Player Matchup

Mercury
Mercury
FrostyCrow7200
Mercury
Level 69
God Stats
31W - 22L
1,620 SR
Queue Stats
239W - 192L
1,601 Elo+
Party 1
Ganesha
Ganesha
FuzenHua
Ganesha
Level 85
God Stats
71W - 63L
1,565 SR
Queue Stats
375W - 331L
1,558 Elo+
Party 1
Olorun
Olorun
GloriousFin
Olorun
Level 29
God Stats
1W - 1L
1,573 SR
Queue Stats
127W - 92L
1,610 Elo+
Party 1
Mulan
Mulan
ThrowSama
Mulan
Level 89
God Stats
14W - 13L
1,737 SR
Queue Stats
391W - 295L
1,653 Elo+
Party 1
Merlin
Merlin
XxEllesmerxX
Merlin
Level 22
God Stats
4W - 6L
1,571 SR
Queue Stats
6W - 8L
1,472 Elo+
Party 1
Team Averages
Level 59
1,613 SR
1,579 Elo+

VS

Team Averages
Level 73
1,596 SR
1,487 Elo+
Thanatos
Thanatos
DeadSkinMask547
Thanatos
Level 127
God Stats
5W - 4L
1,750 SR
Queue Stats
27W - 20L
1,618 Elo+
Party 2
Jormungandr
Jormungandr
Miraak33
Jormungandr
Level 81
God Stats
3W - 1L
1,659 SR
Queue Stats
176W - 204L
1,332 Elo+
Party 3
Fenrir
Fenrir
XxKmadXx
Fenrir
Level 104
God Stats
34W - 19L
1,614 SR
Queue Stats
320W - 318L
1,644 Elo+
Party 2
Hades
Hades
black_ghost__86
Hades
Level 29
God Stats
3W - 1L
1,440 SR
Queue Stats
52W - 53L
1,356 Elo+
Party 3
Aphrodite
Aphrodite
samM6-9
Aphrodite
Level 25
God Stats
20W - 14L
1,518 SR
Queue Stats
143W - 139L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,814
487
1,856
9,512
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
FuzenHua
Ganesha
10
0 / 0 / 3
6,603
472
1,228
2,873
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
9
0 / 5 / 1
5,873
420
1,233
8,001
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
ThrowSama
Mulan
14
6 / 2 / 0
9,042
646
9,789
9,390
5,684
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
10
0 / 8 / 0
6,254
447
2,514
8,702
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
14 / 2 / 1
9,101
650
10,368
9,419
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Miraak33
Jormungandr
13
0 / 2 / 4
7,792
557
4,731
7,932
6,628
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
XxKmadXx
Fenrir
12
3 / 0 / 3
6,835
488
4,454
8,273
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 2 / 3
8,345
596
2,706
8,042
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
samM6-9
Aphrodite
12
0 / 0 / 5
7,068
505
1,327
3,183
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
20
20
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
14
2
1
7.25
L
0
5
3
0.3
L
Ganesha
FuzenHua
Ganesha
0
0
3
1.5
L
Olorun
0
5
1
0.1
W
Jormungandr
Miraak33
Jormungandr
0
2
4
1
L
Mulan
ThrowSama
Mulan
6
2
0
3
L
Merlin
0
8
0
0
W
Fenrir
XxKmadXx
Fenrir
3
0
3
4.5
W
3
2
3
2.25
W
Aphrodite
samM6-9
Aphrodite
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,620
Damage
23,586
38,478
Taken
36,849
12,256
Mitigated
18,998
8,880
Healing
23,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
10,368
3,169
0
11,032
9,419
3,705
0
799
8,522
0
51,691
L
1,856
1,096
0
500
9,512
2,104
0
1,122
8,390
0
42,107
L
Ganesha
FuzenHua
Ganesha
1,228
100
0
1,112
2,873
1,034
0
786
2,087
13,932
0
L
Olorun
1,233
253
52
2,459
8,001
1,368
0
497
7,504
26,555
0
W
Jormungandr
Miraak33
Jormungandr
4,731
933
0
1,723
7,932
6,628
478
0
7,796
46,626
0
L
Mulan
ThrowSama
Mulan
9,789
1,575
0
3,847
9,390
5,684
0
4,284
5,106
686
52,312
L
Merlin
2,514
163
0
910
8,702
2,066
0
2,075
6,627
27,634
0
W
Fenrir
XxKmadXx
Fenrir
4,454
1,330
0
2,476
8,273
3,488
678
1,412
6,823
0
47,441
W
2,706
69
143
3,522
8,042
3,589
688
1,838
6,104
46,232
0
W
Aphrodite
samM6-9
Aphrodite
1,327
505
2,682
2,201
3,183
1,588
238
948
2,223
19,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,586
Gold Earned
39,141
344
Minions Killed
380
0
Camps Cleared
0
1,379,593
Distance Traveled
1,362,324
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,101
650
78
6
0
299,636
2
L
Mercury
6,814
487
86
6
0
318,019
0
L
Ganesha
6,603
472
9
1
0
306,698
2
L
Olorun
5,873
420
62
4
0
239,519
3
W
Jormungandr
7,792
557
91
7
0
252,720
0
L
Mulan
9,042
646
114
8
0
283,431
2
L
Merlin
6,254
447
73
5
0
231,926
5
W
Fenrir
6,835
488
70
5
0
284,761
1
W
Hades
8,345
596
91
7
0
245,440
5
W
Aphrodite
7,068
505
50
4
0
279,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role