Player Matchup

He Bo
He Bo
ByAlex03
He Bo
Level 124
God Stats
3W - 2L
1,604 SR
Queue Stats
192W - 149L
1,612 Elo+
Party 1
Ra
Ra
Maglietee10
Ra
Level 99
God Stats
20W - 5L
1,796 SR
Queue Stats
393W - 310L
1,601 Elo+
Party 1
Xing Tian
Xing Tian
RyuBreath
Xing Tian
Level 33
God Stats
4W - 0L
1,903 SR
Queue Stats
64W - 40L
1,544 Elo+
Solo
Rama
Rama
juanmeras03
Rama
Level 26
God Stats
2W - 5L
1,299 SR
Queue Stats
69W - 61L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
rub3nms2003
Guan Yu
Level 43
God Stats
2W - 3L
1,488 SR
Queue Stats
137W - 118L
1,558 Elo+
Party 1
Team Averages
Level 65
1,618 SR
1,560 Elo+

VS

Team Averages
Level 82
1,710 SR
1,614 Elo+
Thanatos
Thanatos
Atreth
Thanatos
Level 124
God Stats
5W - 3L
1,659 SR
Queue Stats
167W - 156L
1,587 Elo+
Party 2
Sol
Sol
Juanfoxxa
Sol
Level 28
God Stats
7W - 1L
1,985 SR
Queue Stats
75W - 55L
1,551 Elo+
Party 3
Tyr
Tyr
joselitoX2003
Tyr
Level 108
God Stats
19W - 24L
1,579 SR
Queue Stats
241W - 203L
1,647 Elo+
Party 3
Ganesha
Ganesha
shrizzzle
Ganesha
Level 11
God Stats
2W - 2L
1,653 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 2
Artemis
Artemis
skyebadoo
Artemis
Level 138
God Stats
5W - 4L
1,676 SR
Queue Stats
230W - 233L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ByAlex03
He Bo
16
8 / 0 / 0
9,293
620
11,466
6,186
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 1 / 8
8,554
570
9,054
10,226
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
RyuBreath
Xing Tian
12
3 / 0 / 13
7,968
531
6,037
10,445
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 9
7,960
531
10,710
12,873
4,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
rub3nms2003
Guan Yu
13
1 / 2 / 8
7,908
527
3,758
10,035
8,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atreth
Thanatos
11
1 / 6 / 2
7,062
471
4,240
10,585
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,906
460
7,214
10,127
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 0
8,321
555
4,852
11,529
7,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
shrizzzle
Ganesha
10
0 / 4 / 2
6,224
415
3,325
11,899
7,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
skyebadoo
Artemis
11
2 / 6 / 1
7,196
480
8,660
10,524
2,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
22
Kills
5
6
Deaths
23
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Atreth
Thanatos
1
6
2
0.33
W
He Bo
ByAlex03
He Bo
8
0
0
8
L
0
4
0
0
W
5
1
8
9
W
Xing Tian
RyuBreath
Xing Tian
3
0
13
9.5
L
2
3
0
0.67
W
5
3
9
3.17
W
Guan Yu
rub3nms2003
Guan Yu
1
2
8
2.5
L
Ganesha
shrizzzle
Ganesha
0
4
2
0.25
L
Artemis
skyebadoo
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,025
Damage
28,291
49,765
Taken
54,664
28,760
Mitigated
25,125
20,961
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Atreth
Thanatos
4,240
755
0
5,426
10,585
3,836
0
4,859
5,653
0
36,556
W
He Bo
ByAlex03
He Bo
11,466
485
0
2,863
6,186
2,109
134
963
5,223
76,939
0
L
7,214
1,655
0
5,099
10,127
3,541
0
5,162
4,965
52,779
5,674
W
9,054
1,008
1,446
4,382
10,226
4,249
104
3,304
6,922
65,310
0
W
Xing Tian
RyuBreath
Xing Tian
6,037
255
0
3,226
10,445
9,712
702
2,300
8,145
14,978
0
L
4,852
285
0
3,089
11,529
7,447
373
5,165
6,038
0
53,395
W
10,710
9,006
0
2,482
12,873
4,270
651
2,539
10,334
0
56,515
W
Guan Yu
rub3nms2003
Guan Yu
3,758
440
1,870
4,692
10,035
8,420
0
951
9,084
0
37,904
L
Ganesha
shrizzzle
Ganesha
3,325
285
174
442
11,899
7,342
0
5,547
6,250
15,210
0
L
Artemis
skyebadoo
Artemis
8,660
4,654
0
1,832
10,524
2,959
0
5,270
5,201
0
35,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
35,709
460
Minions Killed
387
0
Camps Cleared
0
1,560,448
Distance Traveled
1,427,953
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,062
471
70
5
0
316,761
0
W
He Bo
9,293
620
145
10
0
342,504
4
L
Sol
6,906
460
101
7
0
252,662
3
W
Ra
8,554
570
109
7
0
319,234
5
W
Xing Tian
7,968
531
37
2
0
296,290
6
L
Tyr
8,321
555
114
8
0
300,161
1
W
Rama
7,960
531
67
4
0
274,200
0
W
Guan Yu
7,908
527
102
7
0
328,220
0
L
Ganesha
6,224
415
11
1
0
286,990
0
L
Artemis
7,196
480
91
6
0
271,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role