Player Matchup

Thoth
Thoth
HerАnalHunter
Thoth
Level 147
God Stats
16W - 10L
1,692 SR
Queue Stats
151W - 92L
1,587 Elo+
Party 1
Hercules
Hercules
Ruandoar
Hercules
Level 17
God Stats
4W - 4L
1,664 SR
Queue Stats
11W - 15L
1,538 Elo+
Solo
Geb
Geb
anakoanz
Geb
Level 29
God Stats
2W - 1L
1,578 SR
Queue Stats
16W - 46L
1,266 Elo+
Party 1
Team Averages
Level 64
1,645 SR
1,464 Elo+

VS

Team Averages
Level 53
1,483 SR
1,525 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
FlatRoller
Thoth
Level 9
God Stats
10W - 8L
1,544 SR
Queue Stats
106W - 32L
1,625 Elo+
Solo
Mulan
Mulan
GołodupiecMarek
Mulan
Level 122
God Stats
10W - 9L
1,404 SR
Queue Stats
611W - 586L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,911
739
2,669
2,944
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Ruandoar
Hercules
7
1 / 4 / 1
5,533
692
3,166
7,440
6,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 0 / 1
5,315
664
718
1,396
753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 1 / 4
5,955
744
2,383
3,416
1,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
10
3 / 0 / 2
6,754
844
4,377
4,180
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
6,217
777
2,987
6,294
2,746
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
5
5
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
4
2
W
Thoth
3
0
2
4
W
2
1
1
2.5
L
1
1
1
1.5
L
Hercules
Ruandoar
Hercules
1
4
1
0.38
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,553
Damage
9,747
11,780
Taken
13,890
8,583
Mitigated
5,325
2,362
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,383
276
0
200
3,416
1,239
294
1,043
2,373
0
6,255
W
Thoth
4,377
547
0
1,465
4,180
1,340
1,018
1,436
2,744
35,137
0
W
2,987
342
0
1,706
6,294
2,746
451
1,371
4,239
0
11,774
L
2,669
144
0
546
2,944
913
0
1,290
1,654
14,056
0
L
Hercules
Ruandoar
Hercules
3,166
446
0
1,418
7,440
6,917
0
2,576
4,864
0
6,212
L
718
0
30
368
1,396
753
0
692
704
2,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,759
Gold Earned
18,926
45
Minions Killed
102
1
Camps Cleared
5
291,722
Distance Traveled
478,939
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,955
744
11
1
2
181,632
2
W
Thoth
6,754
844
67
8
3
141,765
2
W
Mulan
6,217
777
24
3
0
155,542
2
L
Thoth
5,911
739
34
4
1
116,054
1
L
Hercules
5,533
692
4
1
0
72,462
0
L
Geb
5,315
664
7
1
0
103,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role