Player Matchup

Thor
Thor
Atreus2
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Loki
Loki
CapaciT
Loki
Level 24
God Stats
2W - 2L
1,721 SR
Queue Stats
56W - 51L
1,579 Elo+
Solo
Tiamat
Tiamat
Janshan999
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Hachiman
Hachiman
Ole2325246
Hachiman
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,557 Elo+
Party 2
Terra
Terra
Phex1407
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,557 Elo+
Party 2
Team Averages
Level 10
1,544 SR
1,420 Elo+

VS

Team Averages
Level 24
1,519 SR
1,490 Elo+
Tiamat
Tiamat
Hiruko1
Tiamat
Level 26
God Stats
11W - 12L
1,420 SR
Queue Stats
52W - 60L
1,381 Elo+
Solo
Bakasura
Bakasura
MattNeek
Bakasura
Level 28
God Stats
4W - 2L
1,639 SR
Queue Stats
118W - 101L
1,562 Elo+
Solo
Ares
Ares
albertogr12
Ares
Level 28
God Stats
2W - 2L
1,321 SR
Queue Stats
16W - 17L
1,703 Elo+
Solo
Horus
Horus
survivalmask
Horus
Level 17
God Stats
5W - 3L
1,714 SR
Queue Stats
46W - 51L
1,438 Elo+
Solo
Charybdis
Charybdis
sverrekall
Charybdis
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 81L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Atreus2
Thor
12
2 / 12 / 1
8,346
397
8,999
17,274
8,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Loki
CapaciT
Loki
16
3 / 5 / 1
10,382
494
11,795
17,343
15,427
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Janshan999
Tiamat
12
1 / 9 / 1
7,774
370
6,191
17,963
6,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Ole2325246
Hachiman
11
1 / 4 / 1
7,805
372
4,892
11,415
3,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Phex1407
Terra
11
1 / 5 / 1
7,661
365
3,660
19,836
12,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hiruko1
Tiamat
17
5 / 3 / 6
10,985
523
17,144
10,670
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
MattNeek
Bakasura
20
15 / 1 / 5
13,723
653
18,194
16,476
10,429
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 13
11,101
529
11,961
14,152
18,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 8
9,618
458
3,850
11,117
9,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
sverrekall
Charybdis
16
7 / 1 / 5
10,715
510
8,055
10,315
3,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
8
Kills
32
35
Deaths
8
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
Atreus2
Thor
2
12
1
0.21
L
Loki
CapaciT
Loki
3
5
1
0.7
W
Tiamat
Hiruko1
Tiamat
5
3
6
2.67
L
Tiamat
Janshan999
Tiamat
1
9
1
0.17
W
Bakasura
MattNeek
Bakasura
15
1
5
17.5
L
Hachiman
Ole2325246
Hachiman
1
4
1
0.38
L
Terra
Phex1407
Terra
1
5
1
0.3
W
4
1
13
10.5
W
1
2
8
2.5
W
Charybdis
sverrekall
Charybdis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
59,204
83,831
Taken
62,730
46,761
Mitigated
47,685
14,784
Healing
21,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Atreus2
Thor
8,999
1,778
0
1,168
17,274
8,461
0
5,479
11,129
0
53,787
L
Loki
CapaciT
Loki
11,795
2,851
0
3,101
17,343
15,427
449
4,064
12,835
0
81,806
W
Tiamat
Hiruko1
Tiamat
17,144
1,692
0
1,986
10,670
6,015
837
2,259
8,224
64,855
0
L
Tiamat
Janshan999
Tiamat
6,191
1,752
76
2,871
17,963
6,544
235
8,001
9,133
27,131
0
W
Bakasura
MattNeek
Bakasura
18,194
14,314
0
6,917
16,476
10,429
1,710
894
15,524
0
126,737
L
Hachiman
Ole2325246
Hachiman
4,892
2,997
0
2,130
11,415
3,350
46
3,507
7,733
0
48,927
L
Terra
Phex1407
Terra
3,660
1,240
2,024
3,414
19,836
12,979
0
6,940
12,479
14,987
0
W
11,961
923
0
1,916
14,152
18,424
291
1,663
12,415
34,357
0
W
3,850
1,971
2,231
4,315
11,117
9,293
451
939
10,166
0
39,051
W
Charybdis
sverrekall
Charybdis
8,055
4,342
0
4,129
10,315
3,524
2,431
3,816
6,207
0
46,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
56,142
362
Minions Killed
470
0
Camps Cleared
0
1,685,570
Distance Traveled
2,086,708
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,346
397
78
4
0
331,971
1
L
Loki
10,382
494
138
7
0
370,338
4
W
Tiamat
10,985
523
122
6
0
403,234
0
L
Tiamat
7,774
370
53
3
0
298,076
0
W
Bakasura
13,723
653
174
8
0
500,327
2
L
Hachiman
7,805
372
77
4
0
325,503
2
L
Terra
7,661
365
16
1
0
359,682
3
W
Ares
11,101
529
29
1
0
436,992
3
W
Horus
9,618
458
62
3
0
339,621
6
W
Charybdis
10,715
510
83
4
0
406,534
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role