Player Matchup

Skadi
Skadi
JRchillem
Skadi
Level 29
God Stats
6W - 1L
1,909 SR
Queue Stats
184W - 142L
1,603 Elo+
Solo
Loki
Loki
NamelessTress
Loki
Level 26
God Stats
34W - 11L
1,804 SR
Queue Stats
283W - 215L
1,635 Elo+
Solo
Fenrir
Fenrir
NetherBerry
Fenrir
Level 13
God Stats
2W - 4L
1,269 SR
Queue Stats
114W - 102L
1,609 Elo+
Solo
Yemoja
Yemoja
SupremePheace
Yemoja
Level 15
God Stats
2W - 0L
1,744 SR
Queue Stats
6W - 5L
1,651 Elo+
Solo
Mercury
Mercury
tamagomeis
Mercury
Level 31
God Stats
5W - 2L
1,666 SR
Queue Stats
129W - 79L
1,647 Elo+
Solo
Team Averages
Level 23
1,679 SR
1,629 Elo+

VS

Team Averages
Level 22
1,526 SR
1,551 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CraZyAsMEX512
Odin
Level 18
God Stats
4W - 4L
1,630 SR
Queue Stats
68W - 63L
1,660 Elo+
Solo
Kukulkan
Kukulkan
Mr_NOTxNICE
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,646 Elo+
Solo
Kali
Kali
alex5grant
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JRchillem
Skadi
13
2 / 1 / 4
7,532
579
6,533
8,402
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 2 / 3
8,544
657
9,297
10,418
3,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
2 / 1 / 2
7,442
572
8,042
10,783
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 4
7,118
548
3,014
5,765
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
tamagomeis
Mercury
15
4 / 0 / 7
8,570
659
4,603
8,030
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 3 / 1
8,089
622
5,745
8,336
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
11
2 / 5 / 3
7,031
541
7,080
12,962
8,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 0
7,664
590
6,049
9,547
6,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Mr_NOTxNICE
Kukulkan
9
0 / 5 / 0
6,145
473
3,601
5,680
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,547
427
1,135
6,559
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
7
7
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
3
1
1.5
L
Sylvanus
 
Sylvanus
2
5
3
0.7
L
1
2
0
0.5
W
Skadi
JRchillem
Skadi
2
1
4
4
L
Kukulkan
Mr_NOTxNICE
Kukulkan
0
5
0
0
W
8
2
3
4.75
W
Fenrir
2
1
2
3
W
3
3
4
1.67
L
0
4
0
0
W
Mercury
tamagomeis
Mercury
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
23,610
43,398
Taken
43,084
20,550
Mitigated
22,578
15,568
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,745
2,931
0
2,456
8,336
3,003
0
893
7,443
0
53,842
L
Sylvanus
 
Sylvanus
7,080
2,193
163
4,414
12,962
8,939
0
2,100
10,766
23,596
10,013
L
6,049
912
0
3,899
9,547
6,479
0
1,586
7,117
5,803
38,809
W
Skadi
JRchillem
Skadi
6,533
3,245
0
2,606
8,402
2,211
2,618
2,423
5,979
0
55,293
L
Kukulkan
Mr_NOTxNICE
Kukulkan
3,601
457
0
651
5,680
1,614
0
250
5,430
31,195
0
W
9,297
2,860
0
2,768
10,418
3,129
0
3,876
6,542
0
47,723
W
Fenrir
8,042
868
0
5,014
10,783
8,165
210
1,536
8,596
11,708
23,487
W
3,014
747
737
819
5,765
4,321
155
1,723
4,042
15,955
0
L
1,135
297
0
2,233
6,559
2,543
0
220
6,295
0
21,171
W
Mercury
tamagomeis
Mercury
4,603
1,874
0
3,624
8,030
2,724
0
1,912
6,025
0
55,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
34,476
396
Minions Killed
378
0
Camps Cleared
0
1,386,000
Distance Traveled
1,083,638
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,089
622
102
8
0
235,425
1
L
Sylvanus
7,031
541
51
4
0
210,881
5
L
Odin
7,664
590
108
8
0
244,422
0
W
Skadi
7,532
579
102
8
0
287,443
2
L
Kukulkan
6,145
473
72
6
0
188,910
3
W
Loki
8,544
657
79
6
0
257,393
2
W
Fenrir
7,442
572
71
5
0
244,905
0
W
Yemoja
7,118
548
24
2
0
249,718
0
L
Kali
5,547
427
45
3
0
204,000
1
W
Mercury
8,570
659
120
9
0
346,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role