Player Matchup

Charybdis
Charybdis
Freya79
Charybdis
Level 18
God Stats
8W - 8L
1,480 SR
Queue Stats
34W - 59L
1,264 Elo+
Solo
Sun Wukong
Sun Wukong
Speemven
Sun Wukong
Level 26
God Stats
8W - 9L
1,211 SR
Queue Stats
67W - 82L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
hind_noodles7
Tsukuyomi
Level 5
God Stats
2W - 2L
1,648 SR
Queue Stats
3W - 4L
1,509 Elo+
Solo
Da Ji
Da Ji
hrabal_001
Da Ji
Level 29
God Stats
12W - 7L
1,716 SR
Queue Stats
66W - 58L
1,523 Elo+
Solo
Nemesis
Nemesis
sub2a
Nemesis
Level 6
God Stats
4W - 8L
1,616 SR
Queue Stats
5W - 16L
1,272 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,397 Elo+

VS

Team Averages
Level 9
1,419 SR
1,362 Elo+
Zeus
Zeus
Adriente_
Zeus
Level 4
God Stats
2W - 0L
1,757 SR
Queue Stats
2W - 1L
1,683 Elo+
Solo
Danzaburou
Danzaburou
Dolernar
Danzaburou
Level 7
God Stats
3W - 1L
1,184 SR
Queue Stats
45W - 50L
1,253 Elo+
Solo
Loki
Loki
Fuaye3518
Loki
Level 8
God Stats
8W - 5L
1,529 SR
Queue Stats
9W - 6L
1,443 Elo+
Solo
Neith
Neith
Rocket77ron
Neith
Level 12
God Stats
6W - 16L
1,115 SR
Queue Stats
10W - 25L
1,096 Elo+
Solo
Cthulhu
Cthulhu
SoRandomo
Cthulhu
Level 15
God Stats
11W - 6L
1,509 SR
Queue Stats
24W - 25L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Freya79
Charybdis
20
6 / 9 / 7
13,001
1,083
11,642
18,547
8,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Speemven
Sun Wukong
19
3 / 3 / 8
12,175
1,015
10,034
21,911
18,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
hind_noodles7
Tsukuyomi
19
3 / 14 / 9
12,155
1,013
16,112
25,080
11,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
20
14 / 6 / 9
16,311
1,359
28,979
20,683
12,172
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
sub2a
Nemesis
20
2 / 11 / 10
12,314
1,026
9,863
22,367
10,647
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
3 / 9 / 22
12,619
1,052
22,223
14,581
4,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Dolernar
Danzaburou
20
14 / 6 / 16
15,289
1,274
20,762
17,965
7,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
20
12 / 5 / 14
14,135
1,178
20,675
13,425
4,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 27
13,922
1,160
15,083
13,685
6,148
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SoRandomo
Cthulhu
20
9 / 6 / 17
13,951
1,163
18,597
20,718
20,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
139
28
Kills
43
43
Deaths
28
43
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
9
22
1.56
W
Danzaburou
Dolernar
Danzaburou
14
6
16
3.67
L
Charybdis
Freya79
Charybdis
6
9
7
1.06
W
Loki
12
5
14
3.8
W
5
2
27
9.25
W
Cthulhu
SoRandomo
Cthulhu
9
6
17
2.92
L
Sun Wukong
Speemven
Sun Wukong
3
3
8
2.33
L
Tsukuyomi
hind_noodles7
Tsukuyomi
3
14
9
0.54
L
Da Ji
14
6
9
3.08
L
Nemesis
sub2a
Nemesis
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,630
Damage
97,340
108,588
Taken
80,374
61,114
Mitigated
43,328
12,427
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
22,223
4,923
0
2,053
14,581
4,091
0
0
14,581
42,509
0
W
Danzaburou
Dolernar
Danzaburou
20,762
11,190
0
3,269
17,965
7,162
0
0
17,965
0
48,254
L
Charybdis
Freya79
Charybdis
11,642
7,399
0
1,286
18,547
8,134
0
6,043
12,397
0
29,105
W
Loki
20,675
9,486
0
582
13,425
4,967
0
0
13,425
0
32,685
W
15,083
8,869
66
1,603
13,685
6,148
0
0
13,685
39
35,411
W
Cthulhu
SoRandomo
Cthulhu
18,597
1,851
386
0
20,718
20,960
0
0
20,718
46,279
0
L
Sun Wukong
Speemven
Sun Wukong
10,034
2,365
182
4,876
21,911
18,915
0
7,440
14,364
0
29,389
L
Tsukuyomi
hind_noodles7
Tsukuyomi
16,112
4,109
0
29
25,080
11,246
0
11,100
13,884
0
37,460
L
Da Ji
28,979
7,090
0
4,268
20,683
12,172
0
5,984
14,591
0
60,263
L
Nemesis
sub2a
Nemesis
9,863
4,945
0
1,786
22,367
10,647
0
10,292
11,988
0
24,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,956
Gold Earned
69,916
194
Minions Killed
252
10
Camps Cleared
6
1,131,363
Distance Traveled
1,048,756
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,619
1,052
51
4
1
157,616
0
W
Danzaburou
15,289
1,274
65
5
1
201,819
0
L
Charybdis
13,001
1,083
33
3
0
167,784
0
W
Loki
14,135
1,178
16
1
3
243,816
0
W
Neith
13,922
1,160
46
4
1
218,411
1
W
Cthulhu
13,951
1,163
74
6
0
227,094
0
L
Sun Wukong
12,175
1,015
37
3
1
246,284
0
L
Tsukuyomi
12,155
1,013
34
3
0
234,279
0
L
Da Ji
16,311
1,359
57
5
8
244,491
1
L
Nemesis
12,314
1,026
33
3
1
238,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role