Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Timidwolf
Sol
Level 151
God Stats
6W - 7L
1,466 SR
Queue Stats
198W - 191L
1,545 Elo+
Party 2
Hercules
Hercules
wchina
Hercules
Level 129
God Stats
4W - 4L
1,461 SR
Queue Stats
730W - 723L
1,531 Elo+
Solo
Team Averages
Level 143
1,485 SR
1,515 Elo+

VS

Team Averages
Level 98
1,449 SR
1,556 Elo+
Danzaburou
Danzaburou
Debiruman174
Danzaburou
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 149L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Devil Pasi
Gilgamesh
Level 37
God Stats
1W - 0L
1,495 SR
Queue Stats
32W - 24L
1,620 Elo+
Solo
Thoth
Thoth
Santalama
Thoth
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 307L
1,519 Elo+
Solo
Chaac
Chaac
WÔoP
Chaac
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
188W - 163L
1,568 Elo+
Solo
Hercules
Hercules
zakelijk_geit
Hercules
Level 67
God Stats
2W - 4L
1,248 SR
Queue Stats
429W - 401L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 4 / 0
8,951
814
6,286
8,057
3,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
 
Xbalanque
14
1 / 4 / 7
7,635
694
12,124
12,751
5,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
 
Tiamat
14
1 / 2 / 5
7,595
690
9,484
9,468
7,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 4
8,349
759
7,142
9,230
3,603
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
wchina
Hercules
15
0 / 2 / 6
8,205
746
5,783
14,099
14,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Debiruman174
Danzaburou
18
5 / 1 / 6
10,183
926
10,583
8,045
4,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Devil Pasi
Gilgamesh
14
3 / 3 / 8
8,667
788
5,465
15,288
15,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
Santalama
Thoth
15
3 / 3 / 5
9,160
833
16,292
6,442
2,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
WÔoP
Chaac
17
2 / 1 / 10
9,051
823
10,101
15,297
13,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
zakelijk_geit
Hercules
13
2 / 3 / 6
8,309
755
7,214
17,199
12,559
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
10
Kills
15
15
Deaths
11
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
4
0
1.5
L
Xbalanque
 
Xbalanque
1
4
7
1.13
L
Tiamat
 
Tiamat
1
2
5
1.75
W
Danzaburou
Debiruman174
Danzaburou
5
1
6
8
W
Gilgamesh
Devil Pasi
Gilgamesh
3
3
8
2.33
W
Thoth
Santalama
Thoth
3
3
5
1.83
L
2
3
4
1.33
W
Chaac
WÔoP
Chaac
2
1
10
7
L
Hercules
wchina
Hercules
0
2
6
1.5
W
Hercules
zakelijk_geit
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,819
Damage
49,655
53,605
Taken
62,271
35,206
Mitigated
48,272
16,220
Healing
25,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,286
175
0
694
8,057
3,852
658
2,145
5,912
17,115
0
L
Xbalanque
 
Xbalanque
12,124
6,591
585
2,463
12,751
5,462
80
4,254
8,497
0
24,124
L
Tiamat
 
Tiamat
9,484
581
1,413
1,506
9,468
7,532
309
2,486
6,982
19,054
0
W
Danzaburou
Debiruman174
Danzaburou
10,583
2,792
882
2,513
8,045
4,443
1,783
3,364
4,681
0
37,489
W
Gilgamesh
Devil Pasi
Gilgamesh
5,465
921
1,417
3,684
15,288
15,353
304
6,993
8,295
0
10,944
W
Thoth
Santalama
Thoth
16,292
1,142
1,318
716
6,442
2,465
1,281
2,886
3,556
25,613
0
L
7,142
2,175
927
1,745
9,230
3,603
2,162
2,710
6,520
17,538
0
W
Chaac
WÔoP
Chaac
10,101
1,479
983
7,930
15,297
13,452
328
4,655
10,642
0
20,470
L
Hercules
wchina
Hercules
5,783
1,279
2,335
4,552
14,099
14,757
96
4,697
9,402
0
8,112
W
Hercules
zakelijk_geit
Hercules
7,214
2,057
0
6,187
17,199
12,559
644
5,014
12,185
0
7,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
45,370
111
Minions Killed
113
0
Camps Cleared
0
1,036,677
Distance Traveled
1,110,027
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,951
814
30
3
0
216,178
6
L
Xbalanque
7,635
694
23
2
0
200,649
0
L
Tiamat
7,595
690
21
2
0
234,059
0
W
Danzaburou
10,183
926
56
5
0
198,955
6
W
Gilgamesh
8,667
788
2
0
0
216,854
0
W
Thoth
9,160
833
34
3
0
219,346
0
L
Sol
8,349
759
27
2
0
174,188
3
W
Chaac
9,051
823
19
2
0
268,061
1
L
Hercules
8,205
746
10
1
0
211,603
2
W
Hercules
8,309
755
2
0
0
206,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role