Player Matchup

King Arthur
King Arthur
Jungle__Diff
King Arthur
Level 49
God Stats
34W - 31L
1,738 SR
Queue Stats
197W - 249L
1,448 Elo+
Party 1
Kali
Kali
chase383
Kali
Level 107
God Stats
8W - 3L
1,717 SR
Queue Stats
284W - 233L
1,553 Elo+
Party 3
Vulcan
Vulcan
djuventino99
Vulcan
Level 147
God Stats
2W - 5L
1,177 SR
Queue Stats
370W - 337L
1,539 Elo+
Party 1
Hachiman
Hachiman
eSQUAREDsmith
Hachiman
Level 18
God Stats
5W - 6L
1,138 SR
Queue Stats
8W - 10L
1,143 Elo+
Party 3
Ganesha
Ganesha
sirpoto
Ganesha
Level 140
God Stats
18W - 16L
1,535 SR
Queue Stats
234W - 219L
1,498 Elo+
Party 1
Team Averages
Level 92
1,461 SR
1,436 Elo+

VS

Team Averages
Level 55
1,636 SR
1,480 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChayasWollenNase
Fenrir
Level 30
God Stats
3W - 6L
1,752 SR
Queue Stats
80W - 100L
1,421 Elo+
Party 2
Ratatoskr
Ratatoskr
Cheffsito
Ratatoskr
Level 41
God Stats
3W - 3L
1,740 SR
Queue Stats
78W - 73L
1,509 Elo+
Solo
Serqet
Serqet
Heslide
Serqet
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 100L
1,455 Elo+
Solo
Anubis
Anubis
stay_kier
Anubis
Level 125
God Stats
1W - 1L
1,687 SR
Queue Stats
287W - 262L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jungle__Diff
King Arthur
11
4 / 1 / 2
6,575
598
5,909
8,026
3,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
12
9 / 1 / 2
7,444
677
5,877
9,774
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
12
4 / 2 / 4
6,924
629
6,541
4,037
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
eSQUAREDsmith
Hachiman
10
2 / 1 / 2
5,826
530
2,815
4,781
1,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
sirpoto
Ganesha
9
0 / 0 / 11
5,475
498
3,530
4,859
2,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 2
4,975
452
2,771
5,262
1,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 2
4,898
445
1,293
6,135
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Cheffsito
Ratatoskr
9
2 / 7 / 0
5,608
510
2,822
8,488
3,205
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Heslide
Serqet
7
0 / 3 / 0
4,565
415
1,938
7,655
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
stay_kier
Anubis
11
2 / 3 / 1
6,536
594
4,203
8,132
3,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
4
5
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
L
0
4
2
0.25
L
Ratatoskr
Cheffsito
Ratatoskr
2
7
0
0.29
L
Serqet
Heslide
Serqet
0
3
0
0
W
King Arthur
Jungle__Diff
King Arthur
4
1
2
5
W
Kali
9
1
2
10
W
Vulcan
4
2
4
3
W
Hachiman
eSQUAREDsmith
Hachiman
2
1
2
3
W
Ganesha
sirpoto
Ganesha
0
0
11
5.5
L
Anubis
stay_kier
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
13,027
31,477
Taken
35,672
12,297
Mitigated
12,795
14,487
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,771
1,012
0
742
5,262
1,161
0
1,436
3,826
0
18,124
L
1,293
346
0
635
6,135
2,165
236
350
5,775
0
9,893
L
Ratatoskr
Cheffsito
Ratatoskr
2,822
819
0
960
8,488
3,205
0
1,592
6,820
0
26,081
L
Serqet
Heslide
Serqet
1,938
203
0
1,094
7,655
2,667
0
1,143
6,472
0
10,728
W
King Arthur
Jungle__Diff
King Arthur
5,909
737
0
3,028
8,026
3,417
0
552
7,474
0
38,590
W
Kali
5,877
2,707
0
7,021
9,774
3,944
0
1,244
8,530
0
35,457
W
Vulcan
6,541
1,272
0
585
4,037
953
0
2,206
1,831
39,903
0
W
Hachiman
eSQUAREDsmith
Hachiman
2,815
1,536
0
1,670
4,781
1,287
1,797
0
4,781
0
27,690
W
Ganesha
sirpoto
Ganesha
3,530
226
150
2,033
4,859
2,696
51
201
4,520
10,529
0
L
Anubis
stay_kier
Anubis
4,203
0
0
3,558
8,132
3,597
0
5,190
2,708
36,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
26,582
298
Minions Killed
206
0
Camps Cleared
0
1,088,179
Distance Traveled
899,529
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,975
452
34
3
0
140,386
1
L
Fenrir
4,898
445
23
2
0
167,783
3
L
Ratatoskr
5,608
510
52
5
0
194,728
0
L
Serqet
4,565
415
21
2
0
208,786
3
W
King Arthur
6,575
598
80
7
0
231,958
6
W
Kali
7,444
677
71
6
0
240,039
1
W
Vulcan
6,924
629
74
7
0
199,535
1
W
Hachiman
5,826
530
69
6
0
189,742
3
W
Ganesha
5,475
498
4
0
0
226,905
1
L
Anubis
6,536
594
76
7
0
187,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role