Player Matchup

Thanatos
Thanatos
Craeg
Thanatos
Level 64
God Stats
10W - 15L
1,096 SR
Queue Stats
640W - 665L
1,390 Elo+
Solo
Scylla
Scylla
Kiredian
Scylla
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
66W - 49L
1,545 Elo+
Solo
Nu Wa
Nu Wa
LoveCarissaJane_
Nu Wa
Level 124
God Stats
1W - 3L
1,688 SR
Queue Stats
40W - 54L
1,409 Elo+
Solo
Neith
Neith
grainy-topic2
Neith
Level 27
God Stats
1W - 2L
1,664 SR
Queue Stats
90W - 116L
1,442 Elo+
Solo
Fenrir
Fenrir
notaprivate
Fenrir
Level 26
God Stats
1W - 1L
1,258 SR
Queue Stats
25W - 38L
1,465 Elo+
Solo
Team Averages
Level 54
1,394 SR
1,450 Elo+

VS

Team Averages
Level 60
1,563 SR
1,475 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ConfinedPort25
Sol
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
86W - 115L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
Gyables
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chronos
Chronos
HostileLasagna
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,496 Elo+
Solo
Fenrir
Fenrir
Rud8300
Fenrir
Level 105
God Stats
3W - 0L
1,795 SR
Queue Stats
193W - 189L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Craeg
Thanatos
12
3 / 5 / 2
7,171
797
5,701
7,292
2,854
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Kiredian
Scylla
12
1 / 4 / 3
6,783
754
12,071
7,792
2,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 5
7,713
857
8,411
7,396
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 3
7,243
805
6,790
7,697
2,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
11
2 / 5 / 4
7,245
805
3,438
12,974
6,868
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
11 / 3 / 11
9,675
1,075
18,114
14,507
6,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 2 / 9
8,424
936
8,089
6,092
1,927
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
Gyables
Zhong Kui
13
0 / 2 / 6
7,528
836
2,180
7,829
8,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 11
8,034
893
5,151
8,339
3,429
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Rud8300
Fenrir
16
5 / 2 / 14
8,744
972
5,175
12,071
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
10
Kills
24
24
Deaths
11
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
11
3
11
5.5
W
5
2
9
4.75
L
Thanatos
Craeg
Thanatos
3
5
2
0.8
W
Zhong Kui
Gyables
Zhong Kui
0
2
6
1.5
W
3
2
11
4.25
L
Scylla
Kiredian
Scylla
1
4
3
0.63
L
2
4
5
1.13
W
Fenrir
Rud8300
Fenrir
5
2
14
6
L
2
6
3
0.58
L
Fenrir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
38,709
43,151
Taken
48,838
18,493
Mitigated
33,009
12,555
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,114
392
3,112
5,725
14,507
6,707
81
6,347
7,768
33,457
0
W
8,089
2,620
2,074
2,270
6,092
1,927
2,757
2,150
3,745
23,219
0
L
Thanatos
Craeg
Thanatos
5,701
381
122
2,933
7,292
2,854
0
5,406
1,804
0
11,689
W
Zhong Kui
Gyables
Zhong Kui
2,180
732
0
1,187
7,829
8,076
303
3,774
3,830
12,125
0
W
5,151
1,792
344
1,974
8,339
3,429
1,995
3,285
4,838
12,095
0
L
Scylla
Kiredian
Scylla
12,071
476
1,551
2,098
7,792
2,976
0
6,763
943
15,521
0
L
8,411
2,416
631
1,646
7,396
2,907
472
6,212
1,135
20,048
0
W
Fenrir
Rud8300
Fenrir
5,175
790
2,032
3,517
12,071
12,870
314
4,035
7,698
0
8,212
L
6,790
1,352
0
650
7,697
2,888
0
5,738
1,821
0
15,618
L
Fenrir
3,438
762
0
2,924
12,974
6,868
0
9,415
3,419
0
4,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,155
Gold Earned
42,405
74
Minions Killed
95
0
Camps Cleared
0
752,898
Distance Traveled
872,709
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,675
1,075
26
3
0
160,380
2
W
Sol
8,424
936
28
3
0
171,321
0
L
Thanatos
7,171
797
17
2
0
166,116
2
W
Zhong Kui
7,528
836
17
2
0
160,973
0
W
Chronos
8,034
893
7
1
0
180,955
0
L
Scylla
6,783
754
12
1
0
149,436
2
L
Nu Wa
7,713
857
30
3
0
146,070
1
W
Fenrir
8,744
972
17
2
0
199,080
1
L
Neith
7,243
805
13
1
0
152,902
2
L
Fenrir
7,245
805
2
0
0
138,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role