Player Matchup

Medusa
Medusa
CarrionWings
Medusa
Level 67
God Stats
37W - 46L
1,462 SR
Queue Stats
116W - 134L
1,295 Elo+
Solo
Ah Puch
Ah Puch
Diogo13Costa13
Ah Puch
Level 62
God Stats
5W - 6L
1,459 SR
Queue Stats
48W - 63L
1,176 Elo+
Solo
Vamana
Vamana
RUDEBOI HEFF
Vamana
Level 108
God Stats
12W - 11L
1,479 SR
Queue Stats
356W - 496L
1,321 Elo+
Solo
Team Averages
Level 79
1,467 SR
1,264 Elo+

VS

Team Averages
Level 21
1,417 SR
1,246 Elo+
Kukulkan
Kukulkan
TTM Disrespect
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,165 Elo+
Party 1
Nox
Nox
The Staff King
Nox
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
45W - 101L
1,197 Elo+
Party 1
Khepri
Khepri
WedgedPandora15
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 83L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 1 / 4
7,576
689
6,341
5,071
3,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 4
6,930
630
8,239
6,780
2,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
12
4 / 1 / 3
7,894
718
4,593
9,429
6,928
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 2 / 2
7,211
656
8,568
7,300
2,590
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 4
6,691
608
3,384
6,590
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 4
6,610
601
2,202
8,920
9,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
5
5
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
4
5
W
1
3
4
1
W
Vamana
4
1
3
5.5
L
Kukulkan
3
2
2
2
L
1
5
4
0.6
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
14,154
21,280
Taken
22,810
12,177
Mitigated
14,228
7,164
Healing
817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,341
3,213
277
528
5,071
3,085
794
3,937
1,080
0
21,080
W
8,239
222
715
2,280
6,780
2,164
208
4,998
1,664
28,022
0
W
Vamana
4,593
1,795
496
2,868
9,429
6,928
383
5,051
4,214
0
14,375
L
Kukulkan
8,568
642
0
0
7,300
2,590
0
3,520
3,780
24,251
0
L
3,384
136
0
315
6,590
2,596
269
2,802
3,788
12,537
0
L
2,202
618
166
336
8,920
9,042
0
2,460
6,460
11,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,400
Gold Earned
20,512
103
Minions Killed
103
5
Camps Cleared
2
625,268
Distance Traveled
595,523
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,576
689
42
4
3
204,685
0
W
Ah Puch
6,930
630
36
3
0
193,919
0
W
Vamana
7,894
718
25
2
2
226,664
0
L
Kukulkan
7,211
656
49
4
1
198,611
0
L
Nox
6,691
608
27
2
1
185,108
2
L
Khepri
6,610
601
27
2
0
211,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role