level 24
God Stats
8W - 9L
1,721 SR
Queue Stats
57W - 56L
1,375 Elo+
Solo
Da Ji
Da Ji
loizacrash
Da Ji
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 72L
1,412 Elo+
Solo
Athena
Athena
mojtabadelkash
Athena
Level 26
God Stats
10W - 6L
1,581 SR
Queue Stats
63W - 66L
1,427 Elo+
Solo
Team Averages
Level 23
1,617 SR
1,400 Elo+

VS

Team Averages
Level 17
1,592 SR
1,385 Elo+
Artemis
Artemis
Kepler70-b
Artemis
Level 7
God Stats
1W - 0L
1,239 SR
Queue Stats
19W - 21L
1,211 Elo+
Solo
Rama
Rama
Owenmontol
Rama
Level 17
God Stats
16W - 16L
1,645 SR
Queue Stats
182W - 228L
1,329 Elo+
Solo
Sol
Sol
Yotsuha_
Sol
Level 8
God Stats
4W - 4L
1,614 SR
Queue Stats
10W - 10L
1,424 Elo+
Solo
Thanatos
Thanatos
lisa_is_itlairt
Thanatos
Level 28
God Stats
6W - 2L
1,871 SR
Queue Stats
128W - 137L
1,406 Elo+
Solo
Vamana
Vamana
lncredibleL
Vamana
Level 27
God Stats
22W - 19L
1,589 SR
Queue Stats
223W - 197L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chillum94
Arachne
4
0 / 1 / 0
6,180
281
752
2,638
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Desibira
Cupid
16
7 / 4 / 2
10,123
460
12,301
12,845
4,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
cheescube
Nemesis
14
3 / 9 / 2
9,043
411
6,676
18,799
7,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
13
0 / 13 / 0
7,639
347
6,803
16,498
6,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 2 / 5
7,893
359
4,227
13,358
14,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kepler70-b
Artemis
14
1 / 7 / 3
9,407
428
6,767
11,124
3,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 3
10,539
479
3,911
10,064
3,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 0 / 2
11,902
541
7,740
10,873
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
20
2 / 2 / 5
12,757
580
5,334
18,784
10,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
20
16 / 0 / 3
14,318
651
21,628
14,653
11,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
28
29
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chillum94
Arachne
0
1
0
0
L
Cupid
Desibira
Cupid
7
4
2
2
W
Artemis
Kepler70-b
Artemis
1
7
3
0.36
W
3
1
3
4.5
W
6
0
2
7
L
Nemesis
cheescube
Nemesis
3
9
2
0.44
W
Thanatos
2
2
5
2.25
W
Vamana
16
0
3
17.5
L
Da Ji
0
13
0
0
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
45,380
64,138
Taken
65,498
33,735
Mitigated
32,854
10,682
Healing
33,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chillum94
Arachne
752
423
0
1,102
2,638
771
0
342
2,296
0
7,865
L
Cupid
Desibira
Cupid
12,301
5,778
234
3,526
12,845
4,200
1,100
2,119
10,726
0
70,220
W
Artemis
Kepler70-b
Artemis
6,767
2,436
0
1,828
11,124
3,811
817
844
10,280
0
33,588
W
3,911
2,958
0
2,399
10,064
3,269
2,294
1,099
8,887
0
50,830
W
7,740
3,417
0
4,798
10,873
3,270
2,666
667
10,124
65,972
0
L
Nemesis
cheescube
Nemesis
6,676
2,949
0
4,853
18,799
7,276
770
3,098
15,701
0
48,999
W
Thanatos
5,334
1,561
348
18,953
18,784
10,668
204
493
18,291
0
131,082
W
Vamana
21,628
13,715
0
5,256
14,653
11,836
2,501
964
13,689
0
101,284
L
Da Ji
6,803
1,561
0
115
16,498
6,795
0
0
16,498
0
31,859
L
4,227
897
0
852
13,358
14,693
0
2,181
11,177
18,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
58,923
305
Minions Killed
610
0
Camps Cleared
0
1,475,165
Distance Traveled
2,090,773
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,180
281
20
1
0
76,298
0
L
Cupid
10,123
460
122
6
0
365,993
2
W
Artemis
9,407
428
44
2
0
347,941
0
W
Rama
10,539
479
87
4
0
424,130
0
W
Sol
11,902
541
112
5
0
405,635
3
L
Nemesis
9,043
411
84
4
0
356,165
0
W
Thanatos
12,757
580
166
8
0
464,311
1
W
Vamana
14,318
651
201
9
0
448,756
2
L
Da Ji
7,639
347
59
3
0
357,114
0
L
Athena
7,893
359
20
1
0
319,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role