Player Matchup

Fafnir
Fafnir
ExoKillazz
Fafnir
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 20L
1,412 Elo+
Party 2
Anubis
Anubis
JustiniHoek
Anubis
Level 5
God Stats
0W - 3L
1,451 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 2
Loki
Loki
MangoF3tt
Loki
Level 44
God Stats
0W - 8L
1,123 SR
Queue Stats
178W - 145L
1,575 Elo+
Party 2
Team Averages
Level 25
1,358 SR
1,405 Elo+

VS

Team Averages
Level 48
1,451 SR
1,332 Elo+
Baron Samedi
Baron Samedi
Pierre_Sama33
Baron Samedi
Level 46
God Stats
29W - 33L
1,570 SR
Queue Stats
147W - 184L
1,323 Elo+
Party 1
Chaac
Chaac
X2 Unreal
Chaac
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
165W - 276L
1,322 Elo+
Solo
Ullr
Ullr
gnocchi32
Ullr
Level 50
God Stats
1W - 1L
1,283 SR
Queue Stats
78W - 95L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ExoKillazz
Fafnir
16
1 / 2 / 8
12,970
683
7,519
23,333
35,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
1 / 10 / 1
10,957
577
9,829
14,925
8,020
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
12 / 9 / 1
14,011
737
20,235
22,724
10,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pierre_Sama33
Baron Samedi
16
9 / 3 / 11
13,934
733
20,601
13,886
9,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
X2 Unreal
Chaac
15
4 / 6 / 14
13,081
688
15,060
26,030
30,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
17
8 / 5 / 8
13,892
731
17,569
17,067
6,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
14
Kills
21
21
Deaths
14
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ExoKillazz
Fafnir
1
2
8
2.5
L
Anubis
1
10
1
0.15
L
Loki
12
9
1
1.39
W
Baron Samedi
Pierre_Sama33
Baron Samedi
9
3
11
4.83
W
Chaac
X2 Unreal
Chaac
4
6
14
1.83
W
Ullr
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
53,230
60,982
Taken
56,983
53,268
Mitigated
47,050
10,268
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ExoKillazz
Fafnir
7,519
2,734
0
5,130
23,333
35,067
156
7,009
15,430
20,023
0
L
Anubis
9,829
1,688
0
1,440
14,925
8,020
330
4,645
9,675
29,321
0
L
Loki
20,235
8,148
9
3,689
22,724
10,181
921
9,249
13,208
0
59,664
W
Baron Samedi
Pierre_Sama33
Baron Samedi
20,601
1,456
3,842
5,221
13,886
9,583
430
5,401
8,485
47,175
0
W
Chaac
X2 Unreal
Chaac
15,060
2,236
86
7,223
26,030
30,672
625
6,983
19,047
0
47,066
W
Ullr
17,569
7,771
215
3,783
17,067
6,795
1,333
6,252
10,815
0
48,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
40,907
147
Minions Killed
190
7
Camps Cleared
7
972,230
Distance Traveled
999,874
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,970
683
34
2
0
355,067
4
L
Anubis
10,957
577
57
3
0
279,673
0
L
Loki
14,011
737
56
3
7
337,490
2
W
Baron Samedi
13,934
733
67
4
1
350,292
3
W
Chaac
13,081
688
71
4
1
338,967
0
W
Ullr
13,892
731
52
3
5
310,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role