Player Matchup

Sun Wukong
Sun Wukong
EGA Alex
Sun Wukong
Level 28
God Stats
4W - 2L
1,573 SR
Queue Stats
17W - 38L
1,194 Elo+
Party 1
Arachne
Arachne
Inf4ntyFPS
Arachne
Level 66
God Stats
7W - 6L
1,455 SR
Queue Stats
305W - 371L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
N7 K GOTO
Baron Samedi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 89L
1,219 Elo+
Party 1
Ymir
Ymir
Shadowale90
Ymir
Level 28
God Stats
11W - 27L
1,227 SR
Queue Stats
28W - 82L
1,174 Elo+
Party 1
Skadi
Skadi
matti58killer46
Skadi
Level 35
God Stats
3W - 7L
1,246 SR
Queue Stats
25W - 67L
1,216 Elo+
Party 1
Team Averages
Level 42
1,400 SR
1,224 Elo+

VS

Team Averages
Level 69
1,342 SR
1,367 Elo+
Hades
Hades
DudsterJ
Hades
Level 86
God Stats
8W - 9L
1,552 SR
Queue Stats
404W - 445L
1,394 Elo+
Party 3
Chiron
Chiron
Espefjert
Chiron
Level 64
God Stats
9W - 21L
1,371 SR
Queue Stats
115W - 152L
1,339 Elo+
Party 3
Raijin
Raijin
Kris-fd
Raijin
Level 59
God Stats
2W - 5L
1,361 SR
Queue Stats
151W - 161L
1,381 Elo+
Party 2
Odin
Odin
MMurattunc
Odin
Level 67
God Stats
2W - 8L
1,356 SR
Queue Stats
144W - 195L
1,330 Elo+
Solo
Fenrir
Fenrir
PsyloKaPaPeur
Fenrir
Level 67
God Stats
6W - 13L
1,072 SR
Queue Stats
317W - 301L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EGA Alex
Sun Wukong
20
8 / 9 / 26
16,970
485
24,529
37,357
52,970
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Inf4ntyFPS
Arachne
20
20 / 9 / 14
19,817
566
43,423
41,436
18,054
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
N7 K GOTO
Baron Samedi
20
9 / 7 / 23
17,766
508
30,996
30,527
17,654
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 30
16,447
470
15,783
37,984
59,129
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 9 / 21
15,125
432
19,826
21,550
10,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DudsterJ
Hades
20
5 / 9 / 19
15,093
431
23,465
44,985
31,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Espefjert
Chiron
20
5 / 9 / 12
14,114
403
18,218
28,816
10,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
Kris-fd
Raijin
20
16 / 8 / 9
17,972
513
41,600
29,428
14,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 10 / 14
14,615
418
16,873
33,201
39,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 9 / 6
15,996
457
17,997
38,607
22,607
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
99
43
Kills
39
40
Deaths
45
114
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hades
DudsterJ
Hades
5
9
19
1.61
W
Sun Wukong
EGA Alex
Sun Wukong
8
9
26
2.33
L
Chiron
Espefjert
Chiron
5
9
12
1.22
W
Arachne
Inf4ntyFPS
Arachne
20
9
14
3
L
Raijin
Kris-fd
Raijin
16
8
9
2.56
L
2
10
14
0.9
W
Baron Samedi
N7 K GOTO
Baron Samedi
9
7
23
2.93
L
11
9
6
1.56
W
3
6
30
3
W
3
9
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,557
Damage
118,153
168,854
Taken
175,037
157,970
Mitigated
117,763
64,421
Healing
55,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DudsterJ
Hades
23,465
1,738
2,150
15,127
44,985
31,446
464
14,543
29,918
75,104
0
W
Sun Wukong
EGA Alex
Sun Wukong
24,529
5,061
0
9,732
37,357
52,970
281
15,420
21,205
0
66,564
L
Chiron
Espefjert
Chiron
18,218
8,541
1,435
9,710
28,816
10,417
1,923
6,971
21,652
0
103,726
W
Arachne
Inf4ntyFPS
Arachne
43,423
33,199
529
23,044
41,436
18,054
3,165
16,773
24,002
0
137,619
L
Raijin
Kris-fd
Raijin
41,600
2,941
388
9,439
29,428
14,197
1,066
15,640
13,635
114,956
0
L
16,873
4,320
0
6,383
33,201
39,096
2,860
8,006
24,363
5,383
73,599
W
Baron Samedi
N7 K GOTO
Baron Samedi
30,996
4,559
6,417
13,982
30,527
17,654
3,656
16,496
13,946
115,954
0
L
17,997
3,267
0
11,147
38,607
22,607
0
7,681
30,447
0
149,120
W
15,783
2,447
0
7,830
37,984
59,129
570
15,047
22,698
53,054
0
W
19,826
7,335
0
2,887
21,550
10,163
7,522
8,675
12,779
0
103,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,125
Gold Earned
77,790
430
Minions Killed
630
0
Camps Cleared
0
3,029,697
Distance Traveled
2,909,147
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
15,093
431
93
3
0
522,869
6
W
Sun Wukong
16,970
485
55
2
0
643,916
6
L
Chiron
14,114
403
120
3
0
600,557
5
W
Arachne
19,817
566
97
3
0
717,293
4
L
Raijin
17,972
513
128
4
0
566,141
3
L
Odin
14,615
418
112
3
0
604,526
0
W
Baron Samedi
17,766
508
126
4
0
548,645
1
L
Fenrir
15,996
457
177
5
0
615,054
0
W
Ymir
16,447
470
50
1
0
552,915
11
W
Skadi
15,125
432
102
3
0
566,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role