Player Matchup

Cthulhu
Cthulhu
DeadStrong
Cthulhu
Level 22
God Stats
4W - 2L
1,677 SR
Queue Stats
29W - 36L
1,369 Elo+
Party 1
Neith
Neith
DeadStrong8
Neith
Level 18
God Stats
0W - 1L
1,244 SR
Queue Stats
4W - 7L
1,194 Elo+
Party 1
Ra
Ra
Jigglenutts69
Ra
Level 11
God Stats
6W - 13L
1,324 SR
Queue Stats
45W - 51L
1,277 Elo+
Solo
Hera
Hera
QueenHera3rd
Hera
Level 25
God Stats
4W - 2L
1,535 SR
Queue Stats
14W - 15L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
lcrak1236
Ratatoskr
Level 22
God Stats
1W - 2L
1,726 SR
Queue Stats
8W - 5L
1,899 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,438 Elo+

VS

Team Averages
Level 25
1,535 SR
1,415 Elo+
Cthulhu
Cthulhu
Daniel23ghf
Cthulhu
Level 23
God Stats
3W - 3L
1,579 SR
Queue Stats
178W - 278L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
GlUeHufFer1067
Erlang Shen
Level 29
God Stats
3W - 2L
1,669 SR
Queue Stats
43W - 43L
1,450 Elo+
Solo
Hou Yi
Hou Yi
bennie_flores08
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,432 Elo+
Solo
Hel
Hel
smitersmisle
Hel
Level 27
God Stats
10W - 4L
1,635 SR
Queue Stats
58W - 59L
1,339 Elo+
Solo
Fenrir
Fenrir
zomaf7
Fenrir
Level 26
God Stats
1W - 1L
1,292 SR
Queue Stats
57W - 64L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadStrong
Cthulhu
12
4 / 5 / 1
7,307
487
9,869
12,645
9,463
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 6 / 1
6,658
444
4,331
9,045
2,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 0
7,987
532
5,150
8,164
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 11 / 1
6,876
458
4,210
10,149
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
lcrak1236
Ratatoskr
13
1 / 1 / 0
7,524
502
4,200
8,428
5,569
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daniel23ghf
Cthulhu
11
2 / 1 / 8
6,790
453
3,422
8,799
4,555
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
GlUeHufFer1067
Erlang Shen
14
3 / 0 / 3
8,500
567
6,723
10,354
8,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 1 / 6
7,790
519
5,409
7,067
2,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
9 / 4 / 3
8,667
578
9,779
12,799
4,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
zomaf7
Fenrir
14
9 / 2 / 4
8,583
572
8,805
10,821
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
8
Kills
27
28
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daniel23ghf
Cthulhu
2
1
8
6
L
Cthulhu
DeadStrong
Cthulhu
4
5
1
0.9
L
1
6
1
0.25
W
Erlang Shen
GlUeHufFer1067
Erlang Shen
3
0
3
4.5
L
1
5
0
0.2
L
1
11
1
0.14
W
4
1
6
7
L
Ratatoskr
lcrak1236
Ratatoskr
1
1
0
1
W
9
4
3
2.63
W
Fenrir
zomaf7
Fenrir
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
34,138
48,431
Taken
49,840
23,754
Mitigated
24,851
8,436
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daniel23ghf
Cthulhu
3,422
588
359
1,086
8,799
4,555
42
4,746
4,021
22,312
0
L
Cthulhu
DeadStrong
Cthulhu
9,869
877
189
1,894
12,645
9,463
0
5,597
7,048
24,673
0
L
4,331
2,086
0
1,322
9,045
2,590
21
4,232
4,813
0
30,913
W
Erlang Shen
GlUeHufFer1067
Erlang Shen
6,723
3,564
0
2,776
10,354
8,991
984
3,504
6,750
0
51,587
L
5,150
826
46
2,206
8,164
2,901
1,776
389
7,775
48,288
0
L
4,210
1,146
0
719
10,149
3,231
425
2,983
7,166
33,090
0
W
5,409
2,063
217
1,797
7,067
2,593
739
2,785
4,264
0
42,263
L
Ratatoskr
lcrak1236
Ratatoskr
4,200
569
0
2,060
8,428
5,569
330
0
8,428
0
38,031
W
9,779
667
2,636
7,138
12,799
4,682
729
4,486
8,299
53,358
0
W
Fenrir
zomaf7
Fenrir
8,805
1,881
0
2,380
10,821
4,030
0
3,388
7,277
0
44,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
40,330
333
Minions Killed
373
0
Camps Cleared
0
1,393,990
Distance Traveled
1,466,190
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,790
453
28
2
0
243,507
1
L
Cthulhu
7,307
487
34
2
0
272,398
1
L
Neith
6,658
444
67
4
0
267,064
1
W
Erlang Shen
8,500
567
97
6
0
332,749
0
L
Ra
7,987
532
97
6
0
289,762
0
L
Hera
6,876
458
50
3
0
257,061
0
W
Hou Yi
7,790
519
74
5
0
247,878
0
L
Ratatoskr
7,524
502
85
6
0
307,705
0
W
Hel
8,667
578
93
6
0
309,591
0
W
Fenrir
8,583
572
81
5
0
332,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role