Player Matchup

Ah Puch
Ah Puch
Babaika276
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,255 Elo+
Solo
Zeus
Zeus
MicrobicBus8
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,788 Elo+
Solo
Agni
Agni
Rattvin
Agni
Level 15
God Stats
3W - 6L
1,509 SR
Queue Stats
11W - 21L
1,295 Elo+
Solo
Merlin
Merlin
SirusMoon
Merlin
Level 21
God Stats
5W - 5L
1,583 SR
Queue Stats
49W - 41L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
potg_torb01
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,295 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,418 Elo+

VS

Team Averages
Level 20
1,638 SR
1,526 Elo+
Rama
Rama
Drraken
Rama
Level 33
God Stats
1W - 1L
1,275 SR
Queue Stats
31W - 20L
1,551 Elo+
Party 1
Tyr
Tyr
ElkyC
Tyr
Level 26
God Stats
16W - 8L
1,669 SR
Queue Stats
32W - 20L
1,554 Elo+
Party 1
Hades
Hades
JakeW1672
Hades
Level 6
God Stats
11W - 3L
1,725 SR
Queue Stats
12W - 6L
1,574 Elo+
Party 1
Fenrir
Fenrir
LT Banjo
Fenrir
Level 12
God Stats
7W - 0L
1,997 SR
Queue Stats
19W - 15L
1,499 Elo+
Party 1
Apollo
Apollo
eman krasek
Apollo
Level 21
God Stats
17W - 8L
1,523 SR
Queue Stats
122W - 103L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Babaika276
Ah Puch
17
1 / 6 / 6
10,678
971
9,615
13,947
5,258
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 3
8,903
809
3,584
7,815
2,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Rattvin
Agni
16
2 / 8 / 5
9,924
902
11,566
17,671
6,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SirusMoon
Merlin
17
6 / 13 / 4
11,856
1,078
19,122
22,153
9,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
potg_torb01
Cu Chulainn
15
1 / 11 / 5
9,596
872
9,614
30,500
26,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

34

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Drraken
Rama
20
15 / 0 / 17
14,012
1,274
30,071
11,106
3,800
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
ElkyC
Tyr
19
10 / 1 / 24
13,039
1,185
15,660
12,044
10,796
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
JakeW1672
Hades
19
7 / 2 / 27
11,828
1,075
18,777
14,850
10,200
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
LT Banjo
Fenrir
18
5 / 3 / 16
10,652
968
10,093
9,428
4,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
18
8 / 4 / 18
11,489
1,044
13,419
11,313
4,067
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
147
10
Kills
45
45
Deaths
10
23
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Babaika276
Ah Puch
1
6
6
0.67
W
Rama
Drraken
Rama
15
0
17
23.5
W
Tyr
ElkyC
Tyr
10
1
24
22
W
Hades
JakeW1672
Hades
7
2
27
10.25
W
Fenrir
LT Banjo
Fenrir
5
3
16
4.33
L
0
7
3
0.21
L
Agni
Rattvin
Agni
2
8
5
0.56
L
Merlin
SirusMoon
Merlin
6
13
4
0.62
W
Apollo
8
4
18
4.25
L
Cu Chulainn
potg_torb01
Cu Chulainn
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,501
Damage
88,020
92,086
Taken
58,741
49,420
Mitigated
33,660
1,829
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Babaika276
Ah Puch
9,615
844
0
138
13,947
5,258
0
3,417
10,530
40,594
0
W
Rama
Drraken
Rama
30,071
26,186
0
3,087
11,106
3,800
0
9,312
1,593
0
57,411
W
Tyr
ElkyC
Tyr
15,660
2,785
1,123
1,261
12,044
10,796
0
8,560
3,248
48
28,393
W
Hades
JakeW1672
Hades
18,777
1,837
542
2,614
14,850
10,200
0
11,612
3,022
31,709
0
W
Fenrir
LT Banjo
Fenrir
10,093
1,942
63
560
9,428
4,797
0
7,065
2,101
0
15,838
L
3,584
994
0
24
7,815
2,246
0
3,400
4,415
10,452
0
L
Agni
Rattvin
Agni
11,566
711
0
636
17,671
6,732
0
2,099
15,572
18,193
0
L
Merlin
SirusMoon
Merlin
19,122
791
84
844
22,153
9,005
0
4,039
18,114
27,580
0
W
Apollo
13,419
9,804
702
210
11,313
4,067
0
9,595
1,611
0
22,507
L
Cu Chulainn
potg_torb01
Cu Chulainn
9,614
1,565
0
103
30,500
26,179
0
5,870
24,630
6,532
17,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
61,020
161
Minions Killed
176
4
Camps Cleared
7
895,541
Distance Traveled
1,058,174
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,678
971
76
7
1
198,299
3
W
Rama
14,012
1,274
67
6
3
213,154
0
W
Tyr
13,039
1,185
29
3
2
250,407
0
W
Hades
11,828
1,075
36
3
1
208,336
0
W
Fenrir
10,652
968
18
2
0
211,294
0
L
Zeus
8,903
809
16
1
0
93,257
0
L
Agni
9,924
902
19
2
0
204,246
0
L
Merlin
11,856
1,078
24
2
1
180,544
1
W
Apollo
11,489
1,044
26
2
1
174,983
1
L
Cu Chulainn
9,596
872
26
2
2
219,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role