Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Aгmatrix
Chang'e
Level 152
God Stats
7W - 2L
1,723 SR
Queue Stats
370W - 154L
1,720 Elo+
Party 2
Medusa
Medusa
Lennybare
Medusa
Level 113
God Stats
20W - 9L
1,789 SR
Queue Stats
84W - 37L
1,752 Elo+
Party 2
Sylvanus
Sylvanus
MMPSSQTDM
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Sogyal
Ullr
Level 160
God Stats
10W - 3L
1,832 SR
Queue Stats
737W - 358L
1,694 Elo+
Party 2
Team Averages
Level 107
1,669 SR
1,633 Elo+

VS

Team Averages
Level 53
1,679 SR
1,760 Elo+
Gilgamesh
Gilgamesh
EinPapierflieger
Gilgamesh
Level 17
God Stats
5W - 2L
1,662 SR
Queue Stats
11W - 3L
1,875 Elo+
Party 1
Hel
Hel
LostBOBs
Hel
Level 37
God Stats
7W - 4L
1,789 SR
Queue Stats
63W - 30L
1,773 Elo+
Party 1
Susano
Susano
N3eXX
Susano
Level 29
God Stats
2W - 2L
1,581 SR
Queue Stats
57W - 33L
1,687 Elo+
Party 1
Zhong Kui
Zhong Kui
Qincer
Zhong Kui
Level 56
God Stats
2W - 2L
1,547 SR
Queue Stats
88W - 48L
1,734 Elo+
Party 1
Aphrodite
Aphrodite
Wucherpfennig
Aphrodite
Level 128
God Stats
32W - 7L
1,815 SR
Queue Stats
109W - 65L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
7 / 3 / 5
6,594
659
7,579
8,330
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Aгmatrix
Chang'e
11
3 / 1 / 5
6,379
638
5,917
5,627
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lennybare
Medusa
10
2 / 1 / 4
5,768
577
3,068
4,584
1,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
MMPSSQTDM
Sylvanus
9
4 / 1 / 6
5,634
563
4,184
8,458
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Sogyal
Ullr
11
2 / 1 / 4
6,420
642
4,898
4,485
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
7
0 / 3 / 1
4,732
473
1,608
7,283
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 2
4,864
486
2,587
5,607
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
N3eXX
Susano
9
1 / 5 / 2
5,317
532
3,506
8,798
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Qincer
Zhong Kui
9
4 / 2 / 1
6,287
629
8,733
7,381
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Wucherpfennig
Aphrodite
8
1 / 3 / 3
5,098
510
2,557
6,538
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
6
7
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
5
3.17
W
Chang'e
Aгmatrix
Chang'e
3
1
5
5.5
L
Gilgamesh
0
3
1
0.17
W
Medusa
Lennybare
Medusa
2
1
4
4
L
0
5
2
0.2
W
Sylvanus
MMPSSQTDM
Sylvanus
4
1
6
7
L
Susano
N3eXX
Susano
1
5
2
0.4
L
Zhong Kui
Qincer
Zhong Kui
4
2
1
2.25
W
Ullr
Sogyal
Ullr
2
1
4
4
L
Aphrodite
Wucherpfennig
Aphrodite
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
18,991
31,484
Taken
35,607
10,778
Mitigated
16,184
14,246
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,579
2,720
0
2,936
8,330
2,821
0
2,491
5,839
0
25,703
W
Chang'e
Aгmatrix
Chang'e
5,917
185
504
2,451
5,627
1,818
0
2,574
3,053
35,525
0
L
Gilgamesh
1,608
235
263
729
7,283
4,539
0
1,077
6,206
0
14,833
W
Medusa
Lennybare
Medusa
3,068
1,679
0
1,487
4,584
1,333
0
1,988
2,596
0
26,033
L
2,587
539
411
1,224
5,607
1,803
0
2,129
3,478
24,404
0
W
Sylvanus
MMPSSQTDM
Sylvanus
4,184
1,716
952
4,163
8,458
3,343
15
5,110
3,348
15,229
7,887
L
Susano
N3eXX
Susano
3,506
414
0
2,187
8,798
2,561
0
972
7,826
0
23,385
L
Zhong Kui
Qincer
Zhong Kui
8,733
1,892
0
2,598
7,381
5,124
0
2,808
4,573
18,817
0
W
Ullr
Sogyal
Ullr
4,898
1,009
0
1,753
4,485
1,463
2,258
1,714
2,771
0
35,697
L
Aphrodite
Wucherpfennig
Aphrodite
2,557
286
1,692
2,504
6,538
2,157
0
2,459
4,079
22,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
26,298
290
Minions Killed
209
0
Camps Cleared
0
944,509
Distance Traveled
921,810
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,594
659
50
5
0
205,178
1
W
Chang'e
6,379
638
62
6
0
205,402
2
L
Gilgamesh
4,732
473
31
3
0
157,870
1
W
Medusa
5,768
577
62
6
0
182,108
1
L
Hel
4,864
486
48
5
0
178,797
3
W
Sylvanus
5,634
563
38
4
0
174,065
0
L
Susano
5,317
532
55
6
0
193,022
3
L
Zhong Kui
6,287
629
17
2
0
190,735
1
W
Ullr
6,420
642
78
8
0
177,756
2
L
Aphrodite
5,098
510
58
6
0
201,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role