Player Matchup

Artio
Artio
ArianLin
Artio
Level 134
God Stats
1W - 2L
1,159 SR
Queue Stats
36W - 61L
1,343 Elo+
Party 1
Tiamat
Tiamat
Mythchief
Tiamat
Level 108
God Stats
1W - 3L
1,511 SR
Queue Stats
27W - 43L
1,402 Elo+
Party 1
Charybdis
Charybdis
Neverrnore
Charybdis
Level 95
God Stats
0W - 4L
1,174 SR
Queue Stats
76W - 72L
1,484 Elo+
Solo
Team Averages
Level 112
1,281 SR
1,410 Elo+

VS

Team Averages
Level 69
1,365 SR
1,417 Elo+
Athena
Athena
Nurmikoi
Athena
Level 109
God Stats
2W - 1L
1,321 SR
Queue Stats
11W - 13L
1,425 Elo+
Party 2
Rama
Rama
RotGutRum
Rama
Level 43
God Stats
1W - 1L
1,321 SR
Queue Stats
43W - 45L
1,472 Elo+
Party 2
Anubis
Anubis
jaowi
Anubis
Level 54
God Stats
20W - 28L
1,453 SR
Queue Stats
176W - 248L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArianLin
Artio
14
2 / 3 / 6
10,508
657
7,317
24,902
24,571
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Mythchief
Tiamat
13
3 / 6 / 3
10,226
639
8,276
13,722
9,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Neverrnore
Charybdis
13
2 / 9 / 5
10,146
634
14,477
16,934
4,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Nurmikoi
Athena
14
2 / 4 / 12
11,344
709
8,323
21,579
24,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
16
12 / 2 / 6
12,357
772
30,004
15,341
7,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
jaowi
Anubis
15
4 / 2 / 11
10,977
686
10,714
10,139
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
7
Kills
18
18
Deaths
8
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
ArianLin
Artio
2
3
6
1.67
L
Tiamat
Mythchief
Tiamat
3
6
3
0.75
L
Charybdis
Neverrnore
Charybdis
2
9
5
0.5
W
Athena
Nurmikoi
Athena
2
4
12
2
W
Rama
12
2
6
7.5
W
Anubis
jaowi
Anubis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
49,041
55,558
Taken
47,059
37,956
Mitigated
36,919
11,262
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ArianLin
Artio
7,317
422
671
5,189
24,902
24,571
0
6,440
18,462
19,757
0
L
Tiamat
Mythchief
Tiamat
8,276
904
0
3,085
13,722
9,100
0
6,637
7,085
34,575
0
L
Charybdis
Neverrnore
Charybdis
14,477
7,730
0
2,317
16,934
4,285
0
6,416
10,518
0
41,289
W
Athena
Nurmikoi
Athena
8,323
3,104
629
5,971
21,579
24,179
502
6,229
15,350
25,525
0
W
Rama
30,004
26,216
0
7,299
15,341
7,206
2,879
5,748
9,593
0
73,881
W
Anubis
jaowi
Anubis
10,714
423
112
2,991
10,139
5,534
339
4,541
5,598
41,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,880
Gold Earned
34,678
138
Minions Killed
193
4
Camps Cleared
8
811,946
Distance Traveled
835,087
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,508
657
21
1
0
322,224
2
L
Tiamat
10,226
639
53
3
2
255,656
3
L
Charybdis
10,146
634
64
4
2
234,066
1
W
Athena
11,344
709
26
2
2
299,775
4
W
Rama
12,357
772
87
5
2
270,208
0
W
Anubis
10,977
686
80
5
4
265,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role