Player Matchup

Serqet
Serqet
AdventurerTomcs
Serqet
Level 64
God Stats
6W - 3L
1,649 SR
Queue Stats
80W - 90L
1,477 Elo+
Party 1
Merlin
Merlin
WestendX
Merlin
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 21L
1,289 Elo+
Party 1
Izanami
Izanami
nkiraly
Izanami
Level 33
God Stats
5W - 10L
1,086 SR
Queue Stats
36W - 54L
1,395 Elo+
Party 1
Team Averages
Level 35
1,412 SR
1,387 Elo+

VS

Team Averages
Level 59
1,608 SR
1,401 Elo+
Heimdallr
Heimdallr
Oscararousa
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 285L
1,533 Elo+
Party 2
Mulan
Mulan
Troopermeiras
Mulan
Level 28
God Stats
5W - 4L
1,629 SR
Queue Stats
65W - 95L
1,390 Elo+
Party 2
Anubis
Anubis
martagallagher0
Anubis
Level 28
God Stats
1W - 1L
1,694 SR
Queue Stats
96W - 150L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 14
9,871
897
10,043
10,043
3,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
WestendX
Merlin
14
7 / 6 / 19
10,012
910
12,927
6,756
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
nkiraly
Izanami
14
12 / 2 / 13
10,398
945
13,032
9,955
3,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Oscararousa
Heimdallr
11
5 / 10 / 3
8,858
805
9,892
11,883
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 9 / 6
7,908
719
9,189
16,268
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 8 / 5
7,805
710
2,613
12,216
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
27
Kills
10
12
Deaths
27
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
4
14
3.75
L
Heimdallr
Oscararousa
Heimdallr
5
10
3
0.65
L
3
9
6
0.67
W
Merlin
WestendX
Merlin
7
6
19
2.75
L
2
8
5
0.56
W
Izanami
nkiraly
Izanami
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,002
Damage
21,694
26,754
Taken
40,367
9,319
Mitigated
24,603
2,398
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,043
2,596
0
456
10,043
3,542
5
1,528
8,181
0
29,471
L
Heimdallr
Oscararousa
Heimdallr
9,892
4,723
0
0
11,883
4,091
0
4,311
7,308
0
20,799
L
9,189
807
0
2,501
16,268
15,852
0
4,361
10,952
0
15,511
W
Merlin
WestendX
Merlin
12,927
2,158
0
22
6,756
2,331
878
741
5,804
30,738
0
L
2,613
511
0
2,586
12,216
4,660
0
3,345
8,145
21,301
0
W
Izanami
nkiraly
Izanami
13,032
10,163
0
1,920
9,955
3,446
1,736
720
8,943
0
30,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
24,571
129
Minions Killed
84
4
Camps Cleared
3
672,244
Distance Traveled
506,893
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,871
897
32
3
4
258,785
6
L
Heimdallr
8,858
805
26
2
1
163,130
1
L
Mulan
7,908
719
11
1
1
180,993
6
W
Merlin
10,012
910
54
5
0
167,795
0
L
Anubis
7,805
710
47
4
1
162,770
4
W
Izanami
10,398
945
43
4
0
245,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role