Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CacatuaLateral
Nu Wa
Level 22
God Stats
7W - 5L
1,640 SR
Queue Stats
206W - 193L
1,567 Elo+
Solo
Arachne
Arachne
IoI ur so bad
Arachne
Level 26
God Stats
11W - 7L
1,603 SR
Queue Stats
118W - 85L
1,627 Elo+
Solo
Medusa
Medusa
PGM-Wass
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,717 Elo+
Solo
Chaac
Chaac
Stupid Ahh Jit
Chaac
Level 13
God Stats
6W - 5L
1,500 SR
Queue Stats
55W - 37L
1,645 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,611 Elo+

VS

Team Averages
Level 21
1,586 SR
1,563 Elo+
Apollo
Apollo
DatBoiLitch
Apollo
Level 29
God Stats
6W - 14L
1,702 SR
Queue Stats
342W - 334L
1,496 Elo+
Solo
Aphrodite
Aphrodite
Emilia452
Aphrodite
Level 28
God Stats
36W - 28L
1,523 SR
Queue Stats
45W - 36L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Luckziiiiiiii
Ne Zha
Level 29
God Stats
15W - 16L
1,469 SR
Queue Stats
226W - 195L
1,575 Elo+
Solo
Achilles
Achilles
Salty Symbra
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,588 Elo+
Solo
Tiamat
Tiamat
pain_god256
Tiamat
Level 5
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 2L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 3 / 6
7,510
626
6,639
6,216
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 4
7,120
593
5,062
4,283
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
13
5 / 1 / 2
7,481
623
4,277
8,247
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
PGM-Wass
Medusa
12
5 / 1 / 3
7,672
639
4,106
5,645
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 3 / 5
7,156
596
8,966
10,657
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
3 / 5 / 2
6,047
504
7,003
11,008
2,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Emilia452
Aphrodite
6
2 / 6 / 3
5,477
456
1,444
6,865
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
2 / 3 / 0
5,706
476
3,509
6,624
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Salty Symbra
Achilles
10
0 / 2 / 2
5,798
483
3,395
10,925
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
4
0 / 4 / 2
4,474
373
448
3,080
1,915
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
7
8
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
6
2.33
W
1
0
4
3
L
Apollo
3
5
2
0.8
L
Aphrodite
Emilia452
Aphrodite
2
6
3
0.58
W
Arachne
5
1
2
6
L
2
3
0
0.67
W
Medusa
PGM-Wass
Medusa
5
1
3
6.5
L
Achilles
Salty Symbra
Achilles
0
2
2
0.5
W
5
3
5
2.5
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,050
Damage
15,799
35,048
Taken
38,502
18,060
Mitigated
16,620
12,869
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,639
986
0
1,128
6,216
2,127
1,082
785
5,300
35,346
0
W
5,062
1,403
0
1,090
4,283
967
2,122
180
3,873
33,947
0
L
Apollo
7,003
4,399
0
3,322
11,008
2,724
0
2,774
7,862
0
29,701
L
Aphrodite
Emilia452
Aphrodite
1,444
324
824
1,686
6,865
3,005
0
1,486
5,054
8,463
0
W
Arachne
4,277
2,177
0
5,085
8,247
3,423
0
380
7,779
0
49,265
L
3,509
1,031
0
1,930
6,624
2,340
0
1,349
4,951
0
24,569
W
Medusa
PGM-Wass
Medusa
4,106
1,691
0
1,543
5,645
1,436
1,280
1,071
4,574
0
37,467
L
Achilles
Salty Symbra
Achilles
3,395
739
0
1,697
10,925
6,636
0
5,113
5,279
0
30,654
W
8,966
1,206
0
4,023
10,657
10,107
449
716
9,853
7,023
17,236
L
Tiamat
448
176
0
287
3,080
1,915
0
2,225
805
3,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,939
Gold Earned
27,502
315
Minions Killed
199
0
Camps Cleared
0
1,231,863
Distance Traveled
878,337
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,510
626
67
6
0
214,397
3
W
Nu Wa
7,120
593
68
6
0
225,472
2
L
Apollo
6,047
504
60
5
0
215,189
2
L
Aphrodite
5,477
456
9
1
0
154,528
1
W
Arachne
7,481
623
80
7
0
277,779
1
L
Ne Zha
5,706
476
58
5
0
206,326
1
W
Medusa
7,672
639
70
6
0
259,102
2
L
Achilles
5,798
483
65
5
0
227,877
4
W
Chaac
7,156
596
30
3
0
255,113
4
L
Tiamat
4,474
373
7
1
0
74,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role