Player Matchup

Odin
Odin
HyacinthAorchis
Odin
Level 42
God Stats
32W - 20L
1,675 SR
Queue Stats
689W - 655L
1,566 Elo+
Party 1
Scylla
Scylla
SYNACKY54
Scylla
Level 115
God Stats
434W - 330L
1,694 SR
Queue Stats
988W - 955L
1,558 Elo+
Party 1
Da Ji
Da Ji
alexandredu332
Da Ji
Level 46
God Stats
17W - 13L
1,547 SR
Queue Stats
93W - 97L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
notcaza
Kuzenbo
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 145L
1,538 Elo+
Party 3
Aphrodite
Aphrodite
pmartinh
Aphrodite
Level 26
God Stats
105W - 71L
1,647 SR
Queue Stats
146W - 139L
1,532 Elo+
Party 3
Team Averages
Level 56
1,613 SR
1,540 Elo+

VS

Team Averages
Level 75
1,455 SR
1,455 Elo+
Artemis
Artemis
MagicalDan7
Artemis
Level 63
God Stats
13W - 17L
1,475 SR
Queue Stats
381W - 450L
1,512 Elo+
Solo
Tiamat
Tiamat
Termit1488
Tiamat
Level 156
God Stats
2W - 1L
1,604 SR
Queue Stats
34W - 42L
1,455 Elo+
Solo
Hel
Hel
alessio2872
Hel
Level 61
God Stats
7W - 9L
1,493 SR
Queue Stats
131W - 161L
1,423 Elo+
Party 2
Thanatos
Thanatos
ibraimoviceminem
Thanatos
Level 15
God Stats
0W - 3L
1,171 SR
Queue Stats
9W - 11L
1,447 Elo+
Party 2
Ares
Ares
the_italian_lege
Ares
Level 78
God Stats
3W - 3L
1,533 SR
Queue Stats
165W - 190L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
9,798
980
9,487
11,334
9,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SYNACKY54
Scylla
18
7 / 0 / 11
11,372
1,137
22,090
3,372
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 1 / 7
10,179
1,018
7,187
5,324
2,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
notcaza
Kuzenbo
16
2 / 0 / 12
10,411
1,041
10,063
10,147
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
pmartinh
Aphrodite
16
1 / 0 / 14
9,321
932
5,769
4,679
3,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

287

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MagicalDan7
Artemis
15
1 / 4 / 1
9,149
915
5,856
12,902
4,941
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Termit1488
Tiamat
15
0 / 2 / 1
8,971
897
7,054
8,378
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 0
8,336
834
5,887
10,096
3,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 7 / 0
8,455
846
5,051
11,225
4,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 2 / 1
8,455
846
6,785
15,216
15,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
19
Kills
2
2
Deaths
19
54
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Artemis
MagicalDan7
Artemis
1
4
1
0.38
W
Scylla
SYNACKY54
Scylla
7
0
11
12.5
L
Tiamat
Termit1488
Tiamat
0
2
1
0.25
L
0
4
0
0
W
6
1
7
9.5
L
1
7
0
0.14
W
Kuzenbo
notcaza
Kuzenbo
2
0
12
8
W
Aphrodite
pmartinh
Aphrodite
1
0
14
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,596
Damage
30,633
34,856
Taken
57,817
30,050
Mitigated
33,243
9,095
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,487
1,381
0
0
11,334
9,587
0
5,594
5,740
0
24,695
L
Artemis
MagicalDan7
Artemis
5,856
1,889
444
978
12,902
4,941
0
8,338
4,564
0
29,582
W
Scylla
SYNACKY54
Scylla
22,090
2,236
0
406
3,372
1,354
0
1,798
1,574
52,785
0
L
Tiamat
Termit1488
Tiamat
7,054
151
0
1,694
8,378
4,381
0
5,394
2,984
50,488
0
L
5,887
246
2,751
1,819
10,096
3,697
0
7,469
2,627
18,572
0
W
7,187
1,986
0
223
5,324
2,313
0
2,263
3,061
0
17,520
L
5,051
1,265
0
963
11,225
4,705
0
7,582
3,643
0
6,484
W
Kuzenbo
notcaza
Kuzenbo
10,063
4,318
672
1,644
10,147
13,276
0
6,651
3,496
23,990
0
W
Aphrodite
pmartinh
Aphrodite
5,769
1,072
3,372
2,778
4,679
3,520
0
3,420
1,259
15,392
0
L
6,785
421
0
0
15,216
15,519
0
9,139
6,077
10,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,081
Gold Earned
43,366
191
Minions Killed
211
8
Camps Cleared
5
972,806
Distance Traveled
925,587
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,798
980
37
4
0
201,406
3
L
Artemis
9,149
915
51
5
1
177,989
0
W
Scylla
11,372
1,137
80
8
5
181,171
1
L
Tiamat
8,971
897
102
10
3
194,384
1
L
Hel
8,336
834
38
4
1
187,345
0
W
Da Ji
10,179
1,018
26
3
1
211,570
0
L
Thanatos
8,455
846
4
0
0
182,536
0
W
Kuzenbo
10,411
1,041
16
2
2
209,436
1
W
Aphrodite
9,321
932
32
3
0
169,223
0
L
Ares
8,455
846
16
2
0
183,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role